Looking for help or tutorial

Looking for help or tutorial

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

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elias79
Posts: 57
Joined: 11 May 2008, 23:29

Looking for help or tutorial

Post by elias79 »

I trying to make some of the other AIa work expect rai that work fine.

What is my best option ?

I was hoping to get E323 high templar to work preferably, but it builds 3 metal and 3 solar then stops.

http://codepaste.net/76hmr7
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slogic
AI Developer
Posts: 626
Joined: 17 Mar 2008, 19:03

Re: Looking for help or tutorial

Post by slogic »

Why don't you ask more in related AI thread? It does not build more because you have marked NO factories. Look into another config files for samples. Config autogenerator is far from being perfect.
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elias79
Posts: 57
Joined: 11 May 2008, 23:29

Re: Looking for help or tutorial

Post by elias79 »

It ignored categorization file and builds anyway

i tested making an file containing only commander and one factory.
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User avatar
hoijui
Former Engine Dev
Posts: 4343
Joined: 22 Sep 2007, 09:51

Re: Looking for help or tutorial

Post by hoijui »

if KAIK does not work, you would have to know C++ (well) to make it work. AAI needs config files, but even if you have those setup for your mod, it might still need C++ changes to work.
btw, most important thing you left out in your first post: its for Mega Annihilation
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slogic
AI Developer
Posts: 626
Joined: 17 Mar 2008, 19:03

Re: Looking for help or tutorial

Post by slogic »

elias79 wrote:It ignored categorization file and builds anyway

i tested making an file containing only commander and one factory.
It can ignore it only if there is "TEMPLATE" string in "<shortmodname>-config.cfg" file.

Here is proper factory definition (bold part is what you've missed):

clanvp,LAND,STATIC,BUILDER,ASSISTER,FACTORY,VEHICLE,TECH1
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elias79
Posts: 57
Joined: 11 May 2008, 23:29

Re: Looking for help or tutorial

Post by elias79 »

Thanks very much, the .1 update seems to fix it, if it does i love you :shock:
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