Right, but conical LoS would arguably be less graphics-intensive, since there's less stuff to render. It all depends on where your performance chokepoint is.FizWizz wrote:What Argh is pushing for is a less CPU-intensive mode of LoS. Conical LoS would be a step in the opposite direction.Nemo wrote:Having the ability for directionally limited LoS on a per unit basis (IE, can only see out the front) would be nice too.
I imagine this would be a lobby option, but per unit LoS-type configurability would be very helpful for modders.
*runs* aieee, MTR flamers!
LOS Calculation.
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