"Fun with Ground Deformation"

"Fun with Ground Deformation"

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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Redfish
Posts: 289
Joined: 27 Feb 2005, 16:12

Post by Redfish »

Would be nice if you told us what we're downloading...
Liam
Posts: 93
Joined: 02 Nov 2004, 22:43

Post by Liam »

a video of him blowing up the ground with 20 or so fatboys
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Redfish
Posts: 289
Joined: 27 Feb 2005, 16:12

Post by Redfish »

Hehe clearly spring isn't suited for fatboys :)
Liam
Posts: 93
Joined: 02 Nov 2004, 22:43

Post by Liam »

http://liam.ziest.com/terrainfun.avi
:)
anyone else having the issue with large explosions that they seem to 'skip' when you avi them?
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Redfish
Posts: 289
Joined: 27 Feb 2005, 16:12

Post by Redfish »

Removed the post.
Last edited by Redfish on 28 Apr 2005, 12:48, edited 1 time in total.
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Webbie
Posts: 89
Joined: 31 Mar 2005, 20:27

Post by Webbie »

All of a suddern the MERL is useful in it's capacity as a Mobile Earth Removal Launcher. :lol:

Image

Also, some of the hill climbing code is, uh "questionable", but still interesting.

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:shock:

I can see people digging trenches in multiplayer games. It takes a construction KBot about thirty seconds to climb the sides of the trench. :roll:
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Storm
Posts: 443
Joined: 12 Sep 2004, 22:23

Post by Storm »

I can see people digging trenches in multiplayer games. It takes a construction KBot about thirty seconds to climb the sides of the trench.
Oh how I told you... :roll:
Athens
Posts: 8
Joined: 15 Sep 2004, 22:20

Post by Athens »

Webbie wrote:All of a suddern the MERL is useful in it's capacity as a Mobile Earth Removal Launcher. :lol:
Image
I am so trying that :shock:
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zwzsg
Kernel Panic Co-Developer
Posts: 7049
Joined: 16 Nov 2004, 13:08

Post by zwzsg »

You know, Caydr, Spring has been publicly released, so I won't download a video when I can do it myself. Gone is the time were forumers avidly downloaded and commented videos and static screenshot: now we all (well, most) enjoy The Real Thing on our own PC.
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Webbie
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Joined: 31 Mar 2005, 20:27

Post by Webbie »

Well, the thing is it's a high precision, long range, high explosive weapon that has a vertical approach angle right? So that makes it perfect for those large excavation projects! :P
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aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Post by aGorm »

But for us poor sods that it doesn't work for keep posting the vid's and screens right... You wouldn't want poor old aGorm to go spare would you?

Trust it to happen to me...

aGorm
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zwzsg
Kernel Panic Co-Developer
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Joined: 16 Nov 2004, 13:08

Post by zwzsg »

Have some more screenshot then aGorm:
http://zwzsg.hosted.luckz.de/img/spring/
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Caydr
Omnidouche
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Joined: 16 Oct 2004, 19:40

Post by Caydr »

*can't believe they made the skeeter laser pink*
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Webbie
Posts: 89
Joined: 31 Mar 2005, 20:27

Post by Webbie »

I really like this idea. It's evil, but good. :twisted:

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Allthough, it's worth pointing out that when a unit touches one of the invaders, it suddenly appears aboveground. I have yet to confirm whether or not they can be targeted normally when below ground. :?
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Syffer Bidan
Posts: 31
Joined: 21 Jan 2005, 01:01

Pretty

Post by Syffer Bidan »

May I ask what graphics cards you guys are using to get the reflections to work?
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Webbie
Posts: 89
Joined: 31 Mar 2005, 20:27

Post by Webbie »

Radeon 9700 mobility.
Liam
Posts: 93
Joined: 02 Nov 2004, 22:43

Post by Liam »

FX 5600XT (XT means bad in the nvidia world)
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