DOTA 2 ingame screens. - Page 5
Post just about everything that isn't directly related to Spring here!
I suspect a good part of it would be a few things:
- Good spectator/replay mode for people to watch and learn from.
- Higher emphasis on micro, that way the player makes a large bit of the unit performance. if the unit is too intelligent you end up either fighting to get what you want or it is on auto play
- solid ladders/matching