on Hardy, updated, start spring on the command line, choose the latest BA, DSD and air combat test.
The game loads, press Enter to start, CTRL-A to select all units, T to follow them with the camera.
It crashes on hitting T.
Reproducible crash
Moderator: Moderators
- sillynanny
- Posts: 125
- Joined: 20 Jun 2008, 14:26
Re: Reproducible crash
The error:
spring: /build/buildd/spring-0.77b3/rts/Sim/Misc/QuadField.h:58: const CQuadField::Quad& CQuadField::GetQuad(int) const: Assertion `static_cast<unsigned>(i) < baseQuads.size()' failed.
spring: /build/buildd/spring-0.77b3/rts/Sim/Misc/QuadField.h:58: const CQuadField::Quad& CQuadField::GetQuad(int) const: Assertion `static_cast<unsigned>(i) < baseQuads.size()' failed.
Re: Reproducible crash
Ive followed your steps and crashed at start flight test /Enter/
maybe this:
LUPS: airjet particle class: shader error: ERROR: 0:29: 'frac' : no matching overloaded function found
ERROR: 1 compilation errors. No code generated.
Code: Select all
using configuration source "Software\SJ\Spring"
OS: Microsoft Windows XP Professional Service Pack 2 (build 2600)
Hardware: AMD Athlon(tm) 64 Processor 3000+; 1023MB RAM, 2459MB pagefile
Using read-write data directory: C:\Program Files\Spring\
Scanning: C:\Program Files\Spring\maps
Scanning: C:\Program Files\Spring\base
Scanning: C:\Program Files\Spring\mods
Video mode set to 1280 x 1024 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 2.0.6645 WinXP Release
[ 0] GL: ATI Technologies Inc.
[ 0] GL: Radeon X1650 Series x86/MMX/3DNow!/SSE2
[ 0] GLEW: 1.4.0
[ 0] Connecting to local server using number 0
[ 0] Became player 0
[ 0] Using map Comet Catcher Redux.smf
[ 0] Recording demo demos/local_20081010_154448_Comet Catcher Redux_0.77b3.sdf
[ 0] Using script Air combat test
[ 0] Using mod Balanced Annihilation V6.412
[ 0] Connecting to server
[ 0] Parsing unit icons
[ 0] Loading all definitions: 0.859000
[ 0] Opening map file
[ 0] Loading Map
[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Loading tile file
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] Creating projectile texture
[ 0] Number of damage types: 43
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Generating trees
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Reading estimate path costs (1 thread)
[ 0] Pathing data checksum: 0c10836c
[ 0] Creating sky
[ 0] Loading LuaRules
[ 0] LUARULES-DRAW (GADGETS)
[ 0] LUPS: airjet particle class: shader error: ERROR: 0:29: 'frac' : no matching overloaded function found
ERROR: 1 compilation errors. No code generated.
[ 0] LUARULES-DRAW (GADGETS)
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Failed to load: gui_hilight_unit.lua (duplicate name)
[ 0] ahoj
[ 0] Loaded widget: MexUpg Helper <helper.lua>
[ 0] Loaded widget: HealthBars <unit_healthbars.lua>
[ 0] No SidePic in the mod for side arm.
[ 0] No SidePic in the mod for side arm.
[ 0] No SidePic in the mod for side arm.
[ 0] Loaded widget: AdvPlayersList <gui_advplayerslist.lua>
[ 0] Loaded widget: DGunLimit <gui_limit_dgun.lua>
[ 0] Loaded widget: BuildBar <unit_buildbar.lua>
[ 0] Loaded widget: Defense Range v4.11 <gui_defenserange.lua>
[ 0] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget: Take Reminderv2.2 <gui_take_remind.lua>
[ 0] Loaded widget: GameTypeInfo <gui_game_type_info.lua>
[ 0] Loaded widget: Start Point Remover <init_start_point_remover.lua>
[ 0] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget: SmoothScroll <camera_smooth_move.lua>
[ 0] Loaded widget: take com control too <takecomcontroltoo.lua>
[ 0] Loaded widget: HighlightUnit <gui_hilight_unit.lua>
[ 0] Loaded widget: Select n Center! <gui_center_n_select.lua>
[ 0] Loaded widget: CustomFormations <unit_customformations.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Spring 0.77b3
[ 0] Upgrade pairs registered
[ 0] New connection established in 0 (wanted number was 0)
[ 0] Player joined as 0
[ 0] GameID: 5b5cef48629decffc6717073dbc50ffd
LUPS: airjet particle class: shader error: ERROR: 0:29: 'frac' : no matching overloaded function found
ERROR: 1 compilation errors. No code generated.
- sillynanny
- Posts: 125
- Joined: 20 Jun 2008, 14:26
Re: Reproducible crash
I used BA 6.41
It seems its not the latest anymore, but i can't find a download link for a newer version.
It seems its not the latest anymore, but i can't find a download link for a newer version.
Re: Reproducible crash
BAv4.112 but its not a official release!sillynanny wrote:I used BA 6.41
It seems its not the latest anymore, but i can't find a download link for a newer version.
- sillynanny
- Posts: 125
- Joined: 20 Jun 2008, 14:26
Re: Reproducible crash
Same thing happens with 6.412 as i posted in the first post.