A good time to be an engine dev!

A good time to be an engine dev!

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Beherith
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Joined: 26 Oct 2007, 16:21

A good time to be an engine dev!

Post by Beherith »

Latest master compiles without a hitch on Visual Studio 2005, all you have to do is remove dsound.lib from the linker additional dependencies.
You dont need any fancy libraries, any configuration - just have visual studio 2005, get the source zip from github and the vclibs zip from github.

So if you ever felt like you wanted to look around the engine, or were held back by thinking its too hard to get into it, its a great time to try your hand at building the engine!
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hoijui
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Re: A good time to be an engine dev!

Post by hoijui »

it is just as easy on Linux with gcc, of course.

most will probably know that, but for new devs, it can't hurt to say it anyway.
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jK
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Re: A good time to be an engine dev!

Post by jK »

neither is it a problem with tdm-mingw
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Licho
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Re: A good time to be an engine dev!

Post by Licho »

Visual studio 2005?? Lol I havent seen it for many many years..
Even visual studio 2010 starts feeling old.

Does it run same in VS2010? If not why not? It should not be different right?
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very_bad_soldier
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Re: A good time to be an engine dev!

Post by very_bad_soldier »

I cant say how it is for VS10 but the compiler's behavior slightly changed between different VS versions in the past so you might have to change source code here and there.
Also I dont know if the vc8libs play well with VS10.
Personally I also dont have VS2005 anymore, only VS2008 and VS2010.
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jamerlan
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Re: A good time to be an engine dev!

Post by jamerlan »

Thank you for this post! I am java developer, but will try to play with code just for fun.
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trepan
Former Engine Dev
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Re: A good time to be an engine dev!

Post by trepan »

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smoth
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Re: A good time to be an engine dev!

Post by smoth »

Sweet, damn shame I have no time now :(
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zerver
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Re: A good time to be an engine dev!

Post by zerver »

Visual Studio 6.0 + Windows 2000 = Epic win (and pwnage)
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