Luaui messed up
Posted: 17 Sep 2019, 08:02
I downloaded a fresh springlobby onto both my Windows and Linux, and set the download directory to be the same folder.
I then downloaded BA 9 and Spring 104, and tried to launch a single player sandbox game (No opposing AI). The widgets were messed up, I had no heath bars, /luaui reload did not work, and I couldn't bring up the widget selection menu.
These are the relevant log files about LuaUI
Here is the full info log
(I ran spring on Windows inside git bash, so there was logging)
What is wrong?
I then downloaded BA 9 and Spring 104, and tried to launch a single player sandbox game (No opposing AI). The widgets were messed up, I had no heath bars, /luaui reload did not work, and I couldn't bring up the widget selection menu.
These are the relevant log files about LuaUI
Code: Select all
[f=-000001] Error: [LuaUI::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=Initialize trace=[Internal Lua error: Call failure] [string "luaui.lua"]:26: attempt to concatenate field 'version' (a nil value)
stack traceback:
[string "luaui.lua"]:26: in main chunk
[f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,400965,0} {chunk,block}Bytes={0,0}
[f=-000001] Warning: [GUIHandler] loading LuaUI failed; using default config
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameStart trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/version_warning.lua"]:23: bad argument #1 to 'find' (string expected, got nil)
stack traceback:
[C]: in function 'find'
[string "LuaRules/Gadgets/version_warning.lua"]:23: in function 'GameStart'
[string "LuaRules/gadgets.lua"]:824: in function <[string "LuaRules/gadgets.lua"]:822>
(tail call): ?
(I ran spring on Windows inside git bash, so there was logging)
Code: Select all
seedship@triple-destinies MINGW64 ~/My Documents/My Games/Spring/engine/104.0
$ ./spring.exe
Using writeable configuration source: "C:\Users\seedship\Documents\My Games\Spring\springsettings.cfg"
Available log sections: ModelRenderContainer, DecalsDrawerGL4, Path, AutohostInterface, Sound, BumpWater, GameServer, Net, LuaSocket, RoamMeshDrawer, CregSerializer, DynWater, SkyBox, Texture, Font, Shader, KeyBindings, ArchiveScanner, FarTextureHandler, Piece, CSMFGroundTextures, GroundMoveType, Model, OBJParser, VFS
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
AdvSky = 1
CamFreeScrollSpeed = 0
CamMode = 3
Fullscreen = 0
GrassDetail = 3
GroundDecals = 1
GroundDetail = 40
InputTextGeo = 0.26 0.73 0.02 0.028
MaxNanoParticles = 2500
MaxParticles = 1000
ScreenshotCounter = 10
ScrollWheelSpeed = -25
Shadows = 0
ShowFPS = 1
UnitIconDist = 10000
VSync = -1
WindowPosX = 0
WindowPosY = 128
XResolution = 3840
XResolutionWindowed = 3840
YResolution = 2160
YResolutionWindowed = 2032
============== </User Config> ==============
============== <User System> ==============
Spring 104.0
Build Environment: boost-105500, GNU libstdc++ version 20130531
Compiler Version: gcc-4.8.1
Operating System: Microsoft Windows
Microsoft Home Premium Edition, 64-bit (build 9200)
Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz; 65415MB RAM, 75143MB pagefile
Binary Word Size: 32-bit emulated
Deque Chunk Size: 128
Process Clock: std::chrono::high_resolution_clock
Physical CPU Cores: 6
Logical CPU Cores: 12
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 127, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 1
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 10sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz}
display=1 modes=120 bounds={x=0, y=0, w=3840, h=2160}
[ 1] 3840x2160x24bpp@60Hz
[19] 1920x1200x24bpp@60Hz
[25] 1920x1080x24bpp@60Hz
[37] 1600x1024x24bpp@60Hz
[67] 1280x800x24bpp@60Hz
[79] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888")
[GR::LogVersionInfo]
SDL version : 2.0.4 (linked) / 2.0.4 (compiled)
GL version : 4.6.0 NVIDIA 416.16
GL vendor : NVIDIA Corporation
GL renderer : GeForce GTX 1070/PCIe/SSE2
GLSL version: 4.60 NVIDIA
GLEW version: 1.5.8
GPU memory : 8192MB (total) / 7388MB (available)
SDL swap-int: 1
ARB shader support : 1
GLSL shader support : 1
FBO extension support : 1
NVX GPU mem-info support : 1
ATI GPU mem-info support : 0
NPOT-texture support : 1 (1)
texture query-LOD support : 1 (1)
24-bit Z-buffer support : 1 (-)
primitive-restart support : 1 (1)
clip-space control support: 0 (0)
frag-depth layout support : 1 (-)
max. FBO samples : 32
max. texture size : 32768
max. texture anisotropy level: 16.000000
max. vec4 varyings/attributes: 31/16
max. draw-buffers : 8
max. rec. indices/vertices : 1048576/1048576
max. uniform buffer-bindings : 84
max. uniform block-size : 64KB
enable ATI-hacks : 0
compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=-1 (adaptive)
[GR::LogDisplayMode] display-mode set to 3840x2032x24bpp@60Hz (windowed::decorated)
Using read-write data directory: C:\Users\seedship\Documents\My Games\Spring\
Using read-only data directory: C:\Users\seedship\My Documents\My Games\Spring\engine\104.0\
Scanning: C:\Users\seedship\My Documents\My Games\Spring\engine\104.0\base
Scanning: C:\Users\seedship\Documents\My Games\Spring\maps
Scanning: C:\Users\seedship\Documents\My Games\Spring\games
Scanning: C:\Users\seedship\Documents\My Games\Spring\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 4092
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=128
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.8ms)
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (202.5ms)
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (303.3ms)
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (404.0ms)
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (504.2ms)
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (605.0ms)
[f=-000001] [Sound] [Sound::InitThread][3] device=0521dd20 context=0451a998
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound] Vendor: OpenAL Community
[f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
[f=-000001] [Sound] Renderer: OpenAL Soft
[f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound] Devices:
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (705.8ms)
[f=-000001] [Sound] [Speaker/Headphone (Realtek High Definition Audio)]
[f=-000001] [Sound] [Speaker/Headphone (Realtek High Definition Audio)]
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error: Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 806ms
[f=-000001] Joysticks found: 0
[Info] Using filesystem-writepath: C:\Users\seedship\Documents\My Games\Spring
[Info] Free disk space: 3032408 MB
[f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2032x24bpp@60Hz (windowed::decorated)
[f=-000001] [CPreGame] server using IP localhost and port 8452
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Comet Catcher Redux v2
[f=-000001] [PreGame::StartServer] checksums: game=0x157A00B5 map=0x68F51FA5
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[f=-000001] [UDPListener] successfully bound socket on port 8452
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 129ms
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Comet Catcher Redux v2
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Balanced Annihilation V9.46 (archive: balanced_annihilation-v9.46.sdz)
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\seedship\Documents\My Games\Spring\demos\20190917_055304_Comet Catcher Redux v2_104.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=-000001] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua>
[f=-000001] [LuaIntro] Error: In Initialize(): [string "LuaIntro/Addons/engine_taskbar_control.lua"]:20: attempt to concatenate field 'version' (a nil value)
[f=-000001] [LuaIntro] Error: Removed widget: <Engine Taskbar Stuff>
[f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget: Main <main.lua>
[f=-000001] [LuaIntro] Loading widget: Music <music.lua>
[f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (77 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] [defs.lua] loading all *Defs tables: 85ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 124ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] parsed 28 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 11
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 580ms
[f=-000001] Loading Unit Definitions
[f=-000001] Warning: too many unit categories (32), skipping sub
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 70ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 20ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 84ms
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
[f=-000001] Loading LuaRules
[f=-000001] Loaded synced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
[f=-000001] Loaded synced gadget: Rez Exp <unit_rez_exp.lua>
[f=-000001] Loaded synced gadget: Stats <api_damage_stats.lua>
[f=-000001] Loaded synced gadget: ranks api <api_ranks.lua>
[f=-000001] gaia_critters.lua: gadget:Initialize() Game.mapName=Comet Catcher Redux v2
[f=-000001] no critter config for this map
[f=-000001] Loaded synced gadget: gaia critter units <gaia_critters.lua>
[f=-000001] Loaded synced gadget: CameraBroadcast <camera_lockcamera.lua>
[f=-000001] Loaded synced gadget: Awards <gui_awards.lua>
[f=-000001] Loaded synced gadget: Newbie Info <gui_newbie_info.lua>
[f=-000001] Loaded synced gadget: Activity Broadcast <activity_broadcast.lua>
[f=-000001] Loaded synced gadget: Air Release <unit_air_release_manager.lua>
[f=-000001] Loaded synced gadget: Air Transports Handler <air_transports.lua>
[f=-000001] Loaded synced gadget: Air Transports fix <air_transports_fix.lua>
[f=-000001] Loaded synced gadget: AirPlantParents <unit_air_plants.lua>
[f=-000001] Loaded synced gadget: Ally Selected Units <cmd_selected_units.lua>
[f=-000001] Loaded synced gadget: Bet Engine <cmd_bet_engine.lua>
[f=-000001] Loaded synced gadget: Bomber Control <unit_bomber_control.lua>
[f=-000001] Loaded synced gadget: Cancel orders on share <unit_cancel_orders_on_share.lua>
[f=-000001] Loaded synced gadget: Commander Blast <unit_commander_blast.lua>
[f=-000001] Loaded synced gadget: Commando Watch <unit_commando_watch.lua>
[f=-000001] Loaded synced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
[f=-000001] Loaded synced gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
[f=-000001] Loaded synced gadget: Death Messages <game_death_messages.lua>
[f=-000001] Loaded synced gadget: Debris Damage <unit_debris_damage.lua>
[f=-000001] Loaded synced gadget: Depthcharge splash <fx_depthcharge_splash.lua>
[f=-000001] Loaded synced gadget: Dev Helper Cmds <cmd_dev_helpers.lua>
[f=-000001] Loaded synced gadget: DirectControl <unit_direct_control.lua>
[f=-000001] Loaded synced gadget: Don't target flyover nukes <unit_interceptors.lua>
[f=-000001] Loaded synced gadget: DragonsDisguise <unit_set_neutral.lua>
[f=-000001] Loaded synced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=-000001] Loaded synced gadget: Energy Conversion <game_energy_conversion.lua>
[f=-000001] Loaded synced gadget: FPS Broadcast <fps_broadcast.lua>
[f=-000001] Loaded synced gadget: FinishedBuilding <unit_finished_building.lua>
[f=-000001] Loaded synced gadget: Fortification Walls <unit_fort_walls.lua>
[f=-000001] Loaded synced gadget: Game End <game_end.lua>
[f=-000001] Loaded synced gadget: Initial Spawn <game_initial_spawn.lua>
[f=-000001] Loaded synced gadget: Juno Damage <unit_juno_damage.lua>
[f=-000001] Loaded synced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
[f=-000001] Loaded synced gadget: Lua unit script framework <unit_script.lua>
[f=-000001] Loaded synced gadget: LuaUI Reload <cmd_luaui_reload.lua>
[f=-000001] Loaded synced gadget: Maverick Exp <unit_maverick_exp.lua>
[f=-000001] Loaded synced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
[f=-000001] Loaded synced gadget: Napalm <lups_napalm.lua>
[f=-000001] Loaded synced gadget: No Land Damage <unit_no_land_damage.lua>
[f=-000001] Loaded synced gadget: No Self Pwn <unit_noselfpwn.lua>
[f=-000001] Loaded synced gadget: No Share Self-D <unit_prevent_share_self_d.lua>
[f=-000001] Loaded synced gadget: Nonblocking mines <unit_nonblocking_mines.lua>
[f=-000001] Loaded synced gadget: Paralyze Damage Multiplier <unit_paralyze_damage_multiplier.lua>
[f=-000001] Loaded synced gadget: Passive Builders v3 <unit_passive_builders.lua>
[f=-000001] Loaded synced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
[f=-000001] Loaded synced gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
[f=-000001] Loaded synced gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[f=-000001] Loaded synced gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[f=-000001] Loaded synced gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[f=-000001] Loaded synced gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[f=-000001] Loaded synced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
[f=-000001] Loaded synced gadget: Prevent outside-of-map hax <unit_prevent_aircraft_hax.lua>
[f=-000001] Loaded synced gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=-000001] Loaded synced gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=-000001] Loaded synced gadget: Shockwaves <lups_shockwaves.lua>
[f=-000001] Loaded synced gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
[f=-000001] Loaded synced gadget: Stun Control <unit_stun_control.lua>
[f=-000001] Loaded synced gadget: Stun Energy Storage <unit_stun_energy_storage.lua>
[f=-000001] Loaded synced gadget: Stun Metal Storage <unit_stun_metal_storage.lua>
[f=-000001] Loaded synced gadget: System info <system_info.lua>
[f=-000001] Loaded synced gadget: Target on the move <unit_target_on_the_move.lua>
[f=-000001] Loaded synced gadget: Team Resourcing <game_team_resources.lua>
[f=-000001] Loaded synced gadget: Transportee Hider <unit_transportee_hider.lua>
[f=-000001] Loaded synced gadget: Unally on demand <cmd_alliance_break.lua>
[f=-000001] Loaded synced gadget: Unit transportable nanos <unit_transportable_nanos.lua>
[f=-000001] Loaded synced gadget: Watereffects <fx_watersplash.lua>
[f=-000001] Loaded synced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=-000001] Loaded synced gadget: fx_wreck_shards <fx_wreck_shards.lua>
[f=-000001] Loaded synced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
[f=-000001] Loaded synced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=-000001] Loaded synced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
[f=-000001] Loaded synced gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=-000001] Loaded synced gadget: mo_preventcombomb <mo_preventcombomb.lua>
[f=-000001] Loaded synced gadget: subMissile splash <fx_submissile_splash.lua>
[f=-000001] Loaded synced gadget: transportfix <unit_transportfix.lua>
[f=-000001] Loaded synced gadget: unit_combomb_full_damage <unit_combomb_full_damage.lua>
[f=-000001] Loaded synced gadget: Airbase Manager <unit_airbase.lua>
[f=-000001] Loaded synced gadget: Area Attack <unit_areaattack.lua>
[f=-000001] Loaded synced gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=-000001] Loaded synced gadget: Take Manager <cmd_idle_players.lua>
[f=-000001] Loaded synced gadget: Team Com Ends <game_team_com_ends.lua>
[f=-000001] Loaded synced gadget: Substitution <game_replace_afk_players.lua>
[f=-000001] Loaded synced gadget: resurrected param <unit_resurrected.lua>
[f=-000001] Loaded synced gadget: Lups Cloak FX <lups_cloak_fx.lua>
[f=-000001] Loaded synced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=-000001] Loaded synced gadget: Mobile Unit Paralyze Damage Handler <unit_paralyze_damage_limit.lua>
[f=-000001] Loaded synced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=-000001] Loaded synced gadget: ShardLua <ailoader.lua>
[f=-000001] Loaded synced gadget: Version Warning <version_warning.lua>
[f=-000001] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
[f=-000001] Switching to Overview style camera
[f=-000001] Switching to Spring style camera
[f=-000001] Switching to Free style camera
[f=-000001] Switching to Rotatable overhead camera
[f=-000001] Switching to Overhead (TA) style camera
[f=-000001] Switching to FPS style camera
[f=-000001] Switching to Rotatable overhead camera
[f=-000001] Loaded unsynced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
[f=-000001] Loaded unsynced gadget: Stats <api_damage_stats.lua>
[f=-000001] Loaded unsynced gadget: ranks api <api_ranks.lua>
[f=-000001] Loaded unsynced gadget: CustomIcons <unit_customicons.lua>
[f=-000001] Loaded unsynced gadget: CameraBroadcast <camera_lockcamera.lua>
[f=-000001] Loaded unsynced gadget: Awards <gui_awards.lua>
[f=-000001] Loaded unsynced gadget: Newbie Info <gui_newbie_info.lua>
[f=-000001] Map Sun Handler: Clearing groundSpecularColor via SetSunLighting because map does not change it from default.
[f=-000001] Loaded unsynced gadget: Sun Handler <map_sun_handler.lua>
[f=-000001] Loaded unsynced gadget: Activity Broadcast <activity_broadcast.lua>
[f=-000001] Loaded unsynced gadget: Air Release <unit_air_release_manager.lua>
[f=-000001] Loaded unsynced gadget: Air Transports Handler <air_transports.lua>
[f=-000001] Loaded unsynced gadget: Air Transports fix <air_transports_fix.lua>
[f=-000001] Loaded unsynced gadget: AirPlantParents <unit_air_plants.lua>
[f=-000001] Loaded unsynced gadget: Ally Selected Units <cmd_selected_units.lua>
[f=-000001] Loaded unsynced gadget: Bet Engine <cmd_bet_engine.lua>
[f=-000001] Loaded unsynced gadget: Cancel orders on share <unit_cancel_orders_on_share.lua>
[f=-000001] Loaded unsynced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
[f=-000001] Loaded unsynced gadget: Debris Damage <unit_debris_damage.lua>
[f=-000001] Loaded unsynced gadget: Dev Helper Cmds <cmd_dev_helpers.lua>
[f=-000001] Loaded unsynced gadget: DragonsDisguise <unit_set_neutral.lua>
[f=-000001] Loaded unsynced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=-000001] Loaded unsynced gadget: FPS Broadcast <fps_broadcast.lua>
[f=-000001] Loaded unsynced gadget: FinishedBuilding <unit_finished_building.lua>
[f=-000001] Loaded unsynced gadget: Fortification Walls <unit_fort_walls.lua>
[f=-000001] Loaded unsynced gadget: Initial Spawn <game_initial_spawn.lua>
[f=-000001] Loaded unsynced gadget: Juno Damage <unit_juno_damage.lua>
[f=-000001] Loaded unsynced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
[f=-000001] Loaded unsynced gadget: LuaUI Reload <cmd_luaui_reload.lua>
[f=-000001] Loaded unsynced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
[f=-000001] Loaded unsynced gadget: Napalm <lups_napalm.lua>
[f=-000001] Loaded unsynced gadget: No Share Self-D <unit_prevent_share_self_d.lua>
[f=-000001] Loaded unsynced gadget: Opacity control <api_opacity.lua>
[f=-000001] Loaded unsynced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
[f=-000001] Loaded unsynced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
[f=-000001] Loaded unsynced gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=-000001] Loaded unsynced gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=-000001] Loaded unsynced gadget: Shockwaves <lups_shockwaves.lua>
[f=-000001] Loaded unsynced gadget: System info <system_info.lua>
[f=-000001] Loaded unsynced gadget: Target on the move <unit_target_on_the_move.lua>
[f=-000001] Loaded unsynced gadget: Transportee Hider <unit_transportee_hider.lua>
[f=-000001] Loaded unsynced gadget: Unally on demand <cmd_alliance_break.lua>
[f=-000001] Loaded unsynced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=-000001] Loaded unsynced gadget: fx_wreck_shards <fx_wreck_shards.lua>
[f=-000001] Loaded unsynced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
[f=-000001] Loaded unsynced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=-000001] Loaded unsynced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
[f=-000001] Loaded unsynced gadget: mo_ffa <mo_ffa.lua>
[f=-000001] Loaded unsynced gadget: transportfix <unit_transportfix.lua>
[f=-000001] Loaded unsynced gadget: Airbase Manager <unit_airbase.lua>
[f=-000001] Loaded unsynced gadget: Area Attack <unit_areaattack.lua>
[f=-000001] Loaded unsynced gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=-000001] Loaded unsynced gadget: Take Manager <cmd_idle_players.lua>
[f=-000001] Loaded unsynced gadget: Substitution <game_replace_afk_players.lua>
[f=-000001] Loaded unsynced gadget: resurrected param <unit_resurrected.lua>
[f=-000001] Loaded unsynced gadget: Lups Cloak FX <lups_cloak_fx.lua>
[f=-000001] Loaded unsynced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=-000001] Loaded unsynced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=-000001] Loaded unsynced gadget: Lups <lups_wrapper.lua>
[f=-000001] Loaded unsynced gadget: ShardLua <ailoader.lua>
[f=-000001] Loaded unsynced gadget: Version Warning <version_warning.lua>
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Error: [LuaUI::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=Initialize trace=[Internal Lua error: Call failure] [string "luaui.lua"]:26: attempt to concatenate field 'version' (a nil value)
stack traceback:
[string "luaui.lua"]:26: in main chunk
[f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,365543,0} {chunk,block}Bytes={0,0}
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=88
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=739fd093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=b2c57cbc
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=cbdee4e8
[f=-000001] [Path] [PathEstimator::ReadFile] hash=cbdee4e8 file="cache\104rel-/paths/Comet Catcher Redux v2.pe-cbdee4e8.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 12 PF threads (96 MB)
[f=-000001] [EstimatePathCosts] precached 3 of 3072 blocks
[f=-000001] [EstimatePathCosts] precached 429 of 3072 blocks
[f=-000001] [EstimatePathCosts] precached 630 of 3072 blocks
[f=-000001] [EstimatePathCosts] precached 823 of 3072 blocks
[f=-000001] [EstimatePathCosts] precached 1023 of 3072 blocks
[f=-000001] [EstimatePathCosts] precached 1218 of 3072 blocks
[f=-000001] [EstimatePathCosts] precached 1410 of 3072 blocks
[f=-000001] [EstimatePathCosts] precached 1609 of 3072 blocks
[f=-000001] [EstimatePathCosts] precached 1810 of 3072 blocks
[f=-000001] [EstimatePathCosts] precached 2010 of 3072 blocks
[f=-000001] [EstimatePathCosts] precached 2218 of 3072 blocks
[f=-000001] [EstimatePathCosts] precached 2414 of 3072 blocks
[f=-000001] [EstimatePathCosts] precached 2631 of 3072 blocks
[f=-000001] [EstimatePathCosts] precached 2825 of 3072 blocks
[f=-000001] [EstimatePathCosts] precached 3024 of 3072 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=cbdee4e8 file="cache\104rel-/paths/Comet Catcher Redux v2.pe-cbdee4e8.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=88
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=739fd093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=b2c57cbc
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=cbdee4f8
[f=-000001] [Path] [PathEstimator::ReadFile] hash=cbdee4f8 file="cache\104rel-/paths/Comet Catcher Redux v2.pe2-cbdee4f8.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 12 PF threads (19 MB)
[f=-000001] [EstimatePathCosts] precached 0 of 768 blocks
[f=-000001] [EstimatePathCosts] precached 48 of 768 blocks
[f=-000001] [EstimatePathCosts] precached 104 of 768 blocks
[f=-000001] [EstimatePathCosts] precached 153 of 768 blocks
[f=-000001] [EstimatePathCosts] precached 201 of 768 blocks
[f=-000001] [EstimatePathCosts] precached 260 of 768 blocks
[f=-000001] [EstimatePathCosts] precached 308 of 768 blocks
[f=-000001] [EstimatePathCosts] precached 359 of 768 blocks
[f=-000001] [EstimatePathCosts] precached 410 of 768 blocks
[f=-000001] [EstimatePathCosts] precached 459 of 768 blocks
[f=-000001] [EstimatePathCosts] precached 517 of 768 blocks
[f=-000001] [EstimatePathCosts] precached 573 of 768 blocks
[f=-000001] [EstimatePathCosts] precached 623 of 768 blocks
[f=-000001] [EstimatePathCosts] precached 671 of 768 blocks
[f=-000001] [EstimatePathCosts] precached 719 of 768 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=cbdee4f8 file="cache\104rel-/paths/Comet Catcher Redux v2.pe2-cbdee4f8.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (1228ms, checksum e9425f9f)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12061,0} {chunk,block}Bytes={0,0}
[f=-000001] GameID: 30d7805ddf88edb161a2fcef275d2964
[f=-000001] Connection attempt from UnnamedPlayer
[f=-000001] -> Version: 104.0
[f=-000001] -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PreGame::GameDataReceived][map-checksums={0x68f51fa5,0x68f51fa5}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PreGame::GameDataReceived][mod-checksums={0x157a00b5,0x157a00b5}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ca4cc263810facc8de1edb395ffe4aea5043bef815590950f544e1dfef3414e3ef40c647f4b7cc48b21dc6e28d4a340232006e390ec07c57e5a022240e53c18d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=94238dee3c3df145a27f857a8d00880f681bba163beb574fe984d1bab7b9ae37a38b804cbc934c0e301e304176a6b63f82daf49f87a69e35d33ed3cff9b7ca66]"
[f=-000001] Player UnnamedPlayer finished loading and is now ingame
[f=-000001] Switching to Overhead (TA) style camera
[f=-000001] Cheating is enabled!
[f=-000001] [GiveUnits] spawned 1 corcom unit(s) for team 0
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Error: [LuaUI::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=Initialize trace=[Internal Lua error: Call failure] [string "luaui.lua"]:26: attempt to concatenate field 'version' (a nil value)
stack traceback:
[string "luaui.lua"]:26: in main chunk
[f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,400965,0} {chunk,block}Bytes={0,0}
[f=-000001] Warning: [GUIHandler] loading LuaUI failed; using default config
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameStart trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/version_warning.lua"]:23: bad argument #1 to 'find' (string expected, got nil)
stack traceback:
[C]: in function 'find'
[string "LuaRules/Gadgets/version_warning.lua"]:23: in function 'GameStart'
[string "LuaRules/gadgets.lua"]:824: in function <[string "LuaRules/gadgets.lua"]:822>
(tail call): ?
[f=0000041] Buildings set to face East
[f=0000045] Buildings set to face North
[f=0000224] [CBitmap::Save] saving "screenshots/screen00010.jpg" to "C:\Users\seedship\Documents\My Games\Spring\screenshots\screen00010.jpg" (IL_VERSION=178 IL_UNICODE=0)
[f=0000232] [CBitmap::Save] saved "screenshots/screen00010.jpg" to "C:\Users\seedship\Documents\My Games\Spring\screenshots\screen00010.jpg"
[f=0000257] [CBitmap::Save] saving "screenshots/screen00011.jpg" to "C:\Users\seedship\Documents\My Games\Spring\screenshots\screen00011.jpg" (IL_VERSION=178 IL_UNICODE=0)
[f=0000264] [CBitmap::Save] saved "screenshots/screen00011.jpg" to "C:\Users\seedship\Documents\My Games\Spring\screenshots\screen00011.jpg"
[f=0000275] [CBitmap::Save] saving "screenshots/screen00012.jpg" to "C:\Users\seedship\Documents\My Games\Spring\screenshots\screen00012.jpg" (IL_VERSION=178 IL_UNICODE=0)
[f=0000282] [CBitmap::Save] saved "screenshots/screen00012.jpg" to "C:\Users\seedship\Documents\My Games\Spring\screenshots\screen00012.jpg"
[f=0000295] [CBitmap::Save] saving "screenshots/screen00013.jpg" to "C:\Users\seedship\Documents\My Games\Spring\screenshots\screen00013.jpg" (IL_VERSION=178 IL_UNICODE=0)
[f=0000303] [CBitmap::Save] saved "screenshots/screen00013.jpg" to "C:\Users\seedship\Documents\My Games\Spring\screenshots\screen00013.jpg"
[f=0002376] Press Shift+esc to access the quit menu
[f=0002535] [QuitBox] user exited to system
[f=0002536] [SpringApp::Kill][1] fromRun=1
[f=0002536] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=0002536] [async=0] threads=3 tasks=7380 {sum,avg}{exec,wait}time={{2.000, -26815622309407088655625956462835937739590141891723402097769851154444016771702878700899582893672199088624645309263402346493379282651607532758907589538873344.000}, {2.000, 26815622304387073481185168601376398139123033470948140982336603555023942697849743760729315568726845400826301980945826040492224501049395377410501301032189952.000}}ms
[f=0002536] thread=1 tasks=3690 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-26815622229015275625363606747481795803293100390911215389916348438933923458158232337655641725976124435660037299610714776219380416010042231396776806063276032.000, 0.000, -0.000, -2.000}}ms
[f=0002536] thread=2 tasks=3690 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, -0.000}, {-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}}ms
[f=0002536] [async=1] threads=3 tasks=42 {sum,avg}{exec,wait}time={{2.000, -2.000}, {-0.000, -26815622304370157420486759074686191386861218618281988472030605357392887123580838729315308469333455146540864624588127469646971670132712241998466583436984320.000}}ms
[f=0002536] thread=1 tasks=23 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, 0.000}, {26815622280041188356008101623782448136960147649403951408478692099542728702817292185194344743917142491158991289970944080195392717371580874455856507382661120.000, 0.000, 0.000, -2.000}}ms
[f=0002536] thread=2 tasks=19 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms
[f=0002536] [ThreadPool::SetThreadCount][2] workers=0
[f=0002536] [SpringApp::Kill][2]
[f=0002536] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0002536] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0002536] [Game::KillLua][2] dtor=0 luaRules=2fc9b008
[f=0002536] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,552438,0} {chunk,block}Bytes={0,0}
[f=0002536] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,552438,0} {chunk,block}Bytes={0,0}
[f=0002536] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=0002536] [Game::KillLua][4] dtor=0
[f=0002536] [~CDemoRecorder] writing demo "C:\Users\seedship\Documents\My Games\Spring\demos\20190917_055304_Comet Catcher Redux v2_104.sdfz"
[f=0002536] [Sound] [~CSound][1] soundThread=03b35664
[f=0002536] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0002536] [Sound] [Sound::UpdateThread][3] efx=04d00eb8
[f=0002536] [Sound] [Sound::UpdateThread][4] ctx=0451a998 dev=0521dd20
[f=0002536] [Sound] [Sound::UpdateThread][5]
[f=0002536] [Sound] [~CSound][2]
[f=0002536] [Sound] [~CSound][3]
[f=0002536] [Game::~CGame][1]
[f=0002536] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0002536] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0002536] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0002536] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0002536] [Game::KillLua][4] dtor=1
[f=0002536] [Game::KillMisc][1]
[f=0002536] [Game::KillMisc][2]
[f=0002536] [Game::KillMisc][3]
[f=0002536] [Game::KillRendering][1]
[f=0002536] [Game::KillInterface][1]
[f=0002536] [Game::KillInterface][2]
[f=0002536] [Game::KillSimulation][1]
[f=0002536] [Game::KillSimulation][2] unitHandler=0451b820
[f=0002536] [CCollisionHandler] dis-/continuous tests: 0/148739
[f=0002536] [Game::KillSimulation][3]
[f=0002536] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0002536] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0002536] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0002536] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0002536] Statistics for RectangleOptimizer: 0%
[f=0002536] Statistics for RectangleOptimizer: 0%
[f=0002536] LosHandler stats: total instances=43; shared=2%; from cache=2%
[f=0002536] [Game::KillSimulation][4]
[f=0002536] [Game::~CGame][2]
[f=0002536] [Game::~CGame][3]
[f=0002536] [SpringApp::Kill][3]
[f=0002536] [LocalConnection::Statistics]
Received: 9605 bytes
Sent: 31813 bytes
[f=0002536] [SpringApp::Kill][4] font=04ce8928
[f=0002536] [SpringApp::Kill][5]
[f=0002536] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] Dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN ALLOW * -1
[LuaSocket] UDP_LISTEN ALLOW * -1
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=0107bed0 (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]