My game is currently unplayable and its not just in mine.
What i have observed is:
- Units getting stuck on cliffs
- Stuck in features
- Stuck in other units
- Refusing to fire even though there is a clear line of sight
- Line of sight based weapons attempting to fire trough up to two layers of ground
- More friendly fire than enemy fire damage.
- Blobbing of extreme degree
As google frog suggested me to debug these i have come up with the idea of making screenshots of those for starters.
Since i have no idea how to debug or reproduce those issues in a way that could be useful i thought illustrating the issue with screenshots is the first step.
Can i dump them here or does anyone have some other suggestions?
I am hoping that perhaps some other gamedevs can also contribute.
Is there something like /debugcolvol for pathing/targeting or some other tool to help nail those issues down?
Perhaps together we can crush this terrible menace.
Any feedback would be appreciated.