Buildbot?
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Re: Buildbot?
compile it from source, it is not a bad idea.
thats what i will (try to) do now.
i can compile it in a few minutes(surely more).
thats what i will (try to) do now.
i can compile it in a few minutes(surely more).
Re: Buildbot?
buildbot is on uf, that's why it doesn't work.
Re: Buildbot?
Oh
Um, well, I guess I'll, um, get back to painting...
Um, well, I guess I'll, um, get back to painting...
Re: Buildbot?
http://xta.wolfgame.org/spring_r5499_win32.rar
btw the global AIs seem to cause compile errors in this rev?
btw the global AIs seem to cause compile errors in this rev?
AI\Global\JCAI\InfoMap.cpp:13:33: Sim/Misc/FeatureDef.h: No such file or directo ry
AI\Global\JCAI\InfoMap.cpp: In member function `void InfoMap::CalculateInfoMap(I AICallback*, int)':
AI\Global\JCAI\InfoMap.cpp:509: error: invalid use of undefined type `const stru ct FeatureDef'
rts/ExternalAI/IGlobalAICallback.h:10: error: forward declaration of `const stru ct FeatureDef'
scons: building terminated because of errors.
scons: *** [build\AI\Global\JCAI\InfoMap.o] Error 1
Re: Buildbot?
Stripped down version of buildbot deployed again, master hosted on my home server, slave hosted on LordMatts uber quad core box. Unfortunately only compile error checking yet, I'll try to get automatic builds working again later when I found/configured suitable host(s).
http://buildbot.no-ip.org:8010/
Maybe the URL will change because I was so stupid to have the domain used for other stuff too so now my home conn gets hit by all kinds of HTTP GET requests for TASClient updates and deb repositories
http://buildbot.no-ip.org:8010/
Maybe the URL will change because I was so stupid to have the domain used for other stuff too so now my home conn gets hit by all kinds of HTTP GET requests for TASClient updates and deb repositories
Re: Buildbot?
Excellent, I hope this gets resolved.
I have been having severe withdrawal symptoms, I've gotten waaaay too used to testing stuff the day it's in the codebase
I have been having severe withdrawal symptoms, I've gotten waaaay too used to testing stuff the day it's in the codebase
Re: Buildbot?
Well if you install ubuntu gutsy 64bit you can use my builds.
Re: Buildbot?
What's so difficult about installing a couple of programs/compilers to build yourself?
Re: Buildbot?
It's not that it's difficult. Difficult is how it used to be, before there were fairly good instructions about how to get Spring to compile. This is an issue about time and convenience. All of us working on games for Spring regularly downloaded Buildbot builds, to check up on stuff during periods between releases, and follow what's up.
Now I'm trying to build a development environment and compile it myself, and the bloody MinGW libs are on UF
Now I'm trying to build a development environment and compile it myself, and the bloody MinGW libs are on UF
Re: Buildbot?
even if you have the libs it is still hard to compile, i allways get an error when running scons, i have the libs all that stuff.
Re: Buildbot?
you need libstreflop to compile it, it doesn't comes with the mingw libs package.
scons allways fails to compile it.
scons allways fails to compile it.
Re: Buildbot?
Scons works fine for me with latest SVN?
have you updated your gcc?
have you updated your gcc?
Re: Buildbot?
user: scons will compile streflop fine if you run it from msys shell.
Re: Buildbot?
For me it also works in plain MinGW (otherwise I would have fixed it long time ago ), and no one has yet managed to explain why it doesn't get build in such a way that allowed me to fix it
Re: Buildbot?
in linux, streflop compiles without any errors.
i am using lastest mingw and SVN.
when i try to use make on streflop, sometimes i get a bunch of errors of undefined types like Double, simple, extended.
i haven't tried it on msys yet, i will try it.
i am using lastest mingw and SVN.
when i try to use make on streflop, sometimes i get a bunch of errors of undefined types like Double, simple, extended.
i haven't tried it on msys yet, i will try it.
Re: Buildbot?
I had this problem too (after switching to gcc 4.2.1). Here's how I fixed it:
(change the path if your MinGW dir is different).
I don't know why, but without this command scons fails to find the libraries and complains about missing stuff.
Of course, this has to be run from the same dir sconstruct file is in. And this needs to be re-run everytime scons configure is used.
Code: Select all
scons configure cpppath=c:\mingw\include\c++\4.2.1\
I don't know why, but without this command scons fails to find the libraries and complains about missing stuff.
Of course, this has to be run from the same dir sconstruct file is in. And this needs to be re-run everytime scons configure is used.
Re: Buildbot?
Because some of the includes go there... I just copied them over to the main MinGW includes folder.