Ok, nuke blowing up on pad is quite annoying
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Ok, nuke blowing up on pad is quite annoying
Yeah, just had a nuke go up in my base, which then caused a chain reaction and decimated my base.
I think the bug resides in its LOS. Just before launch it looks and if it can't "see" its target, it thinks it's at its target or something. (Either that or something I can't think of at this point.) So how about they do THEIR "pathfinding" just before they turn in the sky way up in the air, that way, when they go, they won't hurt me
I just lost a game because of this
-Buggi
I think the bug resides in its LOS. Just before launch it looks and if it can't "see" its target, it thinks it's at its target or something. (Either that or something I can't think of at this point.) So how about they do THEIR "pathfinding" just before they turn in the sky way up in the air, that way, when they go, they won't hurt me
I just lost a game because of this
-Buggi
Just checking: did the nuke hit a plane passing over? You could do this in OTA with lots of peepers... tell them to move over an enemy nuker as he's launching and it'll hit the peepers over his own base... of course, it can hit your own planes too. It's rare, but it does happen in OTA, and the Spring nukes seem to fly much much higher in the air so they definitely cross the flying altitude of planes...
I know the silo works, I've nuked with it before. I'm quite fond of it actually. But in this case there were several "hills" between me and the to-be-unlucky enemy. This battle took place on my 32x32 map, so LOS isn't going to be perfect all around everything. Maybe it's distance.
Want to replicate... build a nuke silo, surround it on three sides by the huge bertha walls, and try to launch a nuke.
KABOOM!!
-Buggi
*ponders...*
I wonder if I had any buildings close... I don't think I did... but if that was the case, it hit that buildings collision "bubble"... I am 95% sure this wasn't the case today. *runs to test*
Want to replicate... build a nuke silo, surround it on three sides by the huge bertha walls, and try to launch a nuke.
KABOOM!!
-Buggi
*ponders...*
I wonder if I had any buildings close... I don't think I did... but if that was the case, it hit that buildings collision "bubble"... I am 95% sure this wasn't the case today. *runs to test*
Yeah, I did some testing and confirmed.Min3mat wrote:LOL that'll teach you for not spacing your units! btw how much damage did the nuke do? i swear nukes are SO scaled down from OTA...i normally launch 5 or so @ once to make a decent explosion :D
http://www.epicedit.com/nukewall.avi
I agree on the nuke explosions. So I found one that I was happy with. ^_^
And just for you, I created a video of it :D
http://www.epicedit.com/bignuke.avi
@.@;;;
-Buggi
But again, I don't think the nuke was obscured when it went off in my base earlier, I just better watch more closely.
Re: Ok, nuke blowing up on pad is quite annoying
LOL the dangers of using experimental weapons! Maybe misfires of new tech could become a game feature on all weapons.Buggi wrote:Yeah, just had a nuke go up in my base, which then caused a chain reaction and decimated my base.
Did you ever play Flood (old 2D platform game)? The best weapon in the game was a flame thrower which toasted anything in sight. Only problem was, it was a bit, erm, tempramental... sometimes when you pulled the trigger a rubber chicken came out =)
Munch