Gold - Supreme Commander .....

Gold - Supreme Commander .....

Post just about everything that isn't directly related to Spring here!

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genblood
Posts: 862
Joined: 19 Jan 2005, 03:37

Gold - Supreme Commander .....

Post by genblood »

ALL ... SupCom ... players ... I just read on Bluesnews web site
Supreme Commander from Gas Powered Games just went GOLD !!

So, on Feb. 20, 2007 .... Don't forget to buy a few copies ....


8) 8) 8) 8) 8) 8)
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Relative
Posts: 1371
Joined: 15 Oct 2006, 13:17

Post by Relative »

How can it go gold when it isn't even out yet?
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jackalope
Posts: 695
Joined: 18 Jun 2006, 22:43

Post by jackalope »

after the beta don't really care about supcom anymore, quite disappointed.
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Post by AF »

pre-orders
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rattle
Damned Developer
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Joined: 01 Jun 2006, 13:15

Post by rattle »

Gold is the final release for the stores. Though a lot of games are sold in beta state... :P
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Zoombie
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Joined: 15 Mar 2005, 07:08

Post by Zoombie »

A notable two would be Dark Messiah and Vampires: Bloodlines

But I still loved those to pices. After the beta, I'm not so sure that SupCom will be the second comming. But from the previews I've read, they have REALLY improved the game in the beta.

It happens, I know, shocking. So I think it's worth a purchase.

I'll still play spring though.
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Muzic
Posts: 950
Joined: 09 Aug 2006, 07:08

Post by Muzic »

Bring on the 7 year olds!!
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Zoombie
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Joined: 15 Mar 2005, 07:08

Post by Zoombie »

Oh hell no. I'm not playing SupCom online...that's what Spring is for!
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Ishach
Posts: 1670
Joined: 02 May 2006, 06:44

Post by Ishach »

In beta I went some days without eating and not even realising playing the supcom ladder.


Now I dont even think i'll buy it on release :|
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Min3mat
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Joined: 17 Nov 2004, 20:19

Post by Min3mat »

buying it just for the single player. and it better be HARD dammnit! ;.;
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BigSteve
Posts: 911
Joined: 25 Sep 2005, 12:56

Post by BigSteve »

Yeah think I might buy it for the single player, but I think that c&c looks like its gonna be more fun tbh.
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hrmph
Posts: 1054
Joined: 12 May 2005, 20:08

Post by hrmph »

Supcom was a let down for myself as well. Although I'm really interested in what modders will create with the engine. Hopefully they will release a stand alone map editor so I can port my maps without even buying the game. :)
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Comp1337
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Joined: 12 Oct 2005, 17:32

Post by Comp1337 »

Judging from the beta, SUPCOM is all in the hands of modder to make it popular tbh

spamspamspam gets boring
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hunterw
Posts: 1838
Joined: 14 May 2006, 12:22

Post by hunterw »

jackalope wrote:after the beta don't really care about supcom anymore, quite disappointed.
yea that

i remember all the discussion about the spring community being torn apart by supcom. for better or worse, i don't think we really have to worry about that anymore... :|
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KDR_11k
Game Developer
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Post by KDR_11k »

Way too much comes out in February. Personally I'm keeping an eye on Maelstrom.
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rattle
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Post by rattle »

He sure will appreciate that.
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Drone_Fragger
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Joined: 04 Dec 2005, 15:49

Post by Drone_Fragger »

Supcoms defences are uber. Lines of Point one defences backed up with Tech 2 and Some shields will stop EVERYTHING. Seriously, I built ~700 tech one units, ~4 (Guardian Equivilent) Gunthers on his front lines, used ~4 Heavy artillerys, ~100 Tech 2 units and ~50 Siege assualt bots to try and break a defence like that, and no succes. He even spammed AA when he had no knowladge of my Plane army.

As soon as it is released, I'm gonna make a mod to change things I dislike. Defences should be good, but not so good they stop everything and are difficult to outrange :/
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Fanger
Expand & Exterminate Developer
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Joined: 22 Nov 2005, 22:58

Post by Fanger »

Stop me if im mistaken but It seems to me that SupCom is a porc fest.. its like playing on Speedmetal.. the lower teir units are outclassed by the defences and the experimental units that there seems to be no point to building them once you can make experimental units, the exception maybe being fighters to provide air cover for your base though even that Im not to sure about. The end result is that you have people spamming the lvl 4 uber units at each other because only they stand a chance of breaking through the defences or dealing with the enemies teir 4 units.. The monkeylord kills pretty much any lower level unit in about a .25 second sweep of its doom beam, and some of the other tech 4 units are worse. Only massive porc defences can stand up to a lvl 4 unit, conversly only a lvl 4 unit has a chance to breach said defences. These units also have NO weaknesses aside from costing more, they all have point defence weapons, and AA weapons, and the ones that can go underwater have torpedoes as well, no matter where they go they are not vulnerable in any significant way...
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AF
AI Developer
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Post by AF »

Fang, add super units and super super units to EE and halve the costs of everything and you have the same problem.
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Fanger
Expand & Exterminate Developer
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Joined: 22 Nov 2005, 22:58

Post by Fanger »

your point.. EE doesnt have halved costs, nor super super units..
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