look at my video lol

look at my video lol

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

look at my video lol

Post by knorke » 13 Mar 2011, 14:00

Last edited by knorke on 13 Mar 2011, 14:31, edited 1 time in total.
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Jazcash
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Joined: 08 Dec 2007, 17:39

Re: look at my video lol

Post by Jazcash » 13 Mar 2011, 14:09

Emmanuel helped you with this didn't he?
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very_bad_soldier
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Joined: 20 Feb 2007, 01:10

Re: look at my video lol

Post by very_bad_soldier » 13 Mar 2011, 14:11

Dieses Video enthält Content von Sony Music Entertainment. Es ist in deinem Land nicht verfügbar.
Das tut uns leid.
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knorke
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Re: look at my video lol

Post by knorke » 13 Mar 2011, 14:24

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oksnoop2
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Joined: 29 Aug 2009, 20:12

Re: look at my video lol

Post by oksnoop2 » 13 Mar 2011, 19:47

How did you do this? I found your use of units coming together to act as one organism very neat. Had to watch it muted though as the music hurt my ears.
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knorke
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Joined: 22 Feb 2006, 01:02

Re: look at my video lol

Post by knorke » 14 Mar 2011, 01:57

basically there is one unit with lots of attach points and in its script it runs a thread like:

Code: Select all

while (true) do
  nearunits=Spring.GetUnitsInSphere  (x,y,z, 150)
  for _, nearunitid in ipairs (nearunits) do
    script.TransportPickup (nearunitid)
so it picks up everything near by and attachs it to its tentacles! of course it also picks up other tentacles and that's when the fight started.
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bobthedinosaur
Blood & Steel Developer
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Joined: 25 Aug 2004, 13:31

Re: look at my video lol

Post by bobthedinosaur » 14 Mar 2011, 02:12

:o
Wow. 1st of knorke, nice video, appropriate music.

I'm sold.
Is this just a sand bow or can this be turned into some kind of multiplayer game play? If so... This is more promising than anything that I've seen come out of spring in a long time. Fucking amazing knorke. :-)
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knorke
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Joined: 22 Feb 2006, 01:02

Re: look at my video lol

Post by knorke » 14 Mar 2011, 02:34

just sandbox for now. of course there is a hundreds gameplay ideas with this but have to consider what is realisticly possible. some ideas i got from making it might be used some way or another.
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KaiserJ
Community Representative
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Joined: 08 Sep 2008, 22:59

Re: look at my video lol

Post by KaiserJ » 14 Mar 2011, 04:48

white zombie covering black sabbath haha i remember this

this video is crazy, i dont even know what to think :D
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CarRepairer
Cursed Zero-K Developer
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Joined: 07 Nov 2007, 21:48

Re: look at my video lol

Post by CarRepairer » 14 Mar 2011, 06:23

KaiserJ wrote:white zombie covering black sabbath haha i remember this

this video is crazy, i dont even know what to think :D
Nine inch nails.

I came across this same effect a few years ago when I noticed the pigs in my game were having a party http://img18.imageshack.us/img18/6783/screen032n.jpg
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PicassoCT
Journeywar Developer & Mapper
Posts: 10166
Joined: 24 Jan 2006, 21:12

Re: look at my video lol

Post by PicassoCT » 14 Mar 2011, 22:44

wow... mindblowing awesome knorke... now japanese tentacle monsters are enabled.

This will be (ab)usefull ;)
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1v0ry_k1ng
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Joined: 10 Mar 2006, 10:24

Re: look at my video lol

Post by 1v0ry_k1ng » 15 Mar 2011, 01:21

wow.. turn this into playable game ASAP
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: look at my video lol

Post by TradeMark » 19 Mar 2011, 01:14

hehe, cool.

you got the idea from here?
http://www.youtube.com/watch?v=svOlz2ei4Yk (also epic video!)
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knorke
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Joined: 22 Feb 2006, 01:02

Re: look at my video lol

Post by knorke » 19 Mar 2011, 08:21

saw that video posted in off topic earlier, pretty lol.
But real idea was just messing about, some inspiration was maybe what a Katamari Damacy ball would be like in an RTS.
Image
sadly it does not want to load aircraft. maybe if it is an airpad, hm...
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PicassoCT
Journeywar Developer & Mapper
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Re: look at my video lol

Post by PicassoCT » 19 Mar 2011, 12:59

Does it work with airplanes and ships?
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knorke
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Joined: 22 Feb 2006, 01:02

Re: look at my video lol

Post by knorke » 19 Mar 2011, 14:04

I found
- Transporters can carry hovers and ships now.

also
If you assign transportsize=6 to a transportship than the transportship will be able to carry another transport ship
on this choatic page: http://springrts.com/wiki/All_tags_%26_ ... _a_exemple

if it really works, i do not know. transporting ships would be pretty cool...
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FLOZi
MC: Legacy & Spring 1944 Developer
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Joined: 29 Apr 2005, 01:14

Re: look at my video lol

Post by FLOZi » 19 Mar 2011, 16:30

knorke wrote:I found
- Transporters can carry hovers and ships now.

also
If you assign transportsize=6 to a transportship than the transportship will be able to carry another transport ship
on this choatic page: http://springrts.com/wiki/All_tags_%26_ ... _a_exemple

if it really works, i do not know. transporting ships would be pretty cool...

https://github.com/spring/spring/blob/m ... o.cpp#L102
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knorke
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Joined: 22 Feb 2006, 01:02

Re: look at my video lol

Post by knorke » 20 Mar 2011, 07:06

ah thanks!
Image
so i tried it and then loaded a helicopter.
Funnily the whole thing started going in circles very fast, then stopped and slammed itself into the ground until it died.
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PicassoCT
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12

Re: look at my video lol

Post by PicassoCT » 20 Mar 2011, 09:44

Copter was rabid, had to put him down. Im truly sorry for you Son.
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ralphie
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Joined: 08 Jan 2007, 08:39

Re: look at my video lol

Post by ralphie » 28 Mar 2011, 04:34

1000 Homo DJs

someone had to get it right
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