Spring Frequently Asked Questions - Look here first - Page 2

Spring Frequently Asked Questions - Look here first

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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Doomweaver
Posts: 704
Joined: 30 Oct 2004, 14:14

Post by Doomweaver »

Shadows do work, if your graphics card supports them. My friends GeForce 6 does, so I would know.

Spring plays fine on me GeForce 4 MX440, which is worse thane a GeForce 3. Infact I can play it on 1280x1024 comfortably. Well done to the SY's, this game is FAST!
Frog
Posts: 44
Joined: 12 Sep 2004, 20:09

Post by Frog »

Remove all of these, they´ve been fixed:
I often join games and when I type messages no one responds too me.
-That's probably because the game has started. Unfortunately you can't tell. The best way to find a game that hasn't started is to use the lobby chat room or look for games that only have 1 person in them. Obviously you can't be playing with yourself...


What the heck. My kbot constructor vehicle never gets his jobs done. Why?
-It's because the 'wireframes' don't stay long enough for him to start his job. This a minor bug and will probably be fixed soon. The best thing to do is not too give him a 'queue' of jobs. He can do one job at a time. It's when he has too close and then open his 'hatch' in the middle of starting a job that creates the problem.


How do I unbeach my ship?
-This is a bug. But apparently if you destroy the land around your ship, you can get her unstuck.


I commonly see 'lobby games' that have more people in them than they are supposed to handle (meaning a game with 5 out of 4 people or the like...).
This is a bug. Apparently, either the player limit is very high or non-existant in TA Spring. Please exercise some courtesy and try not too join games if they are 'full'.
Also this is wrong:
I turned the shadows feature on; I still don't see shadows. What gives?
-It's a bug. Shadows don't work. It will most likely be fixed in the near future.
It should be
I turned the shadows feature on; I still don't see shadows. What gives?
-Your graphics card can´t handle shadows, so Spring automatically turns them off.

And finally, please add this:

How can I record and watch demos ?

The game is always recorded to test.sdf which is overwritten in each new game. Change the name if you want to save it. To view a demo start spring.exe as non server and enter the full demo name (coolgame.sdf for example) as server address. You must change the name to something else than test.sdf to view a demo.

Or simply copy and paste my next post :D (use quote to get the bolds):
Last edited by Frog on 17 May 2005, 10:17, edited 2 times in total.
Frog
Posts: 44
Joined: 12 Sep 2004, 20:09

Re: Spring Frequently Asked Questions - Look here first

Post by Frog »

Well, since the lobby is down; I decided to do something productive and compile a list of FAQs. Please feel free too add your question if need be.

-Updated as of May 17, 2005-

Here goes -

People talk about 'Single Player'. How do I start a single player game?
-You will have to go into your TA Spring folder and find the 'Spring.exe' file. Double click on it and say 'yes' to host.

When I try to make a single player game, it gives me an error.
-Your graphics card probably can't support Spring. If you read the requirements it did say GeForce 3 or better. Go to the settings file in your TA Spring directory and lower some of the options. Sometimes that works.

Does TA Spring support AI Players?
-Not yet. Fortunately for you they are currently working on it, :)

When I try to connect to the lobby it gives me an error.
-There could be 2 problems. Either you don't have an account, or the server is down. If you don't have an account, make one. If the server is down, you'll just have to wait.

Sometimes when I try too join games it gives me an error.
-The host is behind a firewall.

When I make games nobody joins.
-You are probably behind a firewall

When a multiplayer game starts I never make it past the loading screen.
-This indicates a problem with your video card. Once again the best way to deal with this situation is to make sure your video card has the latest updates and that all Spring video features are on the lowest settings.

When a multiplayer game starts, I make it past the loading screen, but when I get into the game it says, "Waiting for Host", and does a 10 second countdown. It always reaches zero and boots me out, what gives?
This is a firewall issue. There are three things you can do to fix this. First, make sure your windows firewall is either off, or is not blocking the TA: Spring application. Secondly, if you are behind a router, you can forward the ports that the host is using (especially if you are the host), and it usually fixes the problem. To do this you must go to your router configuration page. You can see what port 'you' are using (as the host), by hosting a multiplayer game in the Spring Lobby. You must make this your trigger port, and make sure that it is open for both TCP and UDP. Thirdly, if none of the aforementioned worked. The best thing to do (assuming you are behind a router) is to set the DMZ (Demilitarized Zone). All you have to do is find the personal IP if the computer you are using and add it to your router's DMZ list.
Good Luck :wink:

Sometimes when I chat in the 'game lobby', people can't hear me.
-I would recommend closing and restarting the whole Spring application after each successful game. Weird things tend too happen. (By successful I mean all the players loaded and the game started.)

I got into the game, but some people didn't.
-Then they probably are having firewall or video card difficulty. That is not your fault. Please ask them too leave if they are still there when you get into the 'game lobby'.

What is with this weird right-click mode? I'm bout to break my keyboard.
-Sorry, you'll just have to get used to it. As of now it can't be changed.

Why is somebody else also controlling my units?
-In the 'game lobby' there are two sets of teams. There are the 'Teams' and the 'Ally Teams'. If you are on the same 'Team', then you both get the same commander, and can control the same units. If you are on 'Ally Teams', then you both get different commanders and can't control each others units.

Then why would I want to be on the same 'Team' as somebody?
-Because it's fun to just drive around units and not have to worry about commanding. (Assuming that one of the people on the team is commanding.)

How do I talk to my allies only?
-You must type 'a:' before you speak. Here's an example: a: Now I am talking to my allies only.

Help! After I'm finished driving a unit, the camera is all insane! This is nuts! How do I fix it?
-Whoa now. Calm down. Just press ctrl + mouse button 3 to change camera modes.

After I'm finished driving a unit, where what used too be my mouse pointer is now a crosshair. Why?
-This is a special 'view mode' that allows you to move around the screen much faster. It's good for viewing the battle or getting screenshots. Simply press on your third mouse button too revert back to your mouse pointer.

But I don't have a third mouse button!
-The key 'J' works in the same way as the 'middle mouse button' does. So where you would use ctrl + middle mouse button to change camera modes, ctrl + j does the same thing. Pressing J once will also switch you from 'crosshair mode' to 'pointer mode' and vice versa.

Sometimes my units just get deleted. Why?
-For some reason units get deleted when they go into the wrong places. Where are the wrong places? Nobody really knows. Just hope for the best.

People are cheating! How do I stop it?!
-Well currently, you can't. The best thing to do is just not play with the cheaters anymore.

Well how do you cheat?
-Well first you have to do three successful backflips while chanting I love my mommy. Then you lick your computer screen and say, "Please oh please give me lots of metal and energy."...

How do I ally or unally in game?
-I'm pretty sure you can't. Yet.

How do I give somebody units or metal or energy?
-Press 'H'.

How do I continually give somebody metal and/or energy after a certain point (i.e. Original TA commands +setshare..., +shareall)?
-You'll notice that on your metal and energy bars (top of screen), there are two red bars. You have to put them wherever you want your metal and energy too be shared after.

Man I am soooo sick of XTA. How do I play AA or OTA instead?
-Well. Somebody has made a patch to turn TA Spring into OTA. Caydr is working on the Absolute Annihilation patch. It will be out soon. But really, why would you want to go back to OTA.

Why am I destroyed so easily by long range assaults?
-This is a realistic feature of TA Spring. Units will automatically attack 'radar blips' (units that they can not actually see, but that are indicated on radar). However, the accuracy is very bad while shooting at radar blips until 1)Your unit kills a lot of units and gets experience, or 2)You get a targetting facility.

Can I kick people from my 'game lobby' or my game?
-First of all, you have to be the host to kick. In theory, you would right click on someone's name in the 'game lobby' and that would give you the option to kick them. This feature is not currently supported, however, but it will be fixed soon.

When I'm 'driving' my commander, I can't use my laser?
-The TA: Spring team will most likely add a way for you to use your commander's laser soon.

I hate driving around with the 'arrow keys'. Is there any way I can use the 'W-A-S-D' controls(the controls most First Person Shooters use anymore)?
-Go into your Spring directory and edit the uikeys file. Keep in mind that 'S' is originally a 'hot-key' that will stop your units and that 'D' is a 'hot-key' for your commander's D-Gun. You might want to change those too.

I turned the shadows feature on; I still don't see shadows. What gives?
-Your graphics card can´t handle shadows, so Spring automatically turns them off.

I can't go backwards when I am 'driving' a unit. Why not?
-Because TA units where never intended to go backwards. Sorry.

I'm in the Unreal Tournament 2004 kind of mood. How do I strafe?
-You can only strafe in 'brawler type' ships(The brawler, rapier, and light gunships.)

Sometimes when I play with certain people I get HUGE sync errors that continue throughout the game.
-It's because they have a differen't mod installed than you. If, for example, you have not installed a mod, and somebody is in the game with you that has the OTA mod installed, it will cause the 'sync' error.

How can I record and watch demos/replays ?
-The game is always recorded to test.sdf which is overwritten by each new game. Change the name if you want to save it. To view a demo start spring.exe as non server and enter the full demo name (coolgame.sdf for example) as server address. You must change the name to something else than test.sdf to view a demo.



Well. That's all I can think of right now. Once again, tell me if I need too add any.
Last edited by Frog on 17 May 2005, 10:18, edited 2 times in total.
Torrasque
Posts: 1022
Joined: 05 Oct 2004, 23:55

Post by Torrasque »

Doomweaver wrote: Shadows do work, if your graphics card supports them. !
It should be
I turned the shadows feature on; I still don't see shadows. What gives?
-Your graphics card can´t handle shadows, so Spring automatically turns them off
I think you two have tested it with all the graphic card on the market...no?
How can you said it work on _all_ dx9 card?

I've got a radeon 9700 mobility and it DONT work. I have tested the latest omega driver, and try with the latest catalyst. It do NOT work.[/code]
Frog
Posts: 44
Joined: 12 Sep 2004, 20:09

Post by Frog »

Of course I haven´t tested it with every graphics card on earth :) . It doesn´t even work for me :D .
I´m only saying it does work for quite a few people, and that its not a bug as far as I know.
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[K.B.] Napalm Cobra
Posts: 1222
Joined: 16 Aug 2004, 06:15

Post by [K.B.] Napalm Cobra »

SJ said radeon 9500 and up will probably work.
Jonny C
Posts: 94
Joined: 31 May 2005, 18:06

HI!

Post by Jonny C »

Hello, I'de just like to start by saying how awesome TA Spring is!
There are home made games,
Good home made games
KICK ASS SEM-PRO GAMES!!!
and then there's TA Springs

anyway, now i've done my but kissing, lol

I have a few questions....

1) How can i complie the source code? (I'm tring to do a bit of modifying to the User Interface to see if i can solve a few things....)

2) Is there an ability to change the User View so its like the original TA? I ask this as i find the original style much easier to move around quickly and control an army, where as in a first person 'roaming camera' style in TA Spring, I find it a bit more time consuming navigating around obstacles to select units... (A simple hot key that switches the view to a 70° View from verticle where touching the top/bottom, left/right sides of the screen moves you along the x/z axis of the map (not up and down or at and angle).

3) I've been wanting to start my own TA project just like your's and then i found this site. Truly quite awesome. I'm interested in the other 'TA-Mod' projects. This is the only what i've met so far, but what is "XTA" and "OTA" ?

4) I keep hearing that its possible to move around in a first-person view with a unit... Sounds quite funky, how do i do it? :)

Thanks for your time and i'm really pleased somone has decided to start working on a game which has always needed a sequal. keep it up guys!!

Jonny C.
Metaltrash
Posts: 35
Joined: 25 May 2005, 20:04

Post by Metaltrash »

already stands in FAQ but here you go


2. with ctrg + mousebotten3 or ctrg + J

3. OTA stands for OriginalTA and XTA is the balancing mod of SY what Spring is automaticly

4. with clicking on the Unit and C

and read the FAQ before you ask next time :wink:
Jonny C
Posts: 94
Joined: 31 May 2005, 18:06

WOW!

Post by Jonny C »

WOW! TA Spring just got a whole lot better !

Thats perfect. Best of both worlds :)
I can play TA in awesome graphics with funky extra features AND play it like i always loved. Perfect, (and doing a firstperson view of the command is just like playing Mechwarrior, its great)

Thanks allot Metaltrash! ur awesome.

I'm gonna go convince my brother to have a multiplayer with me :)

cya!
Jonny C
Posts: 94
Joined: 31 May 2005, 18:06

Post by Jonny C »

I've just been playing the game, anyway i have 2 little suggestions...

the first is that can there be an option like in OTA where you can chose to have units always visible.

the second is that when this option ISN'T on (i.e. in the game's current state) can there be some kind of fog/shadow to show the player (i.e. me) where i cannot see? (in other words, If i march my army along a feild and i just miss an enemy there is no way i will know unless there is some kind of 'shading' to show which bits are 'hidden', I found it took me ages to find the krogoth on the "short battle" script. Mainly because i didn't know which areas were hidden and which areas wern't but didn't have any units in. (do you get my point? lol)

Anyway. Apart from these (and the dreaded left-mouse selection button thing) the games a work of art. welldone! :)

I'm off to bed now but no doubt i'll be playing it somore tommoro! lol

night night people!
User avatar
LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Post by LordMatt »

the second is that when this option ISN'T on (i.e. in the game's current state) can there be some kind of fog/shadow to show the player (i.e. me) where i cannot see? (in other words, If i march my army along a feild and i just miss an enemy there is no way i will know unless there is some kind of 'shading' to show which bits are 'hidden', I found it took me ages to find the krogoth on the "short battle" script. Mainly because i didn't know which areas were hidden and which areas wern't but didn't have any units in. (do you get my point? lol)
Press L.

LordMatt.
Jonny C
Posts: 94
Joined: 31 May 2005, 18:06

thankyou :)

Post by Jonny C »

yup, thats exactly what i wanted.
i got another question (sorry... lol)
I was playing around for a while and at first i found the method you implemented to stop units from attacking friendly units really usfull (saves you destroying your whole army axcidently).
i'm wondering... do you have another wonderfull button hidden away that dissables this? I ask because if i build a large cluster of gun turrets, its really hard to tell them all to fire at one point because they wont fire if there is anything near to them (i.e. slightly to the left of their targer).

The game really is quite amazing. I'm very impressed :)

Jonny C.
Jonny C
Posts: 94
Joined: 31 May 2005, 18:06

hello

Post by Jonny C »

no body replied to my last post :(
is that because i'm anoying you all with my questions? sowwie :(

anyhow i've got another question/suggestion :)

Is/Can there be the ability to change the viewing angle when in "OTA" camera angle? (basicly because that view is perfect as you can move around easily, but i thought it would be nice to be able to rotate the camera around in 90° stages and also a just the pitch (just make it a bit more 'flexible')

But yeh i stayed up till 6:00am playing on battleroom with Enlightened and Matt (barrels of fun!)

anyhow its 2:07am and i'm shattered so i'm going to bed but i just wana say the game is amazing and your guys are doing an awesome thing. Would you be interested if i create some music for the game? (free of charge of course) lol,

I can create a song (like the original ones for OTA) in a .midi format and upload them to see what you think... Let me know if you wana take me up on my offer :)

Jonny C.
Metaltrash
Posts: 35
Joined: 25 May 2005, 20:04

Post by Metaltrash »

I don't know what you exactly mean with the button,
but maybe the high altetude can help, then they shot higher so they don't hit asmuch stuff on the way.

The Camera you want is like the 3rde Camera, there you can play around with angle and rotation.

Well for the finished version musik is probably still missing, but i don't know what SY think in that direktion.
Jonny C
Posts: 94
Joined: 31 May 2005, 18:06

Post by Jonny C »

so is the 3rd camera tha OTA one? (the one that looks down from above?) because thats the one i wana be able to change the angle so it can be more vertcile or more horistonal, do you know what i mean? (if so, how do i change the angle?)

as for the button, i was talking in relation to another keyboard shortcut like "ctrl+J", is there somthing similar which dissables the 'anti-friendly-fire' thing on your units. I can't shoot my own units!!! (thats booring) lol. and also, when i have a load of gun turrets they can't fire at somthing close range as they are scared they will hit somthing near by so they just insist on not firing (very frsutrting when ur under heavy attack!!!). So yeh. If this could be implemented it would be great, i love the high trajectory but its a bit dodgy when ur using lasers and the like... lol

hope you understand my concern :)

Jonny C.
Kixxe
Posts: 1547
Joined: 14 May 2005, 10:02

Post by Kixxe »

There are 3 types of cameras:
FPS camera (usefull for flying around or adjusting total war camera. press j untill you got a crosshair instead of a mouse, then just like any fps)
OTA camera (just like any normal rts. just like OTA^^)
Total war camera( A zommed out camera, move the mouse to top edges to rotate. adjust using FPS camera.)

About the button, i dont relly know. I checked the faq and site but nothing about a FF button. Would be cool thou, i want some target pratice when im ''driving'' a unti^^
Fnordia
Former Engine Dev
Posts: 425
Joined: 13 Aug 2004, 16:11

Post by Fnordia »

Unstickied, since further updates are better done on the FAQ page itself.
el_muchacho
Posts: 201
Joined: 30 Apr 2005, 01:06

Post by el_muchacho »

edit : oops, I didn't see the new FAQ...
I've edited it according to my comments.
People talk about 'Single Player'. How do I start a single player game?
-You will have to go into your TA Spring folder and find the 'Spring.exe' file. Double click on it and say 'yes' to host.
Which choice in the menu ?
When I try to make a single player game, it gives me an error.
-Your graphics card probably can't support Spring. If you read the requirements it did say GeForce 3 or better. Go to the settings file in your TA Spring directory and lower some of the options. Sometimes that works.
Added that the GC driver must be up-to-date, (else the game crashes).
When I try to connect to the lobby it gives me an error.
-There could be 2 problems. Either you don't have an account, or the server is down. If you don't have an account, make one. If the server is down, you'll just have to wait.
Add that usually, there is an announcement in the site News and/or the Messageboard.
I often join games and when I type messages no one responds too me.
-That's probably because the game has started. Unfortunately you can't tell. The best way to find a game that hasn't started is to use the lobby chat room or look for games that only have 1 person in them. Obviously you can't be playing with yourself...
One no longer can join games that have started. So I think this one could be removed.
When I make games nobody joins.
-You are probably behind a firewall
Updated with the ports to forward. Or better yet, add a question "How do I configure my firewall ?".
Sometimes my units just get deleted. Why?
-For some reason units get deleted when they go into the wrong places. Where are the wrong places? Nobody really knows. Just hope for the best.
Is this bug still around ?

Another question to add: How can I play a LAN game ?
Last edited by el_muchacho on 11 Jun 2005, 10:23, edited 1 time in total.
el_muchacho
Posts: 201
Joined: 30 Apr 2005, 01:06

Post by el_muchacho »

BTW Fnordia, I hope you sometimes make saves of the site, because some sites with wikis have been defaced by adbots.
Fnordia
Former Engine Dev
Posts: 425
Joined: 13 Aug 2004, 16:11

Post by Fnordia »

Mm yeah I backup the site and the database nightly.
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