shadows bug

shadows bug

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bartvbl
Posts: 346
Joined: 21 Mar 2009, 15:55

shadows bug

Post by bartvbl » 27 Oct 2010, 14:24

A small bug regarding the shadows generated by the engine. On the screenshot you see a few units standing near the edge of a cliff. There is enough room for them to drop shadows on the area where they stand on, yet the actual shadows themselves are drawn down the hill.
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Forboding Angel
Evolution RTS Developer
Posts: 14527
Joined: 17 Nov 2005, 02:43

Re: shadows bug

Post by Forboding Angel » 27 Oct 2010, 14:52

Probably an optical illusion caused by low map geometry setting. Check with f4.
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Beherith
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Posts: 4932
Joined: 26 Oct 2007, 16:21

Re: shadows bug

Post by Beherith » 27 Oct 2010, 23:31

Youre using shadows 2. So, terrain doesnt self shadow - but DSD has pre baked shadows anyway, not real engine cast ones in this case.
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