Re: gpl violation 94-20130711 has been released
Posted: 17 Jul 2013, 00:55
You are distributing BA? Are you insane?
Open Source Realtime Strategy Game Engine
https://springrts.com/phpbb/
better ideas are welcome, this isn't really constructive, too. i showed a possible solution, but zerver ignored it.SpliFF wrote:To be fair there is blame on all sides. Blacklisting zervers IP address, forum bans, etc are no way to encourage discussion as abma would like to believe. Given time i'm sure everyone will calm down enough to realise that forks are not evil and the lobby server is big enough for everyone (especially once the multi-version support is properly handled by the lobbies and servers).
So you brought down a ban-hammer as a solution which ultimately didn't improve things. I get the feeling a lot of what's happening here is zerver reacting badly to being pushed out of projects he contributed a lot of time to. I know he spent a lot of time with the BA code trying to make it thread-safe and even though the "MT" version does nothing to change the gameplay of BA he's being asked to call it something else (which it really isn't).abma wrote:better ideas are welcome, this isn't really constructive, too. i showed a possible solution, but zerver ignored it.
if he did that it was against the wishes of the BA maintainers. If he did that and they later decided to add stuff that will not work with his, where will that leave his split. Does that mean he can just take whatever spring project he wants alter it and post it on his site as little more than a download as if it was something he whipped up all on his own over the weekend. I mean hey, if he wants to go maintain his own branch of my shit, hey that was cool of him to port it to his engine.. but to not even give as much as a shout out to where he got it, what it is from etc. There is no history on the site. What about the people working on these projects and how disrespectful it would seem to them. I am not try to bust his balls here but the current maintainers of BA are pretty upset going by these posts and I would be to if he didn't at least ask. The reason I feel he didn't ask is that they seem pretty displeased going by their posts.SpliFF wrote: I know he spent a lot of time with the BA code trying to make it thread-safe and even though the "MT" version does nothing to change the gameplay of BA he's being asked to call it something else (which it really isn't).
sorry, that is no solution / help. many bad things happened, yes, but atm i don't see a way to unban his ip for hosting the games if he doesn't change his mind & the problems with it already talked about a few times.SpliFF wrote: I get the feeling a lot of what's happening here is zerver reacting badly to being pushed out of projects he contributed a lot of time to. I know he spent a lot of time with the BA code trying to make it thread-safe and even though the "MT" version does nothing to change the gameplay of BA he's being asked to call it something else (which it really isn't).
what is his timezone like? it might be the middle of the night for him or really early in the morning?abma wrote: also maybe we should wait until zerver responds, this really goes off-topic...
I don't see why it makes sense to enforce any sort of IP rules like this (or the engine's GPL, for that matter) while completely ignoring the flagrant and long-standing violation that the "original" project represents. It comes across as a selective enforcement intended solely to screw zerver over.abma wrote:also you are still violating BA's rules about forks.
yes you are. for example your whole post about "to hesitate on add support for another engine and an OBVIOUSLY COMPETING ENGINE? So how was this hostile?" makes no sense because gpl violation was already supported but then banned. Maybe in this threads only affected people should post.smoth wrote:I may have misinterpreted their posts but they do not seem happy.
We had made it clear to you months ago, and it's also clear in the branding policy, that what you planned (and then did) release was not accepted by us. You pm'ed us to ask, after a quite long discussion we decided no - you ignored our request.zerver wrote:I already released my game "Balanced" which is an exact copy of BA with ... I have offered to change the name...
You need to open sources because of GPL licensezerver wrote:I am only trying to get my fork into mainstream use, and the sources will be released when it is bundled together with the Spring release. You can see it as my response to all these stupid bans.
I had no intentions of making competing engines, it just inevitably happens as an end result in a situation like the one we have here.
Spring doesn't infringe on any TA source code. BA infringes on TA's art and there's a well known attempt to move away from that.Peet wrote:I don't see why it makes sense to enforce any sort of IP rules like this (or the engine's GPL, for that matter) while completely ignoring the flagrant and long-standing violation that the "original" project represents. It comes across as a selective enforcement intended solely to screw zerver over.abma wrote:also you are still violating BA's rules about forks.
Both are copyright infringement. The only legal framework backing the GPL is the very same set of intellectual property laws as those being broken in the act of distributing BA. Penalizing the breach of one but not the other represents a very significant double standard in the moderation of this community.gajop wrote: BA infringes on TA's art
That's all completely different from what zerver is doing with Spring and BA in this case though. With Spring he is in violation of it's GPL licence
http://tess2.uspto.gov/bin/showfield?f= ... p2vug.2.40 this one? Or the fact that it's half of BA's title? If I made a mod called Zero would I be banned?gajop wrote: and with BA it's misusing the trademark.
Of course it's a double standard, we all know that. We haven't punished BA because Atari didn't make us do that yet, and because the majority (a lot have voiced concerned though) of people here don't see any harm done in infringing on TA's models for the time being (the franchise is dead and we are moving away from the old art anyhow). On the other hand you have software made by devs from this community, and that's obviously more important here (try advertising BA on official Atari-run TA sites if there are any).Peet wrote: Both are copyright infringement. The only legal framework backing the GPL is the very same set of intellectual property laws as those being broken in the act of distributing BA. Penalizing the breach of one but not the other represents a very significant double standard in the moderation of this community.
Well, you probably wouldn't get sued if you made an OS called "Wind" but if you made an OS called "Wind" and also put the version name as "ows 7", you probably would.Peet wrote: Or the fact that it's half of BA's title? If I made a mod called Zero would I be banned?