Why isn't my X-Ray shader working?

Why isn't my X-Ray shader working?

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Nactsuht
Posts: 1
Joined: 18 Aug 2018, 01:35

Why isn't my X-Ray shader working?

Post by Nactsuht » 18 Aug 2018, 01:39

I'm attempting to play the latest version of BA and I've never been able to get my X-Ray shaders to work on my Nvidia GTX 1060. Can somebody help me?
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Silentwings
Moderator
Posts: 3592
Joined: 25 Oct 2008, 00:23

Re: Why isn't my X-Ray shader working?

Post by Silentwings » 18 Aug 2018, 05:18

Please post your Infolog https://springrts.com/wiki/Infolog.txt and say where/how/in what you were using the x-ray shader.
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Floris
Balanced Annihilation Developer
Posts: 599
Joined: 04 Jan 2011, 20:00

Re: Why isn't my X-Ray shader working?

Post by Floris » 18 Aug 2018, 12:35

You said 'my' x-ray shaders, so dont know if thats a custom widget, but BA has build-in X-ray shader (default off)

It's effect is hard to notice when zoomed in, but more heavy when zoomed out, enabled you to see teamcolors better when untis are tiny.
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Senethril
Posts: 39
Joined: 04 Oct 2013, 18:20

Re: Why isn't my X-Ray shader working?

Post by Senethril » 28 Aug 2018, 05:14

When i used ati cards i had to modify the code just like the console mention some parts at some lines numbers and i simply deleted it), maybe its the case or maybe the value are too min or max ? you should give a try to someone to test it from your desktop
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