0.77b3 - explosionproblems/aiming/lights flare

0.77b3 - explosionproblems/aiming/lights flare

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manolo_
Posts: 1370
Joined: 01 Jul 2008, 00:08

0.77b3 - explosionproblems/aiming/lights flare

Post by manolo_ »

copied from other post:

k,

it seems it is a lua-problem:
-disabled lua: 60fps
-enabled lua: 12fps (with all the same luas as in 0.76)
-enabled some luas (disabled some critical with high cpu-usage): 40fps
next problem (0.77b3+xta 9.5 on lava ground):

explosions wave arent at the correct position
Image
edit:
-tab as overview wont work
-lights (e.g. of rockets) seems to flare (aka go off for a small time)
-sharpshooting units like aks (and other units like jethros) wont hit the units direct, they hit the ground infront of the units instead
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User avatar
Yuri
Posts: 137
Joined: 21 Jul 2008, 14:46

Re: 0.77b3 - explosionproblems/aiming/lights flare

Post by Yuri »

standart luas enabled /not massive cpu using ones + BAv4.112/
-disabled lua: ~90fps
-enabled lua: ~39fps :shock:

and yes TAB overview doesnt work for me too

EDIT:
when i reload luas by "/luaui reload" my fps are back at ~90 :D
User avatar
Tribulexrenamed
Posts: 775
Joined: 22 Apr 2008, 19:06

Re: 0.77b3 - explosionproblems/aiming/lights flare

Post by Tribulexrenamed »

When i press tab it says "orbital camera" and it doesnt do anything useful except choose a rather arbitrary camera angle that cant be changed. Tracking units is even more useless.
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: 0.77b3 - explosionproblems/aiming/lights flare

Post by imbaczek »

tab will be back in the next release.
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manolo_
Posts: 1370
Joined: 01 Jul 2008, 00:08

Re: 0.77b3 - explosionproblems/aiming/lights flare

Post by manolo_ »

when u /luaui reload at start the fps is back to normal, i hope it will help u to solve the problem
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