Are you saying that there is some sort of conspiracy to make noobs play only those mods/map? That sounds like paranoia, but thats probaly what they spoke for Newtow then he discovered gravith...smoth wrote:Noobs somewhere are told that they need to play speedmetal and ba is the only good mod. They play only that. [/b]
there is more to spring then BA and SPEEDMETAL
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- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
begining yyour first months on spring on speedmetal is a terible idea. it just makes you leArn all the wrong things so you have to unlearn them again. I like the autohost anti-speedmetal defence. It forces noobs to learn to play properly instead of just playing SM because theres no learning curve to sit through.
How about a 'try something new day'. Say first weekend each month anyone who is interested in trying something different such as Gundam makes an effort to host or join a non BA game. That might make it easier for people who are curious about other mods to find a game.
Other totally untested ideas on promoting a mod:
Host games in the lobby. Even announce ahead of time when you plan to host games for a specific mod.
Post replays on the replay site.
Work out which AI plays your mod best and post a link to that AI anywhere you can download the mod.
Create a single player campaign
Find a unique selling point for the mod and try and talk it up. AA/BA's unique selling point was that it was the best balanced mod (whether you agree or not).
I final option is to market a mod as a game outside of the Spring community. I haven't played gundam, but my impression is that it would appeal to a different group of players to TA based mods. Of course if would be Gundam players are recruited from outside and come into the lobby to find nothing but BA/XTA that might put a damper on things....
Other totally untested ideas on promoting a mod:
Host games in the lobby. Even announce ahead of time when you plan to host games for a specific mod.
Post replays on the replay site.
Work out which AI plays your mod best and post a link to that AI anywhere you can download the mod.
Create a single player campaign
Find a unique selling point for the mod and try and talk it up. AA/BA's unique selling point was that it was the best balanced mod (whether you agree or not).
I final option is to market a mod as a game outside of the Spring community. I haven't played gundam, but my impression is that it would appeal to a different group of players to TA based mods. Of course if would be Gundam players are recruited from outside and come into the lobby to find nothing but BA/XTA that might put a damper on things....
How about a SM-FASTEND Weapon in every Mod? A Weapon that needs ridcolous extreme Amount of Metall to load & Energy to - to clear out A SM-Base Sized TargetArea and shows a Warning Area.. Like a SM-Only Nuke..
All SM Games solve after 5 Mins.. but the problem remains. They are just casuals.. although they runin the Hardcore playerbase to -by getting Noobs away from it..
All SM Games solve after 5 Mins.. but the problem remains. They are just casuals.. although they runin the Hardcore playerbase to -by getting Noobs away from it..
- nineinchnick
- Posts: 7
- Joined: 17 Feb 2007, 16:16
Yeah and if the mod isn't on unknown files i can't even easily jump in and ask for a link. Sure, I can find that player on the list and send private message but I want things to go as easily as it can be.
To add to the topic: people have tendencies. They don't usually join games with mods different than BA or some new/unusual maps.
A bittorrent client build into the lobby to share mods/maps between the host/players would be heaven.
To add to the topic: people have tendencies. They don't usually join games with mods different than BA or some new/unusual maps.
A bittorrent client build into the lobby to share mods/maps between the host/players would be heaven.
This doesn't address the speed boost problem.PicassoCT wrote:How about a SM-FASTEND Weapon in every Mod? A Weapon that needs ridcolous extreme Amount of Metall to load & Energy to - to clear out A SM-Base Sized TargetArea and shows a Warning Area.. Like a SM-Only Nuke..
All SM Games solve after 5 Mins.. but the problem remains. They are just casuals.. although they runin the Hardcore playerbase to -by getting Noobs away from it..