Unit textures doesnt display with latest ATI driver
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Unit textures doesnt display with latest ATI driver
Hej guys, after installing the latest ati driver, I cannot start the springsettings.exe it hangs when I start it.
Aslo unit textures are not displayed at all, only some metallic shaders.
I disabled catalyst ai and manually dispabled some rendering funtions like lua shaders and multithreaded unit rendering. This helped with the nota or the ca mod, the other mods doent work.
However The map texture diplays fine..
Anybody have a clue? Thx
ati hd4850
Aslo unit textures are not displayed at all, only some metallic shaders.
I disabled catalyst ai and manually dispabled some rendering funtions like lua shaders and multithreaded unit rendering. This helped with the nota or the ca mod, the other mods doent work.
However The map texture diplays fine..
Anybody have a clue? Thx
ati hd4850
Re: Unit textures doesnt display with latest ATI driver
Okay I have read this bug report before topic can be deleted.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Unit textures doesnt display with latest ATI driver
What? That didn't make any sense... Anyhoo, try the catalyst 10.4 drivers. ATI has horrific opengl support, so it can be a challenge to figure out which drivers work and which ones fail.losbellos wrote:Okay I have read this bug report before topic can be deleted.
Re: Unit textures doesnt display with latest ATI driver
Have a look at the ATi FAQ. Cat 10.7a with OGL fix are linked here. Win only.
Re: Unit textures doesnt display with latest ATI driver
Well, I have installed spring on windows 7 but it is always crashing with some driver error... I have tried with 4 versions of catalyst but no luck. Fourtunately the textures are ok. Might be a minor problem.
15] DLL information:
[ 15] 0x00400000 spring
[ 15] 0x775f0000 ntdll
[ 15] 0x76bb0000 kernel32
[ 15] 0x75e10000 KERNELBASE
[ 15] 0x10000000 DevIL
[ 15] 0x76370000 MSVCRT
[ 15] 0x00020000 ILU
[ 15] 0x765d0000 ADVAPI32
[ 15] 0x77180000 sechost
[ 15] 0x76280000 RPCRT4
[ 15] 0x75160000 SspiCli
[ 15] 0x75150000 CRYPTBASE
[ 15] 0x721e0000 GLU32
[ 15] 0x72110000 OPENGL32
[ 15] 0x77090000 GDI32
[ 15] 0x75fb0000 USER32
[ 15] 0x75f60000 LPK
[ 15] 0x76ff0000 USP10
[ 15] 0x72020000 DDRAW
[ 15] 0x72230000 DCIMAN32
[ 15] 0x768b0000 SETUPAPI
[ 15] 0x76420000 CFGMGR32
[ 15] 0x75e60000 OLEAUT32
[ 15] 0x76450000 ole32
[ 15] 0x76cb0000 DEVOBJ
[ 15] 0x74570000 dwmapi
[ 15] 0x766f0000 IMAGEHLP
[ 15] 0x6fbc0000 mingwm10
[ 15] 0x751c0000 SHELL32
[ 15] 0x77120000 SHLWAPI
[ 15] 0x75f70000 WS2_32
[ 15] 0x775c0000 NSI
[ 15] 0x6e940000 libgcc_s_dw2-1
[ 15] 0x00330000 SDL
[ 15] 0x74830000 WINMM
[ 15] 0x7c340000 MSVCR71
[ 15] 0x66fc0000 freetype6
[ 15] 0x61b80000 zlib1
[ 15] 0x6ed80000 glew32
[ 15] 0x6b180000 vorbisfile
[ 15] 0x63e00000 vorbis
[ 15] 0x00380000 ogg
[ 15] 0x003a0000 OpenAL32
[ 15] 0x75ef0000 IMM32
[ 15] 0x76ae0000 MSCTF
[ 15] 0x74420000 profapi
[ 15] 0x745a0000 uxtheme
[ 15] 0x72220000 atiglpxx
[ 15] 0x69030000 atioglxx
[ 15] 0x74880000 VERSION
[ 15] 0x72210000 atigktxx
[ 15] 0x71f00000 aticfx32
[ 15] 0x02fd0000 atiadlxy
[ 15] 0x76720000 WINTRUST
[ 15] 0x76cd0000 CRYPT32
[ 15] 0x765c0000 MSASN1
[ 15] 0x71ff0000 DINPUT
[ 15] 0x71fe0000 HID
[ 15] 0x71fa0000 MMDevAPI
[ 15] 0x74460000 PROPSYS
[ 15] 0x71ea0000 wdmaud
[ 15] 0x71f90000 ksuser
[ 15] 0x71ef0000 AVRT
[ 15] 0x71e60000 AUDIOSES
[ 15] 0x71e20000 mswsock
[ 15] 0x71ee0000 wship6
[ 15] 0x71ed0000 msacm32
[ 15] 0x71de0000 MSACM32
[ 15] 0x71e10000 midimap
[ 15] 0x71d60000 dsound
[ 15] 0x71d30000 POWRPROF
[ 15] 0x760b0000 CLBCatQ
[ 15] 0x06830000 wrap_oal
[ 15] 0x61a40000 AIInterface
[ 15] 0x68d80000 SkirmishAI
[ 15] 0x71c40000 dbghelp
[ 15] Stacktrace:
[ 15] This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card.
[ 15] (0) C:\Windows\system32\atioglxx.dll(atiPS+0x9ef8fe) [0x69B114FE]
[ 15] (1) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x5f133) [0x690D53B3]
[ 15] (2) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x5ee4c) [0x690D50CC]
[ 15] (3) C:\Windows\system32\atioglxx.dll(atiPS+0x8321e6) [0x69953DE6]
[ 15] (4) C:\Windows\system32\atioglxx.dll(atiPS+0x8322e9) [0x69953EE9]
[ 15] (5) C:\Windows\SysWOW64\ntdll.dll(RtlInitUnicodeString+0x164) [0x7761E20C]
[ 15] (6) C:\Windows\SysWOW64\ntdll.dll(RtlInitUnicodeString+0x164) [0x7761E20C]
[ 15] (7) C:\Windows\SysWOW64\ntdll.dll(RtlAllocateHeap+0xac) [0x7761DF72]
[ 15] (8) C:\Windows\system32\atioglxx.dll(atiPS+0x83098e) [0x6995258E]
[ 15] (9) C:\Windows\SysWOW64\ntdll.dll(RtlInitUnicodeString+0x164) [0x7761E20C]
[ 15] (10) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x44b89) [0x690BAE09]
[ 15] (11) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x45790) [0x690BBA10]
[ 15] (12) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x457a0) [0x690BBA20]
[ 15] (13) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x59bf8) [0x690CFE78]
[ 15] (14) C:\Windows\system32\atioglxx.dll(atiPS+0x834913) [0x69956513]
[ 15] (15) C:\Windows\system32\atioglxx.dll(atiPS+0x831b59) [0x69953759]
15] DLL information:
[ 15] 0x00400000 spring
[ 15] 0x775f0000 ntdll
[ 15] 0x76bb0000 kernel32
[ 15] 0x75e10000 KERNELBASE
[ 15] 0x10000000 DevIL
[ 15] 0x76370000 MSVCRT
[ 15] 0x00020000 ILU
[ 15] 0x765d0000 ADVAPI32
[ 15] 0x77180000 sechost
[ 15] 0x76280000 RPCRT4
[ 15] 0x75160000 SspiCli
[ 15] 0x75150000 CRYPTBASE
[ 15] 0x721e0000 GLU32
[ 15] 0x72110000 OPENGL32
[ 15] 0x77090000 GDI32
[ 15] 0x75fb0000 USER32
[ 15] 0x75f60000 LPK
[ 15] 0x76ff0000 USP10
[ 15] 0x72020000 DDRAW
[ 15] 0x72230000 DCIMAN32
[ 15] 0x768b0000 SETUPAPI
[ 15] 0x76420000 CFGMGR32
[ 15] 0x75e60000 OLEAUT32
[ 15] 0x76450000 ole32
[ 15] 0x76cb0000 DEVOBJ
[ 15] 0x74570000 dwmapi
[ 15] 0x766f0000 IMAGEHLP
[ 15] 0x6fbc0000 mingwm10
[ 15] 0x751c0000 SHELL32
[ 15] 0x77120000 SHLWAPI
[ 15] 0x75f70000 WS2_32
[ 15] 0x775c0000 NSI
[ 15] 0x6e940000 libgcc_s_dw2-1
[ 15] 0x00330000 SDL
[ 15] 0x74830000 WINMM
[ 15] 0x7c340000 MSVCR71
[ 15] 0x66fc0000 freetype6
[ 15] 0x61b80000 zlib1
[ 15] 0x6ed80000 glew32
[ 15] 0x6b180000 vorbisfile
[ 15] 0x63e00000 vorbis
[ 15] 0x00380000 ogg
[ 15] 0x003a0000 OpenAL32
[ 15] 0x75ef0000 IMM32
[ 15] 0x76ae0000 MSCTF
[ 15] 0x74420000 profapi
[ 15] 0x745a0000 uxtheme
[ 15] 0x72220000 atiglpxx
[ 15] 0x69030000 atioglxx
[ 15] 0x74880000 VERSION
[ 15] 0x72210000 atigktxx
[ 15] 0x71f00000 aticfx32
[ 15] 0x02fd0000 atiadlxy
[ 15] 0x76720000 WINTRUST
[ 15] 0x76cd0000 CRYPT32
[ 15] 0x765c0000 MSASN1
[ 15] 0x71ff0000 DINPUT
[ 15] 0x71fe0000 HID
[ 15] 0x71fa0000 MMDevAPI
[ 15] 0x74460000 PROPSYS
[ 15] 0x71ea0000 wdmaud
[ 15] 0x71f90000 ksuser
[ 15] 0x71ef0000 AVRT
[ 15] 0x71e60000 AUDIOSES
[ 15] 0x71e20000 mswsock
[ 15] 0x71ee0000 wship6
[ 15] 0x71ed0000 msacm32
[ 15] 0x71de0000 MSACM32
[ 15] 0x71e10000 midimap
[ 15] 0x71d60000 dsound
[ 15] 0x71d30000 POWRPROF
[ 15] 0x760b0000 CLBCatQ
[ 15] 0x06830000 wrap_oal
[ 15] 0x61a40000 AIInterface
[ 15] 0x68d80000 SkirmishAI
[ 15] 0x71c40000 dbghelp
[ 15] Stacktrace:
[ 15] This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card.
[ 15] (0) C:\Windows\system32\atioglxx.dll(atiPS+0x9ef8fe) [0x69B114FE]
[ 15] (1) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x5f133) [0x690D53B3]
[ 15] (2) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x5ee4c) [0x690D50CC]
[ 15] (3) C:\Windows\system32\atioglxx.dll(atiPS+0x8321e6) [0x69953DE6]
[ 15] (4) C:\Windows\system32\atioglxx.dll(atiPS+0x8322e9) [0x69953EE9]
[ 15] (5) C:\Windows\SysWOW64\ntdll.dll(RtlInitUnicodeString+0x164) [0x7761E20C]
[ 15] (6) C:\Windows\SysWOW64\ntdll.dll(RtlInitUnicodeString+0x164) [0x7761E20C]
[ 15] (7) C:\Windows\SysWOW64\ntdll.dll(RtlAllocateHeap+0xac) [0x7761DF72]
[ 15] (8) C:\Windows\system32\atioglxx.dll(atiPS+0x83098e) [0x6995258E]
[ 15] (9) C:\Windows\SysWOW64\ntdll.dll(RtlInitUnicodeString+0x164) [0x7761E20C]
[ 15] (10) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x44b89) [0x690BAE09]
[ 15] (11) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x45790) [0x690BBA10]
[ 15] (12) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x457a0) [0x690BBA20]
[ 15] (13) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x59bf8) [0x690CFE78]
[ 15] (14) C:\Windows\system32\atioglxx.dll(atiPS+0x834913) [0x69956513]
[ 15] (15) C:\Windows\system32\atioglxx.dll(atiPS+0x831b59) [0x69953759]
Re: Unit textures doesnt display with latest ATI driver
Personally i'm using Catalyst 10.3 under W7 32bit & going to upgrade to 10.8 when they are deployed. I mean with no video driver crashes.
Re: Unit textures doesnt display with latest ATI driver
always attach whole infolog, and do it as file attachment, not as text in the post.
- Jonny5isalivetm
- Posts: 186
- Joined: 04 Jul 2006, 02:43
Re: Unit textures doesnt display with latest ATI driver
i also get metallic units in BA..
back to 10.4 which is working fine..
10.5 10.6 10.7 all frakked :D hopefully 10.7a/8 will sort it..
i too using 4850..
tried 2 different OSes win7 64 now vista 32 same error.
also
in new spring 0.82.3 shore waves cause game to never start..
This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card.
have a nice day
back to 10.4 which is working fine..
10.5 10.6 10.7 all frakked :D hopefully 10.7a/8 will sort it..
i too using 4850..
tried 2 different OSes win7 64 now vista 32 same error.
also
in new spring 0.82.3 shore waves cause game to never start..
This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card.
have a nice day
Re: Unit textures doesnt display with latest ATI driver
Terrible restrictions we have, I now try to use it on windows7 with 10.3. 10.4 didnt work, Now the updated spring doesnt start. I try to turn off the shorewaves.
Maybe dev tream should revisit the engine code, I think its more likely even with ati driver change that there should be something changed as well, since every other games are running ok with it. Texture assignment uvw is such a common thing.
Not to mention if spring crashes with different drivers then it is really not the case dont you think so? Now i try to put back the latest drivers and just play with the metallic, its better than nothing.
edit: what is that you actually turn off?
I can only found bumpshorewaves in the sping edit settings menu.
Maybe dev tream should revisit the engine code, I think its more likely even with ati driver change that there should be something changed as well, since every other games are running ok with it. Texture assignment uvw is such a common thing.
Not to mention if spring crashes with different drivers then it is really not the case dont you think so? Now i try to put back the latest drivers and just play with the metallic, its better than nothing.
edit: what is that you actually turn off?
I can only found bumpshorewaves in the sping edit settings menu.
Re: Unit textures doesnt display with latest ATI driver
Didint work, I think I am going to install an other windows xp 64 bit with 10.6 catalyst and then I will be just fine. Since I work with opencl I needed to switch to 10.7 since sdk 2.2 - opencl 1.1
Windows7 didnt work. I would love to have those perepackaged live linux cds wich can work right away. map mod folders could be on the hdd.
Windows7 didnt work. I would love to have those perepackaged live linux cds wich can work right away. map mod folders could be on the hdd.
Re: Unit textures doesnt display with latest ATI driver
95% of other games on windows use DirectX, which is also the reason why they are not released for Linux btw (-> no, we will not use DirectX), while spring uses OpenGL.
-> "all the other games .. BLA" illegal argument
-> "all the other games .. BLA" illegal argument
Re: Unit textures doesnt display with latest ATI driver
Fine, just for the funny reference I just installed an other copy of windows xp x64 and with olders drivers, wich is working fine. But it is extremly funny to have two windows juts because of spring.
I am not sure, but I suspect that it would be like 10-15 lines of code change unless ati did something really wierd.
Well, I am not sure I just tried cod wich is opengl and there is no problem with textures.
I am not sure, but I suspect that it would be like 10-15 lines of code change unless ati did something really wierd.
Well, I am not sure I just tried cod wich is opengl and there is no problem with textures.
Re: Unit textures doesnt display with latest ATI driver
Well, ATi messed up with OGL when they added OGL4.0 support to their driver pack. Which happened in Cat 10.5. Since then OGL was broken, till Cat10.7 Beta OpenGL ES 2.0 release which magically fixed all of this.
Link here.
AFAIK OGL bugs were present in Spring, Il-2 series and somewhere in Q3A.
Link here.
AFAIK OGL bugs were present in Spring, Il-2 series and somewhere in Q3A.
Re: Unit textures doesnt display with latest ATI driver
I dont know... I am just sitting here surprised and looking at my freshly installed spring and it say it crashed on windows xp x64 with ati 10.4 driver.
I dont know... now for the last time I try to install the beta driver if it doesnt work, I am not gonna play it for long time. Which is very sad, just received my golden medal!
btw I was playing spring just fine with 10.6 so I dont think so..
I dont know... now for the last time I try to install the beta driver if it doesnt work, I am not gonna play it for long time. Which is very sad, just received my golden medal!
btw I was playing spring just fine with 10.6 so I dont think so..
Re: Unit textures doesnt display with latest ATI driver
Win7+HD4xxx had this problems - 100% :)
btw this new Spring ver crashes my drivers every time I Alt-Tab... 10s and it restores itself, weird xD
btw this new Spring ver crashes my drivers every time I Alt-Tab... 10s and it restores itself, weird xD
Re: Unit textures doesnt display with latest ATI driver
now i have winxp64 I am about to install the beta driver, I hope it will be good.
Re: Unit textures doesnt display with latest ATI driver
LOL, IT doesnt work with the beta drivers too.
What a f... freak programmer you are!
Damn you.
I am sorry I had only 24 hours try for this one. I rather play it without colors..
What a f... freak programmer you are!
Damn you.
I am sorry I had only 24 hours try for this one. I rather play it without colors..
Re: Unit textures doesnt display with latest ATI driver
In this case: a) fix is not compatible with WinXP x64, b) your system is already messed with many Cat versions, c) you have different GFX card than HD4xxx series
Re: Unit textures doesnt display with latest ATI driver
Okay, you got your score. Somehow probably it was case - b. Never really thought that I have to install/uninstall that way that I have to restart twice... Sorry for the bad words.Yuri wrote:In this case: a) fix is not compatible with WinXP x64, b) your system is already messed with many Cat versions, c) you have different GFX card than HD4xxx series
Re: Unit textures doesnt display with latest ATI driver
there are GFX driver removal tools too, which might eliminate the need for this.