not sure if this goes here, or if its a CA mod problem or spring
probably CA, and i already made a ticket on the catracker, but just in case
Delayed response from [PiROcadett]K1ller for frame 13756 (current 14351)
LuaUI::RunCallIn: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:663: bad argument #1 to 'ipairs' (table expected, got nil)
LuaUI::RunCallIn: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1085: attempt to call global ')' (a nil value)
LuaUI::RunCallIn: error = 2, Update, [string "LuaUI/widgets.lua"]:1025: attempt to call global ')' (a nil value)
LuaUI::RunCallIn: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1273: attempt to call global ')' (a nil value)
LuaUI::RunCallIn: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1273: attempt to call global ')' (a nil value)
LuaUI::RunCallIn: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1273: attempt to call global ')' (a nil value)
LuaUI::RunCallIn: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1273: attempt to call global ')' (a nil value)
LuaUI::RunCallIn: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1273: attempt to call global ')' (a nil value)
LuaUI::RunCallIn: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1273: attempt to call global ')' (a nil value)
LuaUI::RunCallIn: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1273: attempt to call global ')' (a nil value)
LuaUI::RunCallIn: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:663: attempt to call global ')' (a nil value)
LuaUI::RunCallIn: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1085: attempt to call global ')' (a nil value)
LuaUI::RunCallIn: error = 2, Update, [string "LuaUI/widgets.lua"]:1025: attempt to call global ')' (a nil value)
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
5 errors deep in LuaUI, disabling...
LuaUI::RunCallIn: error = 2, Shutdown, [string "LuaUI/widgets.lua"]:234: attempt to call global ')' (a nil value)
Disabled LuaUI
Type '/luaui reload' in the chat to reenable LuaUI.
It happened when i right clicked on a factory that was building something with a buildbot (kbot-1)
also, i have an almost brand new ATI card but
You are missing an OpenGL extension needed to use shadowmaps (fragment_program_shadow)
is this ever going to be amended?
blur api: your hardware does not non-2^n-textures
any need to worry? it sounds rather unimportant to me :)
also the widget was then rightfully disabled
LUA error
Moderator: Moderators
Re: LUA error
Regarding your card, make sure your drivers are completely updated.
As for power of 2, yeah it's an important thing, since everybody keeps talking about it. I found some explanation here (http://discussion.autodesk.com/thread.j ... dID=499026).
As for power of 2, yeah it's an important thing, since everybody keeps talking about it. I found some explanation here (http://discussion.autodesk.com/thread.j ... dID=499026).