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discriminatingly banned by decimator

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

Moderator: Moderators

raneti
Posts: 148
Joined: 21 Sep 2006, 00:12

discriminatingly banned by decimator

Post by raneti »

discriminatingly banned by decimator
Last edited by raneti on 30 Nov 2006, 06:36, edited 1 time in total.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

Hi, welcome.

Not sure what you mean by 1.c3 patch. The spring that you download is the latest.

As far as mods, Absolute Annihilation is the one most played, it is not very true to ota though.

If you want a mod that is the msot true to ota in spring that would be BOTA (Basically OTA), and I highly reccommend it, as it is quite good.

For a different (And arguably more fun) experience, Try out Expand And Exterminate (VERY highly reccommend this), as well as Nanoblobs, and Gundam (while it is based on the anime, it is more of a Battle Mechs mod, and is quite enjoyable).

You can get all of these and tons more at http://www.unknown-files.net

As far as maps go, I would hasten to mention my own (of which there are a great many), however there are several other Very talented mappers here as well.

Hope this helps, enjoy your stay, and welcome to the forums!
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PicassoCT
Journeywar Developer & Mapper
Posts: 10450
Joined: 24 Jan 2006, 21:12

Post by PicassoCT »

Welcome,

I would recomend also searching for the Maps of Quanto, Agorm, Noize...

A Complete List of the Forum Mappers can be found here..
http://taspring.clan-sy.com/phpbb/viewtopic.php?t=6534
and a even more complete on http://www.unknown-files.net.
If you want to see which files are downloaded the most -
you can look here
http://www.fileuniverse.com/?p=listing&ID=121
(sort by Hits)

If you have OTA Expierience, i would also recommend you to stay out of Speedmetall Games, they would bore you, for certain.

Welcome to the Forums, welcome to spring - if you like it - recomend it to your friends. If you need further Help - post or ask the Mods in #main.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

If you hate it, reccommend it to more friends. After all, Why suffer alone?
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Zoombie
Posts: 6149
Joined: 15 Mar 2005, 07:08

Post by Zoombie »

I have a bit of advice...

have fun!
Egarwaen
Posts: 1207
Joined: 27 Feb 2006, 21:19

Post by Egarwaen »

Forboding Angel wrote:As far as mods, Absolute Annihilation is the one most played, it is not very true to ota though.
In your opinion. Many others disagree with you, and find that it is not only true to OTA, but significantly improves upon it.
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Decimator
Posts: 1118
Joined: 24 Jul 2005, 04:15

Post by Decimator »

As you have probably just realised, we have a bit of drama too. :P

As far as mods go, I recommend:

http://cs.selu.edu/~ssmith/BB/files/Exp ... v0.163.sd7

http://aaspring.tk/
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BlackLiger
Posts: 1371
Joined: 05 Oct 2004, 21:58

Post by BlackLiger »

Egarwaen wrote:
Forboding Angel wrote:As far as mods, Absolute Annihilation is the one most played, it is not very true to ota though.
In your opinion. Many others disagree with you, and find that it is not only true to OTA, but significantly improves upon it.
Uh. That contradicts itself. If it improves upon it, it cannot be true to OTA.
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6240
Joined: 29 Apr 2005, 01:14

Post by FLOZi »

Patch 1.3c is for Total Annihilation.

Spring is a stand-alone engine. It should not be installed to the same directory as TA.
Egarwaen
Posts: 1207
Joined: 27 Feb 2006, 21:19

Post by Egarwaen »

BlackLiger wrote:Uh. That contradicts itself. If it improves upon it, it cannot be true to OTA.
Why not? Core Contingency improved on OTA. So did most of the balance patches. So does, in fact, Spring itself. What you say could only be true if OTA couldn't be improved without losing its core concepts.
raneti
Posts: 148
Joined: 21 Sep 2006, 00:12

Post by raneti »

discriminatingly banned by decimator
Last edited by raneti on 30 Nov 2006, 06:36, edited 1 time in total.
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nobody2u
Posts: 123
Joined: 09 Aug 2006, 18:31

Post by nobody2u »

Advertising is well debated around here. Most people just don't like it.

Reminds me of a thread on the Glest forums (another OS RTS) That thread had almost a hundred screenshots of Spring :shock: Some people might have joined Spring because of that too
raneti
Posts: 148
Joined: 21 Sep 2006, 00:12

Post by raneti »

discriminatingly banned by decimator
Last edited by raneti on 30 Nov 2006, 06:36, edited 1 time in total.
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Quanto042
Basically OTA Developer
Posts: 778
Joined: 22 Feb 2006, 03:01

Post by Quanto042 »

The GUI is only readable at a resolution higher than 800x600. If you are running at less than that, that may be ur problem. I recommend 1024x768.
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Post by LordMatt »

Egarwaen wrote: Why not? Core Contingency improved on OTA. So did most of the balance patches. So does, in fact, Spring itself. What you say could only be true if OTA couldn't be improved without losing its core concepts.
+1 Said it better than I could.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

LordMatt wrote:
Egarwaen wrote: Why not? Core Contingency improved on OTA. So did most of the balance patches. So does, in fact, Spring itself. What you say could only be true if OTA couldn't be improved without losing its core concepts.
+1 Said it better than I could.
AA did away with many of the core concepts though.

Seriously. Play a game of OTA, then play a game of AA

Go back play a game of OTA, then play BOTA.

Now tell me which one felt the most like OTA. I've got 20$ riding on bota.
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ILMTitan
Spring Developer
Posts: 410
Joined: 13 Nov 2004, 08:35

Post by ILMTitan »

raneti wrote:BTW how do you guys know move fire mode, i can't see the button how do i know wich one i picked?

None of the command buttons have icons.
Fixed on svn (aka new code that has not been put in a release yet) and the dev .73 build.
raneti
Posts: 148
Joined: 21 Sep 2006, 00:12

Post by raneti »

discriminatingly banned by decimator
Last edited by raneti on 30 Nov 2006, 06:36, edited 1 time in total.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

High and low are unit defined options, indeed, the only one who can, if I recall, is the ARM Fido. That has a button which toggles it.
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FizWizz
Posts: 1998
Joined: 17 Aug 2005, 11:42

Post by FizWizz »

raneti wrote:I am runinng on 1024x768x24 they just don't appear. I only buildings icons not the commands too.
hmm, what kind of graphics card do you have, ATI?
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