Starforge AKA holy fucking shit!

Starforge AKA holy fucking shit!

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Rumpelstiltskin
Posts: 292
Joined: 26 Jun 2012, 18:52

Starforge AKA holy fucking shit!

Post by Rumpelstiltskin »

http://www.indiegogo.com/starforge

does this game look promising or what?
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Starforge AKA holy fucking shit!

Post by smoth »

been on moddb for a while now..

not offline.
not lan.

a least last I read there was talk of it being like a mmo online only sort of thing. I RAEGED and stopped caring.
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Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

Re: Starforge AKA holy fucking shit!

Post by Hoi »

Multiplayer: We plan to make a robust multiplayer experience. One that supports Clans, Server Listings, Rankings, Stats, and Leader Boards. We also hope to one day allow persistent gameplay across servers but this is only possible with your support.

Single Player: In order to do a proper single player game you need good A.I and lore. We have extremely innovative ideas on improving A.I beyond what you have seen in traditional games, and good things take time to develop.
There is a single player possibility.
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bobthedinosaur
Blood & Steel Developer
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Joined: 25 Aug 2004, 13:31

Re: Starforge AKA holy fucking shit!

Post by bobthedinosaur »

single player last time i played consisted of an empty self made server.
BaNa
Posts: 1562
Joined: 09 Sep 2007, 21:05

Re: Starforge AKA holy fucking shit!

Post by BaNa »

Looks mighty nice but seems a tad overly ambitious for a 4 person studio. I mean, its basically a mix of tribes, minecraft and halo, only with more features?
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SpliFF
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Joined: 28 Jul 2008, 06:51

Re: Starforge AKA holy fucking shit!

Post by SpliFF »

I pledged, more because I love crowdfunding than anything about the game itself (which does look pretty awesome). I also pledged for Star Citizen and Project Cars.

Would have given Planetary Annihilation everything I own but the funding window closed before I found out about it. I contacted UberEnt and they say they beta will be open to all so I can be happy with that.
luckywaldo7
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Joined: 17 Sep 2008, 04:36

Re: Starforge AKA holy fucking shit!

Post by luckywaldo7 »

BaNa wrote:Looks mighty nice but seems a tad overly ambitious for a 4 person studio. I mean, its basically a mix of tribes, minecraft and halo, only with more features?
I think much of their overhead is mitigated by their 'procedural' approach. Basically they program the game to make content and make it easy for users to make content instead of making it themselves.

It's a great approach, it worked for minecraft, and it looks like so far it is working great for this game.

It's on my 'to-do' list to take a closer look at this game but I haven't found the time to do it yet.
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PicassoCT
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12

Re: Starforge AKA holy fucking shit!

Post by PicassoCT »

This whole pc-games-indy renessaince is meeting a ressource limit.. called players time.
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Re: Starforge AKA holy fucking shit!

Post by KDR_11k »

The only problem with procedural generation is a lack of content since the generation only produces filler, not the actual content. The content consists of the tools programmed into the procedural generator (e.g. the enemy types or the rules to generate those, the types of materials and items, ...). E.g. Terraria can produce infinite worlds but usually you only need one because the parts that matter are the crafting recipes, the enemies you face, the tasks you need to do to upgrade yourself, etc.
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Das Bruce
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Joined: 23 Nov 2005, 06:16

Re: Starforge AKA holy fucking shit!

Post by Das Bruce »

Physics based movement system sounds frustrating.
dimm
Posts: 473
Joined: 01 Oct 2009, 23:03

Re: Starforge AKA holy fucking shit!

Post by dimm »

There is another game like this called something something and starforge is way better. What engine is SF on?
varikonniemi
Posts: 451
Joined: 03 Jul 2011, 11:54

Re: Starforge AKA holy fucking shit!

Post by varikonniemi »

AFAIK they are porting it to Unity4 ATM. So what you see in the video is probably on unity3.

Also, FTFY
Das Bruce wrote:Physics based movement system sounds interesting.
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SwiftSpear
Classic Community Lead
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Joined: 12 Aug 2005, 09:29

Re: Starforge AKA holy fucking shit!

Post by SwiftSpear »

smoth wrote:been on moddb for a while now..

not offline.
not lan.

a least last I read there was talk of it being like a mmo online only sort of thing. I RAEGED and stopped caring.
I care a super tiny amount when a huge AAA company that could easily do that chooses not to for DRM purposes. I do not care the slightest when an indie title chooses to go that way. Minecraft has basically spent the last year trying to make single player and symmetric multiplayer the same thing (because having to separate things for modding is a nightmare)
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Re: Starforge AKA holy fucking shit!

Post by KDR_11k »

varikonniemi wrote:AFAIK they are porting it to Unity4 ATM. So what you see in the video is probably on unity3.

Also, FTFY
Das Bruce wrote:Physics based movement system sounds interesting.
Go play Cortex Command. It's awful.
dimm
Posts: 473
Joined: 01 Oct 2009, 23:03

Re: Starforge AKA holy fucking shit!

Post by dimm »

Everyone knows Toribash right? Just checking.
http://www.listal.com/video/10430174
This cortex command?
http://www.youtube.com/watch?v=G8gdIcdVkEM
Overgrowth
http://www.youtube.com/watch?v=06WroKPEzBg
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Starforge AKA holy fucking shit!

Post by smoth »

toribash and cortex they are awful.

overgrowth still uses a lot of traditional rigged animations IIRC.
dimm
Posts: 473
Joined: 01 Oct 2009, 23:03

Re: Starforge AKA holy fucking shit!

Post by dimm »

Toribash is great! for making utub videos. For casual play? idk i could not get past the, i expect, 5hrs of a wall of learning curve. Try Happy Wheels: http://www.listal.com/game/happy-wheels-3do
Is cortex command built on Liero or something?
Last edited by dimm on 14 Nov 2012, 05:53, edited 1 time in total.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Starforge AKA holy fucking shit!

Post by smoth »

I have seen many videos of happy wheels and thought it was stupid.
rectina
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Joined: 14 Nov 2012, 06:11

Re: Starforge AKA holy fucking shit!

Post by rectina »

does this game look promising
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Das Bruce
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Joined: 23 Nov 2005, 06:16

Re: Starforge AKA holy fucking shit!

Post by Das Bruce »

Toribash is multiplayer stair dismount?
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