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sponsor for mac buildbox?

Posted: 29 Mar 2019, 12:06
by kaka
on this page of a free software CAD software, on the bottom, i saw that they get a build-bot sponsored from a mac cloud company. in case this is still an issue with spring, it might be worth contacting them, to ask if we could get the same deal.
http://librecad.org/cms/home.html
and yeah.. i see that this looks a lot like spamming, and would not be angry if it was deleted. ;-)

Re: sponsor for mac buildbox?

Posted: 29 Mar 2019, 13:22
by Silentwings
See viewtopic.php?f=1&t=38493&p=590080#p590080 - the problem is not missing buildbot power, the problem is that apple chooses not to support gfx features that are necessary to compile Spring.

Re: sponsor for mac buildbox?

Posted: 29 Mar 2019, 14:37
by abma
more technical, thats currently the latest (try to) build on our osx buildslave:

https://buildbot.springrts.com/builders ... uilds/2000

Re: sponsor for mac buildbox?

Posted: 29 Mar 2019, 15:23
by MasterBel
Silentwings wrote: 29 Mar 2019, 13:22 See viewtopic.php?f=1&t=38493&p=590080#p590080 - the problem is not missing buildbot power, the problem is that apple chooses not to support gfx features that are necessary to compile Spring.
FYI: It's possible to compile Spring. It's just not possible to run it. :)
Unless some major changes have happened since I last compiled develop branch a couple weeks ago

Re: sponsor for mac buildbox?

Posted: 29 Mar 2019, 19:05
by PicassoCT
Just fork it and make a Bribe-Kloot- patreon

Re: sponsor for mac buildbox?

Posted: 29 Mar 2019, 19:22
by Silentwings
FYI: It's possible to compile Spring. It's just not possible to run it. :)
Happy to be corrected but I suspect this isn't true without commenting some stuff out? And ofc then, you're not actually compiling "spring" anymore.

Re: sponsor for mac buildbox?

Posted: 29 Mar 2019, 20:03
by PicassoCT
Is there some workaround? Like - when its only the rendering stack thats missing- could that be somehow , like a partially virtual machine consisting only of a gfx stack emulation on top of a older machine? Sure would be slower though, but in springs case...

Re: sponsor for mac buildbox?

Posted: 29 Mar 2019, 20:38
by abma
PicassoCT wrote: 29 Mar 2019, 20:03 Is there some workaround? Like - when its only the rendering stack thats missing- could that be somehow , like a partially virtual machine consisting only of a gfx stack emulation on top of a older machine? Sure would be slower though, but in springs case...
use wine! http://winehq.com/

Re: sponsor for mac buildbox?

Posted: 01 Apr 2019, 13:40
by MasterBel
Silentwings wrote: 29 Mar 2019, 19:22
FYI: It's possible to compile Spring. It's just not possible to run it. :)
Happy to be corrected but I suspect this isn't true without commenting some stuff out? And ofc then, you're not actually compiling "spring" anymore.
When I last built, I didn't have to change a thing.