Hey, I know, you could just add points on whenever a unit hits an enemy - otherwise it's unfair because units which do lots of damage get to rack up points faster than smaller units. That way all units work on an even playing field.Optimus Prime wrote:I would prefere a "done damage" count :). because killing a krog is much harder than killing a mex or a peewee ;)
Oh wait a second that's how the experience system we've already got works ;-)
Munch