Fantastic contraption - Page 2

Fantastic contraption

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manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Re: Fantastic contraption

Post by manored »

That Phun tool is awesome, you can even create planes, turn solid into water, "possess" stuff, etc :)

And you can also create free energy I just discovered, I was already worried about needing to use gravit to make machines :)
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Elkvis
Posts: 222
Joined: 03 Nov 2006, 05:18

Re: Fantastic contraption

Post by Elkvis »

jcnossen wrote:my best one imo, throws a ball on a line (level 19)
http://FantasticContraption.com/?designId=2687139
That is great
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Evil4Zerggin
Posts: 557
Joined: 16 May 2007, 06:34

Re: Fantastic contraption

Post by Evil4Zerggin »

The unpossible is possible:

http://FantasticContraption.com/?designId=2730530

I didn't make this solution, but it is amazing:

http://FantasticContraption.com/?designId=2721551
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6240
Joined: 29 Apr 2005, 01:14

Re: Fantastic contraption

Post by FLOZi »

My unpossible - http://fantasticcontraption.com/?designId=2734671

Admittedly inspired by a design I saw. I went with the trapezoid for u-turn as well, it's the obvious solution.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Fantastic contraption

Post by Forboding Angel »

http://FantasticContraption.com/?designId=2742552

http://FantasticContraption.com/?designId=2742843

Lets be honest, my designs sucks, but they get the job done.


FINALLY! FINALLY I beat the damn stairs http://FantasticContraption.com/?designId=2747259
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6240
Joined: 29 Apr 2005, 01:14

Re: Fantastic contraption

Post by FLOZi »

http://FantasticContraption.com/?designId=2748637 is my fastest design for the stairs so far
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Fantastic contraption

Post by Forboding Angel »

http://FantasticContraption.com/?designId=2750349

FInally beat big ball. THis design was stupid, but it worked... I can't believe it.
Archangel of Death
Posts: 854
Joined: 28 Jan 2005, 18:15

Re: Fantastic contraption

Post by Archangel of Death »

Trying to be creative... wanted to try to make a cannon/ballista of sorts for junkyard, all I get was a bridge launcher :-/
http://FantasticContraption.com/?designId=2750822

Any suggestions for a better cannon?
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Fantastic contraption

Post by Forboding Angel »

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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6240
Joined: 29 Apr 2005, 01:14

Re: Fantastic contraption

Post by FLOZi »

Doesn't work on my computer, but its certainly the most original solution i've seen for that level
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Evil4Zerggin
Posts: 557
Joined: 16 May 2007, 06:34

Re: Fantastic contraption

Post by Evil4Zerggin »

FLOZi wrote:Doesn't work on my computer, but its certainly the most original solution i've seen for that level
Same here on both counts; it glitches on my computer. But very nice.

U-Turn shortcut: http://FantasticContraption.com/?designId=2752577
Archangel of Death
Posts: 854
Joined: 28 Jan 2005, 18:15

Re: Fantastic contraption

Post by Archangel of Death »

Strange... one would think a game like this would be rather deterministic.

http://FantasticContraption.com/?designId=2754761 Guess I like moving bridges. At least this one has a bit more leway between success and failure.
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6240
Joined: 29 Apr 2005, 01:14

Re: Fantastic contraption

Post by FLOZi »

My solution for a non-burrowing Awash.

http://fantasticcontraption.com/?designId=2756632
Archangel of Death
Posts: 854
Joined: 28 Jan 2005, 18:15

Re: Fantastic contraption

Post by Archangel of Death »

That tank is pretty cool.

I love my solution to the Mission To mars level...
http://FantasticContraption.com/?designId=2757380
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Re: Fantastic contraption

Post by manored »

Archangel of Death wrote:That tank is pretty cool.

I love my solution to the Mission To mars level...
http://FantasticContraption.com/?designId=2757380
Darn! How didnt i thought on that... I even did a wheel like that but of right wheels in one of my failed solutions... :( And my winning solution was a painfull and complicated thing.
Jasper1984
Posts: 196
Joined: 25 Jan 2008, 20:04

Re: Fantastic contraption

Post by Jasper1984 »

Phun is cool too. I made a clock, but i couldnt get gravity to put torque to the wheel(and make it work). Also, it works consistently, but it is 'flimsy'. The timing is due to the pendulum, that is the point. :/
Attachments
clock.zip
(10.34 KiB) Downloaded 4 times
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jcnossen
Former Engine Dev
Posts: 2440
Joined: 05 Jun 2005, 19:13

Re: Fantastic contraption

Post by jcnossen »

FLOZi wrote:http://FantasticContraption.com/?designId=2748637 is my fastest design for the stairs so far
This one is probably faster :) it throws the ball
http://FantasticContraption.com/?designId=2764270

Should've used the throwing of the one that det linked to, that one is much more power efficient it seems :)

Phun is nice but it lacks challenges/levels...
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jcnossen
Former Engine Dev
Posts: 2440
Joined: 05 Jun 2005, 19:13

Re: Fantastic contraption

Post by jcnossen »

I'm trying out new ways of movement:

stepper thing:
http://FantasticContraption.com/?designId=2766434

Maybe we can have a walking robot contest? 8) I'm going to try making that next...
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