Played Spring a bit recently
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Played Spring a bit recently
This might just be BA specific, but anyway.
Pathing. What happened? ¬_¬
Pathing. What happened? ¬_¬
Re: Played Spring a bit recently
It is being worked on..I think feedback is welcome but it must be a bit more detailed.
Just see how awesome it will be once everything works:
http://www.youtube.com/watch?v=mRtePUdVk2o
Just see how awesome it will be once everything works:
http://www.youtube.com/watch?v=mRtePUdVk2o
Re: Played Spring a bit recently
whut i think its awesome
you may have missed release upon release of derp herp fuckup pathing where flash micro ceased to be usable
imo current pathing is streets ahead of that.
you may have missed release upon release of derp herp fuckup pathing where flash micro ceased to be usable
imo current pathing is streets ahead of that.
Re: Played Spring a bit recently
IIRC kloot said in a recent thread the flow field stuff was too expensive.
Re: Played Spring a bit recently
Please elaborate on the nature of the bugs instead of providing a negative blanket statement.
Re: Played Spring a bit recently
Pathing is much better now, there is still some excessive bouncing at times.
Re: Played Spring a bit recently
Its not better than 82.7 yet .. at least not for ZK imo.
Re: Played Spring a bit recently
This isn't a bug report, this is me asking what happened to pathing. The pathing I saw today was the worst pathing I've ever seen in BA, ever.Beherith wrote:Please elaborate on the nature of the bugs instead of providing a negative blanket statement.
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Re: Played Spring a bit recently
+1
just go ingame, take a constructor and try to get him to even make a 2-spacing wind farm
he will eventually just stop and spend rest of game bouncing into one of the windmills
it fails way too often, you practically have to micro every step of the units now
just go ingame, take a constructor and try to get him to even make a 2-spacing wind farm
he will eventually just stop and spend rest of game bouncing into one of the windmills
it fails way too often, you practically have to micro every step of the units now
- very_bad_soldier
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Re: Played Spring a bit recently
You could have a wild guess yourself what could possibly happen to source code. (Hint: The answer does not involve an asteroid hitting the git server or something like that.)Jazcash wrote:This isn't a bug report, this is me asking what happened to pathing. The pathing I saw today was the worst pathing I've ever seen in BA, ever.Beherith wrote:Please elaborate on the nature of the bugs instead of providing a negative blanket statement.
No, its not the tooth fairy either.
Re: Played Spring a bit recently
And why would that help exactly?very_bad_soldier wrote: You could have a wild guess yourself what could possibly happen to source code.
Re: Played Spring a bit recently
so what was the issue with getting spring started again? Was it the config file?
Re: Played Spring a bit recently
Bits and bobs. Nothing major.smoth wrote:so what was the issue with getting spring started again? Was it the config file?
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Re: Played Spring a bit recently
What? Its waaay better than 82, that is the version where turninplace=0 was broken, clumps of units would slow down from jostling, and everyone raged about pathing in a new thread every week or so.Licho wrote:Its not better than 82.7 yet .. at least not for ZK imo.
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Re: Played Spring a bit recently
After playing some games I think it is much better than the past few spring versions. Still some situations in which units do some weird stuff but nothing major. I don't see what you are upset about Jaz.
- Forboding Angel
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Re: Played Spring a bit recently
Pathing in evo is excellent. Better than it ever has been (course pathing in evo in 87 was great as well as the previous versions so, meh).
Re: Played Spring a bit recently
82.4 then? I lost the track..luckywaldo7 wrote:What? Its waaay better than 82, that is the version where turninplace=0 was broken, clumps of units would slow down from jostling, and everyone raged about pathing in a new thread every week or so.Licho wrote:Its not better than 82.7 yet .. at least not for ZK imo.
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Re: Played Spring a bit recently
I think 82.3 was the good pathing version. Though I don't know if I remembered my testing correctly. It may have been 82.4 because I remember telling Licho about it.
Re: Played Spring a bit recently
82.2 was the version which first started the pathing decline, would seem by a quick search. 82.7. apparently was the one to fix the most major issues since that, though I remember preferring <82.2 pathing anyway.luckywaldo7 wrote:What? Its waaay better than 82, that is the version where turninplace=0 was broken, clumps of units would slow down from jostling, and everyone raged about pathing in a new thread every week or so.Licho wrote:Its not better than 82.7 yet .. at least not for ZK imo.
Too long to remember every different version, at some point people got bored of complaining too even if there wasn't that much incline I think.
Dunno about the absolute newest version, haven't properly tried.
Re: Played Spring a bit recently
such as?klapmongool wrote:After playing some games I think it is much better than the past few spring versions. Still some situations in which units do some weird stuff but nothing major.
Jazz those bits and bobs are what I was wondering about. In prior threads you expressed great consternation in attempting to run the new spring