What are the best widgets for Spring and BA

What are the best widgets for Spring and BA

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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IceXuick
Posts: 519
Joined: 14 Mar 2006, 01:46

What are the best widgets for Spring and BA

Post by IceXuick »

Hi all!

I just downloaded and installed a lot of LUA widgets..
But a lot of them don't work well together, some overlap, some crash, some work only half.

I'd like to know what widgets-set is the best, most useful and works good together? Can anybody help me?

I did a quick search here, but i couldn't really find a good "widget-set".
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smoth
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Joined: 13 Jan 2005, 00:46

Re: What are the best widgets for Spring and BA

Post by smoth »

depends on the game ice
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CarRepairer
Cursed Zero-K Developer
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Joined: 07 Nov 2007, 21:48

Re: What are the best widgets for Spring and BA

Post by CarRepairer »

Nowadays game devs tend to include (and produce for themselves) the most ideal widgets in their games. Downloading widgets is mostly a pastime for BA players so you can ask in the BA subforum.
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: What are the best widgets for Spring and BA

Post by knorke »

downloading widgets what?
Image

this thread maybe:
http://springrts.com/phpbb/viewtopic.php?f=44&t=27300
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zwzsg
Kernel Panic Co-Developer
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Joined: 16 Nov 2004, 13:08

Re: What are the best widgets for Spring and BA

Post by zwzsg »

I really like my gui_hilight_selectedunits.lua
Attachments
gui_hilight_selectedunits.lua
Spoilers: The hilight color depends on the health
(8.05 KiB) Downloaded 15 times
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Jools
XTA Developer
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Joined: 23 Feb 2009, 16:29

Re: What are the best widgets for Spring and BA

Post by Jools »

Have you already looked at the widget database? It's here: http://widgets.springrts.de/

Best widgets is hard to say. I think it depends on game and what kind of widget you are looking for. Just try several and keep the ones you like.
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zwzsg
Kernel Panic Co-Developer
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Re: What are the best widgets for Spring and BA

Post by zwzsg »

Otherwise best widget would be unit_customformations2.lua
An up-to-date one, as widgets like everything gets broken by new Spring versions.
But all the big mods have it included already anyway.
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SpliFF
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Joined: 28 Jul 2008, 06:51

Re: What are the best widgets for Spring and BA

Post by SpliFF »

I find the mex upgrader widget very useful. It gives you a button when you select a T2 builder that causes the builder to go around upgrading T1 mexes to T2 (Moho) mexes while you concentrate on other things.
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knorke
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Re: What are the best widgets for Spring and BA

Post by knorke »

BA already comes with "mex upgrader", "custom formations" and "unit hightlight."
(not sure if it is the same version as zwzsg's attachment)
GheyShitEMP
Posts: 7
Joined: 05 Jan 2012, 20:44

Re: What are the best widgets for Spring and BA

Post by GheyShitEMP »

lord of dsd returns

let me fill u in on recent developments:

zero k replaces BA now

i dont say as no crappy mod hipster but as long time BA player who realized ZK is much better than BA these days because it actually has active development

when getting widgets i pretty much just go through list and pick the ones which seem interesting, if theyre crap they get disabled, its not too complicated

i prefer redui than iceui though that is just opinion, probably biased since ive been using redui for years because iceui and MT spring didnt go together very well
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Re: What are the best widgets for Spring and BA

Post by Forboding Angel »

Just play zk and save yourself a lot of trouble
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marciolino
Posts: 268
Joined: 06 Sep 2010, 22:59

Re: What are the best widgets for Spring and BA

Post by marciolino »

If you like ZK play ZK, but if you like BA play BA. They are very different so dont listen the ppl who just want to kill BA.

Back to the question, for BA the important widgets imo are:
- initial queue
- unit_bomber_control
- easyFacing
- immobile_builder
- snd_volume
- unit_smart_area_reclaim
- autoquit

I also like lolui as interface:
http://springrts.com/phpbb/viewtopic.php?f=44&t=22030
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Jools
XTA Developer
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Joined: 23 Feb 2009, 16:29

Re: What are the best widgets for Spring and BA

Post by Jools »

marciolino wrote: Back to the question, for BA the important widgets imo are:
- snd_volume
That's the one I thought had a cumbersome UI. I don't want it to clutter the screen all the time, so I needed to unload/reload it a lot. You can bind it to a key in uikeys.txt, like this:

Code: Select all

bind 				Ctrl+f12 togglewidget SoundVolume
But it still involves more steps than my replacement widget
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marciolino
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Joined: 06 Sep 2010, 22:59

Re: What are the best widgets for Spring and BA

Post by marciolino »

Jools wrote: But it still involves more steps than my replacement widget
Wow nice one :-)
zerver
Spring Developer
Posts: 1358
Joined: 16 Dec 2006, 20:59

Re: What are the best widgets for Spring and BA

Post by zerver »

Apart from immobile builder, the carpet bombing widget is probably the most essential one, because that kind of microing is nearly impossible to do manually.
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albator
Posts: 866
Joined: 14 Jan 2009, 14:20

Re: What are the best widgets for Spring and BA

Post by albator »

Autogroup widget virtually double your cmd/sec: no need to click to select a group of unit...
That is THE widget to use to win game alone.

Auto repeat factory

Also a widget that allow you to make some unit hold position automatically
, but I dunno the name
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smoth
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Re: What are the best widgets for Spring and BA

Post by smoth »

zerver wrote:carpet bombing widget
wait what? this sounds interesting to me!
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: What are the best widgets for Spring and BA

Post by Forboding Angel »

smoth wrote:
zerver wrote:carpet bombing widget
wait what? this sounds interesting to me!
Issues area attack to bombers, so they carpet bomb an area. It's useful when you have a group of crap you want to die.
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smoth
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Re: What are the best widgets for Spring and BA

Post by smoth »

other games don't have area attack orders for bombers?
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very_bad_soldier
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Joined: 20 Feb 2007, 01:10

Re: What are the best widgets for Spring and BA

Post by very_bad_soldier »

Its like customFormations but for attacking with bombers. You select a bunch of bombers and you draw a line to attack. The widgets distributes the attack commands for the bombers on that line. So you can carpet-bomb quite precisely. Not sure, but I dont think areaAttack is involved at all.
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