SpringRTS crashes after a few minutes (Linux, Wine one

SpringRTS crashes after a few minutes (Linux, Wine one

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GU6Z
Posts: 1
Joined: 17 Feb 2019, 10:53

SpringRTS crashes after a few minutes (Linux, Wine one

Post by GU6Z » 17 Feb 2019, 11:05

SpringRTS crashes after a few minutes of gameplay, such that I'm not able to complete a game.
Infolog suggest it could be a drive issue.

Have anyone encountered similar issues, and can suggest a workaround ?

Should I log a bug against SpringRTS or Linux Intel drivers ?

I tried various things including:
* Upgrading from mesa 13.3.2 to 13.3.3 with similar results.
* Add -safemode to the command line
* Add "ForceDisableShaders = 1" and "Shadows = 0" to ~/.config/spring/springsettings.cfg
* Running multiple engine versions, both Linux version, and Windows version through Wine
* Running multiple games

SpringRTS version information

Engine versions : 100.0, 103.0, 104.0, 104.0.1-996-g30c07c5
Games: Metal Factions v1.05, nota v1.92

GLXinfo

Code: Select all

name of display: :0
display: :0  screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: Intel Open Source Technology Center (0x8086)
    Device: Mesa DRI Intel(R) Haswell Mobile  (0x406)
    Version: 18.3.3
    Accelerated: yes
    Video memory: 1536MB
    Unified memory: yes
    Preferred profile: core (0x1)
    Max core profile version: 4.5
    Max compat profile version: 3.0
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.1
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Haswell Mobile 
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.3.3
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile

OpenGL version string: 3.0 Mesa 18.3.3
OpenGL shading language version string: 1.30
OpenGL context flags: (none)

OpenGL ES profile version string: OpenGL ES 3.1 Mesa 18.3.3
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10
Attachments
infolog.txt
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