Fallout 3 - Page 2

Fallout 3

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Panda
Posts: 2042
Joined: 22 Jun 2006, 00:20

Re: Fallout 3

Post by Panda »

SwiftSpear wrote:
El Idiot wrote:Nostalgia says it will fail. But all the people who never played any of the originals will think it's the sh*t, assume it's better than the originals, and call anyone who says otherwise too poor to own a machine capable of running it.
I'm suddenly remembering the "shock" series desecration that so many naive people loved.
Bioshock was a good game though... It was more a tatical magic shooter than an first person RPG, but it was alot of fun to play.
I agree. Bioshock was a good game. I liked the way the game play was set up, the tactical magic aspect of it, and the plot twists.
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Teutooni
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Joined: 01 Dec 2007, 17:21

Re: Fallout 3

Post by Teutooni »

Fallouts have the most awesome concept art in history. Let's just hope the increased immersion of FPS enhances that, and doesn't simplify the game too much.

And I totally agree, bethesda should ditch the radiant AI's, "random conversations" and overall randomness, and replace it with love and effort like fallout 1 and 2 had. It was so awesome to find a truly unique solar blaster somewhere even if it sucks, as opposed to an item with unique name and model, with just sligthly better randomized stats.
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Cremuss
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Joined: 28 Oct 2006, 21:38

Re: Fallout 3

Post by Cremuss »

Another fail :-) :D

It's just impossible to do something best than Fallout 1&2 because these games are perfect :p ( even if they are hundred of thousand bugs in both xD)
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[TS]Lollocide
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Joined: 30 Nov 2007, 18:24

Re: Fallout 3

Post by [TS]Lollocide »

Teutooni wrote:Fallouts have the most awesome concept art in history. Let's just hope the increased immersion of FPS enhances that, and doesn't simplify the game too much.

And I totally agree, bethesda should ditch the radiant AI's, "random conversations" and overall randomness, and replace it with love and effort like fallout 1 and 2 had. It was so awesome to find a truly unique solar blaster somewhere even if it sucks, as opposed to an item with unique name and model, with just sligthly better randomized stats.
No no, the random conversations were, in my mind, part of the overall Fallout universe. I remember one time two npc's bitching each other out in a very fuckin funny way.

Oblivion had the right idea with random NPC conversations, but that bold new move was pretty much destroyed because they only had like three voice actors for 10 distinct characters. If they'd have bumped the number of different voices to 15-20 and the distinct characters to 30-50 and fixed the bugs in the floor, it would have been so much more immersive than it was.
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Machiosabre
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Joined: 25 Dec 2005, 22:56

Re: Fallout 3

Post by Machiosabre »

I saw a mudcrab the other day! dreadfull creatures!
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Sleksa
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Joined: 04 Feb 2006, 20:58

Re: Fallout 3

Post by Sleksa »

1)when is this coming out in europe

2)why is it already cracked for xbox but not for PC

3) what's the price tag for the game


the world is looking quite nice, lots of resemblance to stalker (in a good way!) with degrading guns etc.
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BaNa
Posts: 1561
Joined: 09 Sep 2007, 21:05

Re: Fallout 3

Post by BaNa »

unfortunately this game is off-limits for me until i finish my semester. :(
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[TS]Lollocide
Posts: 324
Joined: 30 Nov 2007, 18:24

Re: Fallout 3

Post by [TS]Lollocide »

Moar like:

1. "Hey John"
2. "Oh hi John"
1. "You been to John's shop today?"
2. "No I haven't, but I heard John's Knights has some excellent armor"
1. "But what about John, John and John's weapon store?"

etc.
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BigSteve
Posts: 911
Joined: 25 Sep 2005, 12:56

Re: Fallout 3

Post by BigSteve »

[edit] the previous being said, I HIGHLY recommend you play the first games anyways, since they are the best RPGs in the history of mankind, if not the best games period. I think fallout 1 is even abandonware these days...

Id def agree with this, there's no game ive ever played except spring thats even come close to being as good as fallout 1 or 2.
If you want to try them you can get them at good old games, they are 5 bucks each and have been patched and reprogrammed to work with vista etc.

There's no way in hell bethesda will get anywhere near the first two imo. Fallout 2 let you become a fluffer in a porn studio to earn extra bottle caps for godasakes! genius!
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El Idiot
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Joined: 01 Feb 2007, 00:58

Re: Fallout 3

Post by El Idiot »

SwiftSpear wrote:
El Idiot wrote:
Nostalgia says it will fail. But all the people who never played any of the originals will think it's the sh*t, assume it's better than the originals, and call anyone who says otherwise too poor to own a machine capable of running it.
I'm suddenly remembering the "shock" series desecration that so many naive people loved.

Bioshock was a good game though... It was more a tatical magic shooter than an first person RPG, but it was alot of fun to play.


I agree. Bioshock was a good game. I liked the way the game play was set up, the tactical magic aspect of it, and the plot twists.
I was promised SS3. What I got only resembled it in plot twists, because apparently they couldn't hire any writers to come up with something new for Bioshock, and a very dumbed down combat system so that even someone below the ESRB rating could play it without trouble.

I am being promised Fallout 3. It will suck because it will not be Fallout 3. It may be an alright game on its own, but it will be blasphemous.
Hi elitist
Game were ART. ART!
Now they're mockery.
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SwiftSpear
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Joined: 12 Aug 2005, 09:29

Re: Fallout 3

Post by SwiftSpear »

When have you ever known a triple A title to cater to the hardcore gamers of an older genre? Fallout, originally, was incredibly tactical with it's turn based combat system... that we already know is entirely gone, replaced by a first person shooter with the weird ability to autotarget people's limbs (because the crosshair isn't smart enough apparently). It's NOT going to be traditional fallout... I'm hoping they at least make something comparable to stalker, since that is really more in the genre with what they are making.

I'm just hoping there is enough breadth of weaponary that it doesn't play like farcry in the fallout universe with dumbed down procedural character interaction. I consider that a worst case scenario, although, even then you could get worse, the weapon response could be less dramatic and interesting than farcry, and the movement physics could be dumbed down more, as well as enemy combat AI...
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El Idiot
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Joined: 01 Feb 2007, 00:58

Re: Fallout 3

Post by El Idiot »

Actually Farcry 1 was alright. The AI was pretty good, better than the later ones in my experience, and almost believable. It's when they added superpowers to the formula it became just stupid.
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Teutooni
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Joined: 01 Dec 2007, 17:21

Re: Fallout 3

Post by Teutooni »

*shrug* I was just displeased with oblivion's seemingly large world, which was totally void of any intresting encounters/events. There was no point in exploring at all since all items and monsters were randomly generated appropriate to your level, no challenge nor reward. And the npc conversations were horrible.
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pintle
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Joined: 19 Dec 2005, 16:01

Re: Fallout 3

Post by pintle »

From what i read, a *lot* of the game will take place in Washington DC. I mean, the prequels had a lot of urban and "dungeon" environments, but something that i loved about them, particularly for the time, was the sense of having a vast (radscorpion infested) desert to explore, with things like the glow etc adding real flavour, and a desire to explore for explorations sake.

I hope they dont make it into a mission-driven FPS set mostly in inclosed spaces.

It cant be worse than brotherhood of steel on the ps2 anyway...
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smoth
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Re: Fallout 3

Post by smoth »

And so the shoelippery has begun. I wonder if elidiot and shoelip are the same guy.
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El Idiot
Posts: 147
Joined: 01 Feb 2007, 00:58

Re: Fallout 3

Post by El Idiot »

I wonder if elidiot and shoelip are the same guy.
Not to my knowledge. What'd he do?
Ah.

I just happen to be a very nostalgic retro-gamer, and all the current revivals of some sacred games is really ticking me off that they can't do it right.
It cant be worse than brotherhood of steel on the ps2 anyway...
There's always that at least. :roll:
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Erom
Posts: 1115
Joined: 25 Apr 2006, 05:08

Re: Fallout 3

Post by Erom »

You guys are gonna hate me for this, but I like Fallout Tactics a lot better than Fallout 2, and was disappointed when they scrubbed Tactics from the continuity.
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smoth
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Joined: 13 Jan 2005, 00:46

Re: Fallout 3

Post by smoth »

El Idiot wrote: I just happen to be a very nostalgic retro-gamer, and all the current revivals of some sacred games is really ticking me off that they can't do it right.
Nostalgia makes the old seem better than the new, nothing can compete with how you remember something. Memories glorify or damn anything and they always taint your view of things. You say it is a sacred game, I disagree, yeah you are not likely to have intercourse, whores or stds. That doesn't a better game make. You are likely to have a story you find shallow but odds are the old story wasn't that deep you just remember it that way. Sure you might play fallout 1/2 now and still think it is the messiah but you're perspective is polluted by bias.

You have to regard all games and individual experiences, there is NOTHING anyone could do to make fallout 3 as good as you remember 1/2. I played fallout 1/2 when they came out and found them average. I thought planescape torment was more amusing but still didn't like that game. Gamers put things on pedestals that are entirely unjustified. The game may be fun and you may like it but it is hardly the holy grail of games.

I am not saying it is wrong to allow nostalgia to enhance your enjoyment of things, I am saying nostalgia should not bring condemnation or exaltation on a new game. In the new game the developers will always have new goals or directions they want to take things. No one wants to spend 20 years developing the same thing.
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Sleksa
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Re: Fallout 3

Post by Sleksa »

smoth wrote: I am not saying it is wrong to allow nostalgia to enhance your enjoyment of things, I am saying nostalgia should not bring condemnation or exaltation on a new game. In the new game the developers will always have new goals or directions they want to take things.
lesson learnt from supreme commander ~~
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El Idiot
Posts: 147
Joined: 01 Feb 2007, 00:58

Re: Fallout 3

Post by El Idiot »

No one wants to spend 20 years developing the same thing.
Actually, I wouldn't mind a carbon copy of XCOM, with some of the community re-balancers, in modern graphics. No, it still wouldn't be as great as the original because I do remember the original best.

It's no so much that they're developing something "new", or that they're making copies, it's that they cut down what was already there. They could improve on it, or tweak it, but they remove entire features.
IE I figured every FPS would let you lean around corners by the year 2000. Took me 5 minutes in COD4 to realize that they didn't have it, which really hurt the experience for me on the 360.
Took me 20 minutes to realize there was no inventory management in Bioshock, or ammo conservation, or fear of encountering something, or any horror mechanic at all really besides the excellent graphics.

I did like Fallout Tactics. It was another genre entirely, and not Fallout with scissors taken to it. With the current trend I'm seeing, I expect Fallout 3 to be Fallout with some holes.

They have been developing the same things over 20 years. They cut and paste, mix and match, drop and add some things that should all be standard by now. It's not a 'new' direction. It's backwards.

Now that I think about it, it has been all the console remakes of past games have been dumbed down. I'll buy Fallout 3 for PC and it will probably have a better chance, and the modding community should give it a better chance.
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