map render issue (not quite solved)

map render issue (not quite solved)

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

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oksnoop2
Posts: 1207
Joined: 29 Aug 2009, 20:12

map render issue (not quite solved)

Post by oksnoop2 »

My maps are white. Features and Units are have the correct texture.
infolog:
http://pastebin.com/U7AipeSv
Edit: I would like to note this happens in both BA and CT. This is an older laptop with a fresh install of vista sp2. All windows updates have been applied. As always any help is appreciated.
Last edited by oksnoop2 on 08 May 2013, 03:36, edited 2 times in total.
User avatar
knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: map render issue

Post by knorke »

tried AdvMapShading=0 yet?
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oksnoop2
Posts: 1207
Joined: 29 Aug 2009, 20:12

Re: map render issue

Post by oksnoop2 »

I don't recall where to put/alter that value. Care to enlighten me?
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Funkencool
Posts: 542
Joined: 02 Dec 2011, 22:31

Re: map render issue

Post by Funkencool »

you can set that in the spring config or just enter "/advmapshading 0" in game, I think.
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oksnoop2
Posts: 1207
Joined: 29 Aug 2009, 20:12

Re: map render issue

Post by oksnoop2 »

Thanks. That was the fix.
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jK
Spring Developer
Posts: 2299
Joined: 28 Jun 2007, 07:30

Re: map render issue (solved)

Post by jK »

Try to update your GFX drivers, they seem to be very old and this specific version is even bugged.
Also nvidia got unified drivers for laptops & desktops so there should be no problem to update them.
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oksnoop2
Posts: 1207
Joined: 29 Aug 2009, 20:12

Re: map render issue

Post by oksnoop2 »

I would love to update them. When I go to nvidia's site they tell me to use the sony drivers. From what I can gather I am running the most up to date from Sony. It appears that I'm not out of the woods yet as far as being able to play. Knorke's suggestion fixed the white problem but now it is crashing a few minutes into the game.

http://pastebin.com/KQqEgtii
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jK
Spring Developer
Posts: 2299
Joined: 28 Jun 2007, 07:30

Re: map render issue

Post by jK »

oksnoop2 wrote:I would love to update them. When I go to nvidia's site they tell me to use the sony drivers.
Incorrect nvidia says you to use this:
http://www.nvidia.com/object/notebook-w ... river.html

it's the result when you enter your system specs into this form:
http://www.nvidia.com/Download/index.aspx?lang=en-us
!
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oksnoop2
Posts: 1207
Joined: 29 Aug 2009, 20:12

Re: map render issue (not quite solved)

Post by oksnoop2 »

While I do appreciate your digging around, it would seem the driver suggested is incorrect. I have the 8400M GT. When I attempt to install the driver provided I get an error:

"NVIDIA Installer cannot continue
This graphics driver could not find compatible graphics hardware."
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: map render issue (not quite solved)

Post by Forboding Angel »

Go to
"Find all drivers"
geforce
Geforce 8m series
8400m GT
windows vista 32bit
english
start search.

Image

...

http://www.geforce.com/drivers/results/57621 << this is the driver for your card.\


You should nuke the previous drivers before trying to install these.
Attachments
Drivers GeForce - Google Chrome_2013-05-07_20-10-13.png
(49.5 KiB) Downloaded 1 time
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jK
Spring Developer
Posts: 2299
Joined: 28 Jun 2007, 07:30

Re: map render issue (not quite solved)

Post by jK »

k I learned: never buy a Sony or Fujitsu notebook
Seems they do something crappy with their GPUs, so they can't be supported with the unchanged nvidia drivers. Quote of the "Supported products" page:
The following Sony VAIO notebooks are included in the Geforce notebook program: Sony VAIO F Series with NVIDIA GeForce 310M, GeForce GT 330M, GeForce GT 425M, GeForce GT 520M or GeForce GT 540M. Other Sony VAIO notebooks are not included (please contact Sony for driver support).
I wonder what happens when you install Linux on such a notebook?
malric
Posts: 521
Joined: 30 Dec 2005, 22:22

Re: map render issue (not quite solved)

Post by malric »

jK wrote: I wonder what happens when you install Linux on such a notebook?
You can install nouveau drivers, and it kind of works without 3d acceleration. Thankfully it was not my laptop - I already knew the lesson when I bought my laptop.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: map render issue (not quite solved)

Post by Forboding Angel »

jK wrote:k I learned: never buy a Sony or Fujitsu notebook
Seems they do something crappy with their GPUs, so they can't be supported with the unchanged nvidia drivers.

...

I wonder what happens when you install Linux on such a notebook?

Wow... No shit? That's really messed up. Oddly enough I really like the notebooks that compaq puts out. After you get them home and format them, they are great little laptops.

I think my next is going to be a chromebook though and dual boot linux. God those things are awesome.
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jK
Spring Developer
Posts: 2299
Joined: 28 Jun 2007, 07:30

Re: map render issue (not quite solved)

Post by jK »

@oksnoop2
please try
http://springrts.com/dl/buildbot/defaul ... ortable.7z

malric wrote:
jK wrote: I wonder what happens when you install Linux on such a notebook?
You can install nouveau drivers, and it kind of works without 3d acceleration. Thankfully it was not my laptop - I already knew the lesson when I bought my laptop.
A fast google search showed that `some` can use proprietary drivers o_O
Maybe Sony just don't want to pay NVidia 1$ for each GPU for longterm driver support.
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oksnoop2
Posts: 1207
Joined: 29 Aug 2009, 20:12

Re: map render issue (not quite solved)

Post by oksnoop2 »

@forb
http://imgur.com/Wxx45ZX
@jk
http://pastebin.com/tYiia233
It still crashes in this build.
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