Community and Lobby
Moderator: Moderators
- Rumpelstiltskin
- Posts: 292
- Joined: 26 Jun 2012, 18:52
Community and Lobby
I am sure many have noticed the feeling of being in a community is not as strong with the way the new lobbies work.
They split players into different channels and there is much less chatter than when Main was the actual main channel.
I want to point this out and ask that main be made the Actual main channel again.
Maybe by not putting people in other channels by default so only the most interested join the channels themselves while all else mingle in Main...
I am not sure what the exact reason for it is but I think it would benefit Spring games to have Main be the actual main channel again.
They split players into different channels and there is much less chatter than when Main was the actual main channel.
I want to point this out and ask that main be made the Actual main channel again.
Maybe by not putting people in other channels by default so only the most interested join the channels themselves while all else mingle in Main...
I am not sure what the exact reason for it is but I think it would benefit Spring games to have Main be the actual main channel again.
Re: Community and Lobby
because main was a troll filled pit.
Re: Community and Lobby
Splitting people off into different channels was somewhat intentional, and there's nothing stopping people joining #main, and other channels.
If it's a big issue perhaps we can create a forum, install phpbb, brand it with the logo, perhaps it could offer downloads and some documentation? A news feed perhaps?
If it's a big issue perhaps we can create a forum, install phpbb, brand it with the logo, perhaps it could offer downloads and some documentation? A news feed perhaps?
- Rumpelstiltskin
- Posts: 292
- Joined: 26 Jun 2012, 18:52
Re: Community and Lobby
Main was a nice place where people got to know each other, even with all the trolling, which was sometimes fun in and of itself there were serious and good disucssions as well.
Now it's all dead.
Another brick in the wall of spring's death.
Now it's all dead.
Another brick in the wall of spring's death.
Re: Community and Lobby
#main should be default channel in all lobbies again, all players in one channel has just so many advantages over them being split everywhere.
not knowing about it/not knowing how to do it.there's nothing stopping people joining #main, and other channels.
Re: Community and Lobby
[Crazy Idea] here... what if (the protocol might need to be extended slightly to do so) certain channels (thinking #main here) had more paranoid rules (such that in main the char limit was smaller and the allowed post frequency was lower)... my recollection of #main in it's "olden days" was a constant stream of people spamming their room name and asking for map/mod links.
Then #main could be the default again but it wouldn't be awful.
Then #main could be the default again but it wouldn't be awful.
Re: Community and Lobby
It already is like that.(such that in main the char limit was smaller and the allowed post frequency was lower)
People still ask for help with problems (not map links but there are enough other question), I think that is good use for chat. It seems now they ask the same question in multiple channels to increase chance of someone answering. If there was a common channel then that would not be nessecary.asking for map/mod links.
Finding players is legit use too. Imo that only got out of hand once zK automated the spam and it seemed to have been a signal for autohosts to do similiar.constant stream of people spamming their room name
Re: Community and Lobby
Most friendships I forged on the lobby where done either in private channels or ingame. #main had it's time, but it was mostly a spamfest of "join xyz need 2 more" last I checked. Suffice to say I removed it from my channel list, perhaps the spam has cleared by nowRumpelstiltskin wrote:Main was a nice place where people got to know each other, even with all the trolling, which was sometimes fun in and of itself there were serious and good disucssions as well.
Now it's all dead.
Another brick in the wall of spring's death.
- Rumpelstiltskin
- Posts: 292
- Joined: 26 Jun 2012, 18:52
Re: Community and Lobby
Well maybe your lobby using habits are a bad representation of the community...or of the community as it once was before main was destroyed.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Community and Lobby
Bitch please. Spring is not dying.Rumpelstiltskin wrote:Another brick in the wall of spring's death.
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- Posts: 1398
- Joined: 17 Sep 2008, 04:36
Re: Community and Lobby
Another noodle in the spaghetti of unnecessary unsubstantiated drama.Rumpelstiltskin wrote:Another brick in the wall of spring's death.
- Rumpelstiltskin
- Posts: 292
- Joined: 26 Jun 2012, 18:52
Re: Community and Lobby
It's exactly what we are missing in main. :)