AA key bindings for 0.73b1 build - Page 2

AA key bindings for 0.73b1 build

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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

Bhaal wrote: another question
is it possible to select all factories ?
I think you can do that with the selection editor?
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Post by mongus »

Bhaal

its there... its just text hides at times..

"bind Any+t track"

(its not in dev3 version iirc, but you should not be using that build).

i couldnt find

"bind Any+1 group1"

earlier, but its there.


for selecting all factories.. use selectioneditor.exe..

should be as simple as select all that is building and builder, with some other filter like not commander or in view...

I "discovered" Control+B the other day.. now i use it all the time.



Now the question...


I want to use the "fakemeta" feature.

If i get it rigth, it creates a new "modifier" key.

so would like to set space as this modifier key...

"fakemeta space"

after that im able to use space as a modifier..

"bind space+c nextmenu"


well im must be mistaken, bc that yields: "bad keysym space+c" (using /keyreload).

help please.


e: ok asked all over and

I assumed you could do any number of new metas, but its only one, so:

when its used its called simply as "meta".

like in bind meta+c nextmenu

now...


why this

bind d AllMap+_Commander+_ClearSelection_SelectNum_1+
bind meta+d AllMap+_Builder_Idle+_ClearSelection_SelectOne+

aint working?


i press the metal key, and its works like if i pressed:
AllMap+_Builder_Idle+_ClearSelection_SelectOne+

which is binded to meta+d.

d alone wont do anything.

well will keep on testing.


e: odd, i deleted the lines i had commented at selectkeys.txt and now neither of the avobe bindings has effect..

there has always been wierd behaviour when you comment things out in selectkeys.txt and the keys in uikeys.txt...
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EXit_W0und
Posts: 164
Joined: 22 Dec 2005, 01:33

Post by EXit_W0und »

Is there any way to change the fire and move states via a command?
I want to set everything to hold fire or hold position with one key...

Also can several commands be bound to a single key?
I couldn't see any example of that.

Edit - nm, I found the keysets, good stuff
Last edited by EXit_W0und on 17 Oct 2006, 03:42, edited 1 time in total.
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Post by mongus »

Code: Select all

bind                  .  movestate 0
bind                  -  movestate 1
bind         alt+Ctrl+,  firestate 0
bind                  ,  firestate 2
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Post by mongus »

Well, got another question in the meantime.

Ive tried to hotbind maximize/minimize minimap (upper rigth minimap corner), but falied :(

is this is not possible?

anything about the selectkeys string?


also exitwound, its possible to bind several stuff to one single key.

see the aa keys for .73b1

Im not sure yet, if you can bind 2 commands that are hardly available at the same time in one unit as Load and areaAttack i.e., to the same key, but its pretty possible it works.

What is not possible, or im ignorant how to do:

Make firesttate key, to cycle on 2 modes only.

so it only cycles between fire at will and hold fire.

same for movestate.
trepan
Former Engine Dev
Posts: 1200
Joined: 17 Nov 2005, 00:52

Post by trepan »

mongus:

Example select binding:

Code: Select all

bind  Ctrl+Shift+w  select AllMap+_Waiting+_ClearSelection_SelectAll
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Post by mongus »

Thanks, i knew there was an example somewhere, but couldnt find the thread.

The other stuff didnt got answered, lets suppose its not possible. (yet :) ).
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EXit_W0und
Posts: 164
Joined: 22 Dec 2005, 01:33

Post by EXit_W0und »

After a bit of messing about i've come up with:
keyset cloakCom Ctrl+v
bind &cloakCom select AllMap+_Commander+_ClearSelection_SelectOne+
bind &cloakCom firestate 0
bind &cloakCom cloak
which Will select my com and set him to hold fire in 2 repetitions of the keybind, but cloak doesn't work still. Any ideas what i'm doing wrong?

Also i'd prefer to only have to press it once for it to execute all 3 commands...

Mongus I think the behaviour my script is exhibiting is actually what you want for yours - It cycles through these commands.
raneti
Posts: 148
Joined: 21 Sep 2006, 00:12

Post by raneti »

discriminatingly banned by decimator
Last edited by raneti on 30 Nov 2006, 06:29, edited 1 time in total.
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blublub
Posts: 48
Joined: 17 Feb 2006, 11:13

Post by blublub »

probably a stupid question but i cant figure it out

how do i install this binds ?

ive put the aa_uikeys.txt in spring directory and put the ctrpanel.lua in the startscripts
tested it and nothing happens when i select my comander and press alt+a or other binds
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blublub
Posts: 48
Joined: 17 Feb 2006, 11:13

Post by blublub »

blublub wrote:probably a stupid question but i cant figure it out

how do i install this binds ?

ive put the aa_uikeys.txt in spring directory and put the ctrpanel.lua in the startscripts
tested it and nothing happens when i select my comander and press alt+a or other binds
it works when i change aa_uikeys to uikeys.txt :P
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Post by imbaczek »

Bump for great justice. Is this somewhere in the wiki?
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Post by LordMatt »

See this thread. Also ask a question if the answer isn't there. I figured out most of trepan's undocumented work. :P
mr_dead_meat
Posts: 25
Joined: 05 May 2007, 10:28

Re: AA key bindings for 0.73b1 build

Post by mr_dead_meat »

Easy to use hotkeys can be found here:
http://spring.clan-sy.com////spam_does_ ... ays_trepan]
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

necro & this thread doesnt belong here anyway -> locked
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