Physically Based Rendering
Moderator: Moderators
Re: Physically Based Rendering
Usually back side is culled (not shaded). It can be overridden by a custom unit shader, but in your particular example it makes sense to do geometry properly rather than dealing with fixed state changes.
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- Posts: 916
- Joined: 27 Jun 2009, 01:32
Re: Physically Based Rendering
Allright - thanks for claryfying!