Supreme Commander to be ported to 360

Supreme Commander to be ported to 360

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Guiltfeeder566
Posts: 13
Joined: 22 Oct 2007, 02:44

Supreme Commander to be ported to 360

Post by Guiltfeeder566 »

I heard about this on Gamespot a few days ago and thought it was interesting. I imagine it would be hard to do that sort of game on a controller. They pulled it off with C&C3 and BfME2, but SubCom is in a completly diffrent field and scale.
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rattle
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Post by rattle »

And much more a memory hog than the other two.
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SinbadEV
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Post by SinbadEV »

I think the 360 supports mouse and keyboard if the game so chooses.
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Neddie
Community Lead
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Post by Neddie »

And I still will regret buying it for the PC further. If I were a 360 user, I could make some claim to originality, buying an RTS for my console, but nay, I could not afford a paperweight of that caliber.
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Post by AF »

I'd expect at least forged alliance content on there.

There're a lot of things in forged alliance that should have been in the original, and a lot of things that seperate the factions more, imo its what we all originally expected from supremme commander to begin with rather than an improvement on an amazing game.
RavingManiac
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Post by RavingManiac »

I think a couple of PS3's will be needed to run Supcom on max settings :P
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BlueTemplar
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Post by BlueTemplar »

Like eight PS3's? (tinyurl.com/3aoal5)
trepan
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Post by trepan »

Moved from General Discussion
"Various things about Spring that do not fit in any of the other forums listed below"
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rattle
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Post by rattle »

RavingManiac wrote:I think a couple of PS3's will be needed to run Supcom on max settings :P
OVER 9000 PS3s for such a fuck ugly game!
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