Support GLTF2

Support GLTF2

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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gajop
Moderator
Posts: 3051
Joined: 05 Aug 2009, 20:42

Support GLTF2

Post by gajop »

Should we add engine support for GLTF2? Godot thinks we should. There's some additional reddit discussions about the subject [1][2]. My opinion is that we should support it, but do it as assimp support comes in.

Currently we support the following assimp models:
3DSMax, Collada, LightWave and Blender
as can be seen from:

Code: Select all

[RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
It's currently WIP in assimp (https://github.com/assimp/assimp/issues/1301), an exporter seems to exist but not an importer. So this is something that can only be done in the future, but is still worth planning about now.

Additionally, a Blender->GLTF exporter exists
hokomoko
Spring Developer
Posts: 593
Joined: 02 Jun 2014, 00:46

Re: Support GLTF2

Post by hokomoko »

assimp could be carefully updated when it has stable support to the format
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