Planetary Annihilation (Incoming Moon Drops!)
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Re: Planetory Annihilation (Incoming Moon Drops!)
The intro video makes me think of athe game 'light of altair'. Same 3d cartoony graphics in a solar system. Completely different gp though. Also Altair is a weak game. http://www.youtube.com/watch?v=UAKRza3z ... ure=relmfu http://www.youtube.com/watch?v=5tP4XTriDdk
- Rumpelstiltskin
- Posts: 292
- Joined: 26 Jun 2012, 18:52
Re: Planetory Annihilation (Incoming Moon Drops!)
I hope they will never add any experimental units..Such nonesense.
T1/T2 spring like unit tiers is the best.
What I want the most is for the gameplay and balance to be great.
That the control over units and groups of units would be fun and convenient.
Supcom had a lot of draw backs in that departments imo.
Actually if they scale down a bit from Supcom an drevert to TA army sizes Id be very happy.
Another thing is post launch support and patches for gameplay and balance.
Nothing kills an rts competitive scene than a lack of support for the balance.
T1/T2 spring like unit tiers is the best.
What I want the most is for the gameplay and balance to be great.
That the control over units and groups of units would be fun and convenient.
Supcom had a lot of draw backs in that departments imo.
Actually if they scale down a bit from Supcom an drevert to TA army sizes Id be very happy.
Another thing is post launch support and patches for gameplay and balance.
Nothing kills an rts competitive scene than a lack of support for the balance.
Re: Planetory Annihilation (Incoming Moon Drops!)
The biggest competitive RTS had 1 balance patch after the expansion set was out.Rumpelstiltskin wrote:Nothing kills an rts competitive scene than a lack of support for the balance.
Re: Planetory Annihilation (Incoming Moon Drops!)
Big expansion sets arn't big balance patches as well?
Re: Planetory Annihilation (Incoming Moon Drops!)
They are, that's why I mentioned that it was an expansion. Which brings us up to two.Das Bruce wrote:Big expansion sets arn't big balance patches as well?
- Rumpelstiltskin
- Posts: 292
- Joined: 26 Jun 2012, 18:52
Re: Planetory Annihilation (Incoming Moon Drops!)
Well than it was well balanced from the get go.
Re: Planetory Annihilation (Incoming Moon Drops!)
Experimental units are too common, lets call them what they really are, cheap tier 4 units in a 2 tech tier game
Re: Planetory Annihilation (Incoming Moon Drops!)
Not necessarily any more than most games, at least if you go by the amount of whining about imba this or that. Tournament results between the races weren't so even either.Rumpelstiltskin wrote:Well than it was well balanced from the get go.
But what changed over time were maps, and the strategies developed as a result of the map changes and due to people just getting better and smarter.
I'd say too frequent, reactive patching is more destructive to a game than no patching at all (assuming that there's no truly gamebreaking issues). It makes a playerbase much more whiny, and if you want a truly competitive game it's much better if it's a finished product, so you don't risk your strategies suddenly being invalidated by a patch.
Of course changing maps has some of the same effect too, but it's a much more elegant solution.
Re: Planetory Annihilation (Incoming Moon Drops!)
What has everyone pledged?
- Rumpelstiltskin
- Posts: 292
- Joined: 26 Jun 2012, 18:52
Re: Planetory Annihilation (Incoming Moon Drops!)
I pledged to pirate it.
-
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- Joined: 27 Feb 2006, 02:04
Re: Planetory Annihilation (Incoming Moon Drops!)
Just $20 but I'm thinking of buying a bunch of keys to give away as Christmas presents or something.AF wrote:What has everyone pledged?
I've apparently got a really serious Kickstarter habit since I think I've pledged probably $100 over the past five months of "cool projects".
Re: Planetory Annihilation (Incoming Moon Drops!)
Which should be easy as it's DRM free for offline play. (Also: You totally shouldn't pirate.)Rumpelstiltskin wrote:I pledged to pirate it.
- Rumpelstiltskin
- Posts: 292
- Joined: 26 Jun 2012, 18:52
Re: Planetory Annihilation (Incoming Moon Drops!)
I will pirate to first check that it works on my computer without any issues.
To than check how it plays and if its worth my time.
I bought supcom once already...
If someone wants to buy it blindly to than sit around for 6 months waiting for a patch to fix a broken balance/gameplay, or to mess around with customer support and forums trying to solve some bug that wont let him play he can be my guest.
To than check how it plays and if its worth my time.
I bought supcom once already...
If someone wants to buy it blindly to than sit around for 6 months waiting for a patch to fix a broken balance/gameplay, or to mess around with customer support and forums trying to solve some bug that wont let him play he can be my guest.
Re: Planetory Annihilation (Incoming Moon Drops!)
If you don't give them money NOW, the game will be less good, and then you won't want to pay for it LATER. It's a self fulfilling prophesy.Rumpelstiltskin wrote:I will pirate to first check that it works on my computer without any issues.
To than check how it plays and if its worth my time.
I bought supcom once already...
If someone wants to buy it blindly to than sit around for 6 months waiting for a patch to fix a broken balance/gameplay, or to mess around with customer support and forums trying to solve some bug that wont let him play he can be my guest.
Yeah it's gambling, that's the whole point of these things though. Your point is a lot more valid when it comes to existing things, pirating a movie, game or book only cuts into profits, not development/production budget.
That said, I'm fine to let someone else gamble on this one, I don't have a computer capable of playing most Spring games let alone something like this. Still excited to see how it turns out. They'vr broken a MILLION
now.
Saw an article: http://penny-arcade.com/report/editoria ... kickstarte
Seems like they'd prefer a budget of 1.5 Million + to make the game they want to make.
- Rumpelstiltskin
- Posts: 292
- Joined: 26 Jun 2012, 18:52
Re: Planetory Annihilation (Incoming Moon Drops!)
TBH I dont get all these extras they add if they get more money or the bonuses for people who pay more...
I'd prefer their original promise plus proper support of the community for the next 5 years and more concentration on releasing a properly polished game with proper beta testing.
Dont care if they got naval units and uranuses if the game is broken at its core and with nobody willing to fix it post launch.
Also if the make a proper game than whatever they get extra they can just keep for themselves as far as im concerned.
I'd prefer their original promise plus proper support of the community for the next 5 years and more concentration on releasing a properly polished game with proper beta testing.
Dont care if they got naval units and uranuses if the game is broken at its core and with nobody willing to fix it post launch.
Also if the make a proper game than whatever they get extra they can just keep for themselves as far as im concerned.
- Rumpelstiltskin
- Posts: 292
- Joined: 26 Jun 2012, 18:52
Re: Planetory Annihilation (Incoming Moon Drops!)
Lava and metal maps added as a stretch goal...
Re: Planetory Annihilation (Incoming Moon Drops!)
That's so stale!
Re: Planetory Annihilation (Incoming Moon Drops!)
I have that game... didn't play more than a daydimm wrote:The intro video makes me think of athe game 'light of altair'. Same 3d cartoony graphics in a solar system. Completely different gp though. Also Altair is a weak game. http://www.youtube.com/watch?v=UAKRza3z ... ure=relmfu http://www.youtube.com/watch?v=5tP4XTriDdk
Re: Planetory Annihilation (Incoming Moon Drops!)
The funding goals for kickstarter are less than the real requirements. They are set low so that they don't seem impossible and therefore encourage backers. The stretch goals are a PR thing, the team promises to add something "cool" into the game to keep the hype going. It probably won't cost 200 000$ to develop water units, they need it for polishing the whole thing. I'm guessing the real monetary requirement for the game to be a polished product is closer to 2M than 900K...Rumpelstiltskin wrote:TBH I dont get all these extras they add if they get more money or the bonuses for people who pay more...
I'd prefer their original promise plus proper support of the community for the next 5 years and more concentration on releasing a properly polished game with proper beta testing.
Dont care if they got naval units and uranuses if the game is broken at its core and with nobody willing to fix it post launch.
Also if the make a proper game than whatever they get extra they can just keep for themselves as far as im concerned.