What exactly do current game developers want? - Page 3

What exactly do current game developers want?

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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gajop
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Posts: 3051
Joined: 05 Aug 2009, 20:42

Re: What exactly do current game developers want?

Post by gajop »

Kloot wrote:
I didn't write that to ask users for a wish list.
I want
Changed your mind already?
No, I forgot how this thread started.

Kloot wrote:Hard (to split them up) and very hard.
OK, would it then be easy to tell:
- free/max GPU memory (output of GetAvailableVideoRAM ?)
- free/max RAM

Kloot wrote:Not possible because things require different amounts of memory on different platforms.
Ah that explains why my machine was using considerably more memory than GoogleFrog's under similar conditions.
gajop
Moderator
Posts: 3051
Joined: 05 Aug 2009, 20:42

Re: What exactly do current game developers want?

Post by gajop »

Since my above request resulted in early gifts in shape of commits (thanks kloot), my next thing on the wishlist would be to have decals4gl finished/enabled so I can create a decal editor in SB.
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