What of the "topic rotation" issues are most impor
Moderator: Moderators
What of the "topic rotation" issues are most impor
Q:What is topic rotation?
A: Use the wiki, young one: http://taspring.clan-sy.com/wiki/Monthly_Topic_Rotation
Yes, since pepole are so keen about writing about them why not compare who is the most important for the SY's to get cracking on.
Really, vote away. (apolegisis for the lame comments after it. couldt bare myself not to do it (^-^) )
Personaly, i either want the music system or the GUI. ASAP. or rather, now.
Oh, and the first one to say "MONTHLY TOPIC ROTATION", gets punched in the face.
A: Use the wiki, young one: http://taspring.clan-sy.com/wiki/Monthly_Topic_Rotation
Yes, since pepole are so keen about writing about them why not compare who is the most important for the SY's to get cracking on.
Really, vote away. (apolegisis for the lame comments after it. couldt bare myself not to do it (^-^) )
Personaly, i either want the music system or the GUI. ASAP. or rather, now.
Oh, and the first one to say "MONTHLY TOPIC ROTATION", gets punched in the face.
- Michilus_nimbus
- Posts: 634
- Joined: 19 Nov 2004, 20:38
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
I don't know if it was in the original plans for the new GUI, but mod makers really need the ability to customize the hell out of that thing. I think GUI issues are the number one feature style thing from the stupid list that needs to get fixed. After that I think rotatable buildings because it probably wouldn't be the most severe change ever, and then dynamic lighting. I'd like to see someone work on the BG music thing at some point too, but I don't see that as super high priority. If that gets done it needs to be done right, with proper game condition detection and everything.
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10
The new GUI is actually very customizable. Look at this CVS gui script for an example:SwiftSpear saying something about the new gui
http://cvs.sourceforge.net/viewcvs.py/s ... iew=markup
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
<3Zaphod wrote:The new GUI is actually very customizable. Look at this CVS gui script for an example:SwiftSpear saying something about the new gui
http://cvs.sourceforge.net/viewcvs.py/s ... iew=markup
- Felix the Cat
- Posts: 2383
- Joined: 15 Jun 2005, 17:30
Heh, i got bored. So, GAME ON!
http://maelstrom.niiil.com/?l=mtr
1 point to Slamoid so far, for his post in http://taspring.clan-sy.com/phpbb/viewtopic.php?p=45033
http://maelstrom.niiil.com/?l=mtr
1 point to Slamoid so far, for his post in http://taspring.clan-sy.com/phpbb/viewtopic.php?p=45033