I linked Cat 10.7b OGL ES 2 to ATi FAQ section.
It fixes most of the ATi related OGL problems, at least worths a try
Use Pixelbuffer objects works fine with em, OTOH Dynamic clouds and High-res clouds at the same time makes game crash /infolog.txt/
ATi got messed up OGL driver very often, however ATis market share is growing. After Fermi G100 fiasco ATi conquered a lot with their HD5xxx line up. 3/4 of year without direct competition means VERY LONG time period. So the attention for ATi is needed :D
pic of BA with /water 4 with Cat 10.7b OGL ES 2.
Spring crashes while loading any mod
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Re: Spring crashes while loading any mod
I don't use any cloud options or special water options, in fact my graphics settings are very basic.
I updated to catalyst 10.7 from an old version that was working fine before latest spring update - didn't work
I then downgraded to catalyst 10.4 - didn't work
I then tried messing with all my settings (water, cloud, etc) - didn't work
Does anyone know any real fixes for this thing
I updated to catalyst 10.7 from an old version that was working fine before latest spring update - didn't work
I then downgraded to catalyst 10.4 - didn't work
I then tried messing with all my settings (water, cloud, etc) - didn't work
Does anyone know any real fixes for this thing
Re: Spring crashes while loading any mod
Running springsettings from SL and directly are two different things. I'm running springsettings directly after i have noticed this behaviour. So, you may tweaked the wrong config file.
Re: Spring crashes while loading any mod
Funny thing, official Cat 10.7 WHQL doesnt fix your problems. So make sure you use Cat 10.7 Beta OpenGL ES 2.Gouken wrote:I updated to catalyst 10.7 from an old version
Using a Driver Cleaner or some similar utility is strongly recommended, when downgrading to another Cat version.Gouken wrote:I then downgraded to catalyst 10.4 - didn't work
Re: Spring crashes while loading any mod
10.7 Beta OpenGL ES 2 fixed my problems, thanks
Re: Spring crashes while loading any mod
npGouken wrote:10.7 Beta OpenGL ES 2 fixed my problems, thanks