Why would people disable LuaUI?

Why would people disable LuaUI?

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

Moderator: Moderators

Post Reply
User avatar
zwzsg
Kernel Panic Co-Developer
Posts: 7049
Joined: 16 Nov 2004, 13:08

Why would people disable LuaUI?

Post by zwzsg »

Do you have LuaUI turned off? (Run springsettings.exe and check the first tick box in "UI options" tab)
If so, why?

If you have it on but can think of a reason to turn it off, what would it be?

I need to know the proportion of people that have it off. I'd make a poll but that appears to be disabled in GD.

I need to know all the reasons why someone would disable LuaUI.
Hacked
Posts: 116
Joined: 15 Aug 2008, 18:06

Re: Why would people disable LuaUI?

Post by Hacked »

back while i was running my dell inspiron 6000 laptop in all of its 1.6ghz integrated glory, spring was too slow to play 4v4 games normally so i turned off everything including luaui
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Why would people disable LuaUI?

Post by imbaczek »

there are 2 reasons:

1) performance
2) GML compatibility (guess that's just a special case of performance).
tombom
Posts: 1933
Joined: 18 Dec 2005, 20:21

Re: Why would people disable LuaUI?

Post by tombom »

I sometimes have it disabled for performance reasons; it used to allow me to play CA but not anymore :( I pretty much always have it enabled now though
User avatar
lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Why would people disable LuaUI?

Post by lurker »

Why won't you throttle, CEGS, why?

I think is still unfixed and the issue.
User avatar
zwzsg
Kernel Panic Co-Developer
Posts: 7049
Joined: 16 Nov 2004, 13:08

Re: Why would people disable LuaUI?

Post by zwzsg »

What's "GML compatibility"?
User avatar
BattleMonk
Posts: 44
Joined: 15 Oct 2008, 19:32

Re: Why would people disable LuaUI?

Post by BattleMonk »

sometimes lua spams error messages at you and it doesnt stop unless u disable
User avatar
Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: Why would people disable LuaUI?

Post by Jazcash »

BattleMonk wrote:sometimes lua spams error messages at you and it doesnt stop unless u disable
That and because it lags. Performance > Graphics.
Google_Frog
Moderator
Posts: 2464
Joined: 12 Oct 2007, 09:24

Re: Why would people disable LuaUI?

Post by Google_Frog »

You could just disable the lua that's causing lag.
User avatar
Otherside
Posts: 2296
Joined: 21 Feb 2006, 14:09

Re: Why would people disable LuaUI?

Post by Otherside »

as google said

and LUA has never lagged me even on shitty comps and any laggy lua widget ill disable :P

i find the lua disabled button a bit redundant some mods need LUA to be played. And all mods use LUA in someway nowadays anyway.
User avatar
Pendrokar
Posts: 658
Joined: 30 May 2007, 10:45

Re: Why would people disable LuaUI?

Post by Pendrokar »

Google_Frog wrote:You could just disable the lua that's causing lag.
And to know which do that THERE is the profiler widget made for it! Hmm profiler could also add a disable/enable buttons near widgets! :roll:
joshcryer
Posts: 3
Joined: 04 May 2008, 08:46

Re: Why would people disable LuaUI?

Post by joshcryer »

I disable it because I have a crap computer. I know it puts me at a disadvantage because there are a lot of very useful widgets / features (particularly Retreat with CA and Custom Formations, ETA is also very good, though not terribly necessary).

One thing I have noticed is that the Voices widget with CA is responsible for killing my computer, so in smaller games I will enable LuaGUI and just disable all but the widgets I use.

Games like this one (I'm in upper left in green) are pretty much slideshows on my computer, LuaGUI just makes it even worse: http://i41.tinypic.com/2cwnlu.png

GG is in Krows. ;)
User avatar
TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Why would people disable LuaUI?

Post by TradeMark »

at the start i turned LuaUI off by default. now when BA cant work without it, it must be on...

though, ive disabled all unneccessary widgets from running (including the eyes)
User avatar
zwzsg
Kernel Panic Co-Developer
Posts: 7049
Joined: 16 Nov 2004, 13:08

Re: Why would people disable LuaUI?

Post by zwzsg »

TradeMark wrote:(including the eyes)
I remember getting in a argument with Trepan when I replaced the eye widget by one with enabled defaulted to false in an early KP installer.

TradeMark wrote:at the start i turned LuaUI off by default.
Ok. Can you tell me what were your motivations?

K.P. is starting to rely more and more on LuaUI. Might soon be unplayable without it. But I don't want K.P. to get broken whenever someone go untick a setting, so I'm concerned about that and need to decide what to do about it. There are several possible approaches: Force LuaUI on, change widgets into gadgets, write huge bold red disclaimers, don't make anything entirely dependent on LuaUI, optimise the code so it runs faster, simplify and reduce the perceived widget mess, engage in pro-LuaUI propaganda, consider anyone turning off LuaUI is grown up enough to handle the consequence of his choice, pretend there is no problem, ...

But if I don't understand the reason why some people turn it off, I might choose a wrong way to deal with the LuaUI off situation.

So far the reason I had was:
1) Eat too much CPU
2) Broken Lua spam put me off
3) There are unecessary widgets
User avatar
TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Why would people disable LuaUI?

Post by TradeMark »

zwzsg wrote:
TradeMark wrote:at the start i turned LuaUI off by default.
Ok. Can you tell me what were your motivations?
Same as yours:
zwzsg wrote: So far the reason I had was:
1) Eat too much CPU
2) Broken Lua spam put me off
3) There are unecessary widgets
4) i didnt need any of them.
zerver
Spring Developer
Posts: 1358
Joined: 16 Dec 2006, 20:59

Re: Why would people disable LuaUI?

Post by zerver »

zwzsg wrote:What's "GML compatibility"?
Compatibility with the multithreading Spring build.
http://planetspring.free.fr/spring/exec ... aee489.zip
Actually LuaUI works but you have to choose your widgets carefully as some will cause crash or application hang.
User avatar
Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: Why would people disable LuaUI?

Post by Neddie »

Hurm. 3 is the same as 4, TM.
User avatar
TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Why would people disable LuaUI?

Post by TradeMark »

neddiedrow wrote:Hurm. 3 is the same as 4, TM.
Are you sure:
3) There are unecessary widgets
4) i didnt need any of them.

there are != they are

"they are" means they all are.

"there are" means some are.

As far as i know... :roll:
User avatar
Quanto042
Basically OTA Developer
Posts: 778
Joined: 22 Feb 2006, 03:01

Re: Why would people disable LuaUI?

Post by Quanto042 »

He got you there neddie
Post Reply

Return to “General Discussion”