+1hoijui wrote:that makes no sense.
what might make sense, is to make an other release right when ROAM is usable.
This also fits more into "release often, release early". No need to prolonge 0.83 any further.
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+1hoijui wrote:that makes no sense.
what might make sense, is to make an other release right when ROAM is usable.
I don't think you are saving memory on the GPU by using display lists instead of VBOs.Beherith wrote:Yes, VBOs could reduce the bandwidth needed to 1/3, since I only need to send an index, but it would require 12 megabytes of gpu ram for a 16 by 16 map.
Code: Select all
# grep -r 'glBufferData' /path/to/spring/rts/*
# grep -r 'glBufferSubData' /path/to/spring/rts/*
That is sweet!Beherith wrote:Just showing off:
*Awesome*
You can just go into the game, open a message dialog (press enter) and type /wireframe and press enter again. Repeate this operation to diable wireframe. You can also use TAB key for autocomplit.MidKnight wrote:Would it be possible to do a comparison wireframe shot for ROAM vs. Whatever we're using right now?