Lobby on-the-fly maximum players

Lobby on-the-fly maximum players

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Lobby on-the-fly maximum players

Post by Caydr »

It would be great, nay, AWESOME if the host could change the maximum players for a given battle room while IN the battle room. Very often you have to just make a wild guess how many players you might get, then rehost later when you find out how much actual demand there is.

*hopes this isn't a topic rotation issue*
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Min3mat
Posts: 3455
Joined: 17 Nov 2004, 20:19

Post by Min3mat »

*wishes it was a MTR*
im at what -2 now? lol XD
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Zenka
Posts: 1235
Joined: 05 Oct 2005, 15:29

Post by Zenka »

Min3mat wrote:*wishes it was a MTR*
im at what -2 now? lol XD
Add it like SwiftSpear did (don't ask for points).

Caydr is right, ofcouse. Being able to change the max players is badly demanded by many.
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Ace07
Posts: 348
Joined: 21 Apr 2005, 20:46

Post by Ace07 »

Being able to change the maximum players on the fly would be nice. I really thought thats how it would work in the first place anyways.
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FizWizz
Posts: 1998
Joined: 17 Aug 2005, 11:42

Post by FizWizz »

yes, do this! Just make sure that you can't lower the maximum players to below the players currently in the room...
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Decimator
Posts: 1118
Joined: 24 Jul 2005, 04:15

Post by Decimator »

Why not, Fizzwizz? Just make it boot the last to join.
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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

no make them spectators
Chocapic
Posts: 556
Joined: 16 Oct 2005, 03:35

Post by Chocapic »

but that change has to be very well thought , because you will want to play and with that change entering a battle room with enough players space doesnt guarantee you that you will be able to play, wich is a bit tricky.
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Caydr
Omnidouche
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Joined: 16 Oct 2004, 19:40

Post by Caydr »

Bump. Betalord, you reading this?
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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

did you try to post it on the bug tracker?
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altaric
Posts: 185
Joined: 28 Oct 2005, 10:07

Post by altaric »

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