DWARF FORTRESS
Moderator: Moderators
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
Remember to join #DF in lobby if you need help, currently helping some people out on the game so feel free to join in <3
I also forgot the mention about pregenerated worlds , downloading these skips you from the "generate world" part.
http://www.bay12games.com/dwarves/worlds.html
create a data/save folder and extract it inside it to skip the generating.
I also forgot the mention about pregenerated worlds , downloading these skips you from the "generate world" part.
http://www.bay12games.com/dwarves/worlds.html
create a data/save folder and extract it inside it to skip the generating.
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
http://www.dwarffortresswiki.net/index.php/Elephants
Elephants can operate doorknobs and are incapable of feeling fear. After an elephant has unsheathed its tusks, it cannot resheath them again until its bloodlust has been satisfied. No one has ever witnessed this happening. An elephant's main diet consists of elephant hunters.
Elephants can operate doorknobs and are incapable of feeling fear. After an elephant has unsheathed its tusks, it cannot resheath them again until its bloodlust has been satisfied. No one has ever witnessed this happening. An elephant's main diet consists of elephant hunters.
I had a game where I had dug a food storage that was way too large, but for some reason it waited till i'd carted all the food in the fort into the room before collapsing.1v0ry_k1ng wrote:the roof fell in and killed virtually everyone this game is haarrd
Somehow my dwarves survived and I managed to the exact same thing again after I grew some more food : (
Must be less then 7x7 squares to not collapse, so one can do like:Ishach wrote:I had a game where I had dug a food storage that was way too large, but for some reason it waited till i'd carted all the food in the fort into the room before collapsing.1v0ry_k1ng wrote:the roof fell in and killed virtually everyone this game is haarrd
Somehow my dwarves survived and I managed to the exact same thing again after I grew some more food : (
OOOOOOO
OOOOOOO
OOOOOOO
OOOXOOO
OOOOOOO
OOOOOOO
OOOOOOO
support pillars!
This game is sick. It's slower then any other game ever, I played one fort for 6h and didn't make a single soldier yet, and din't see any enemies either... lol
All the dwarfs are lazy and repeat orders cancel themselves if they fail...
Uh, you just have to dig a straight line to the right for like 1-2 screens and there you go. Your supposed to rush to the river to get farms going. Understanding how levers and floodgates and stuff works is hard however, took me awhile and I still kill dwarfs off here and there when flooding my farms lol.Muzic wrote:I've never made it to the cave river...infact Ive never seen it XD!!!
Tough on the other hand personally i never dared dig to the lava and stuff.
Last edited by Zpock on 27 Jun 2007, 05:37, edited 1 time in total.
Its stright east! IE ---> that a way.
I have seen or rather gotten to the river twice, And when seting up for an mushroom farm I completly forgot about the 7x7 max and three of my guys died >_>
Gonna start a new fort and see how channels work with flood gates, and see if I can have a effcent Channel way down my entire main hall to down out dem Gobbys.
I have seen or rather gotten to the river twice, And when seting up for an mushroom farm I completly forgot about the 7x7 max and three of my guys died >_>
Gonna start a new fort and see how channels work with flood gates, and see if I can have a effcent Channel way down my entire main hall to down out dem Gobbys.
i know the feeling, i think its mainly because of stockpiles, when i put down some stone stockpiles my dwarves suddenly stopped going to the farm plots at all ~~ .
i currently only use food and wood stockpiles, i move my mason's workshops more inside when they start taking a lot of time finding out rocks so the stone piles are basically unnecessary :}
i currently only use food and wood stockpiles, i move my mason's workshops more inside when they start taking a lot of time finding out rocks so the stone piles are basically unnecessary :}
yeah i try to make my main corridors 5 wide and i make 3 stone bridges that are 2x wide on the water.
1x corridors make HUGE bottlenecks, i read that the dwarves climb over eachother on those tunnels, try doing that when carrying a floodgate and a guy with a table tries to go past too and there's a cow wandering around too D___D
1x corridors make HUGE bottlenecks, i read that the dwarves climb over eachother on those tunnels, try doing that when carrying a floodgate and a guy with a table tries to go past too and there's a cow wandering around too D___D
I uploaded a small fort i built, 60 dwarves and some basic stuff done
http://files-upload.com/327398/save.rar.html
extract it into data/save, remember to make a backup of your own fort.
http://files-upload.com/327398/save.rar.html
extract it into data/save, remember to make a backup of your own fort.