I randomly get a crash with the message "bad std::alloc". No crash data is printed to infolog.txt and I have ground decals all the way onto 0.
My NVIDIA drivers are the latest and I've done both the dual-core and NVIDIA fixes that are required.
Does anyone know what might cause this?
Random bad std::alloc
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Re: Random bad std::alloc
The message means that spring fails to allocate memory it needs, which can be caused by running out of memory or bug(s). Seems to me RAI has this as a known bug, though spring occasionally does it alone as well.
Re: Random bad std::alloc
I still get this error in the new 0.81.3