Ingame Font

Ingame Font

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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Cabbage
Posts: 1548
Joined: 12 Mar 2006, 22:34

Ingame Font

Post by Cabbage »

blah blah blah The ingame font is very blocky / pixelated compared to the last version of spring blah blah blah i cant be arsed to see if someone has already asked this question blah blah blah is there a way to get the old font back, this new one is barely legible blah blah blah much like this post blah blah blah so handsome.. blah blah blah sexy blah
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Ingame Font

Post by smoth »

build pics seem odd also.

Image

SEXXY
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Cabbage
Posts: 1548
Joined: 12 Mar 2006, 22:34

Re: Ingame Font

Post by Cabbage »

thats pretty much spot on
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Re: Ingame Font

Post by Tobi »

Maybe less blahblahblah for more readability?
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Ingame Font

Post by TradeMark »

i agree.

edit: nevermind
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Tribulexrenamed
Posts: 775
Joined: 22 Apr 2008, 19:06

Re: Ingame Font

Post by Tribulexrenamed »

...

The new font should be more like script/cursive....
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Zoy64
Posts: 454
Joined: 12 Nov 2006, 00:30

Re: Ingame Font

Post by Zoy64 »

maybe something futuristic?
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Cabbage
Posts: 1548
Joined: 12 Mar 2006, 22:34

Re: Ingame Font

Post by Cabbage »

Also, lobby goes insane sometimes and gives massive error message dialouge spam - http://uk.youtube.com/watch?v=gfWtLPaSjiY - Its done this for the last few versions but i tohught id record it this time :x
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Ingame Font

Post by TradeMark »

Zoy64 wrote:maybe something futuristic?
comic sans ms?
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DavetheBrave
Posts: 281
Joined: 22 Jun 2005, 02:52

Re: Ingame Font

Post by DavetheBrave »

blah blah blah blah C:\Program Files\Spring\fonts blah blah chum chum
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REVENGE
Posts: 2382
Joined: 24 Aug 2006, 06:13

Re: Ingame Font

Post by REVENGE »

somebody please fix the motherfuckin can't allocate motherfuckin font texture bug so that everytime i resize my motherfuckin window motherfuckin spring won't motherfuckin crash

motherfucker
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Tribulexrenamed
Posts: 775
Joined: 22 Apr 2008, 19:06

Re: Ingame Font

Post by Tribulexrenamed »

REVENGE wrote:somebody please fix the motherfuckin can't allocate motherfuckin font texture bug so that everytime i resize my motherfuckin window motherfuckin spring won't motherfuckin crash

motherfucker
lol noob i already gave you link to lurker's fix.

LOL NOOB
LOL NOOB
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REVENGE
Posts: 2382
Joined: 24 Aug 2006, 06:13

Re: Ingame Font

Post by REVENGE »

Tribulex wrote:
REVENGE wrote:somebody please fix the motherfuckin can't allocate motherfuckin font texture bug so that everytime i resize my motherfuckin window motherfuckin spring won't motherfuckin crash

motherfucker
lol noob i already gave you link to lurker's fix.

LOL NOOB
LOL NOOB
Oh yeah! :lol:
:oops:
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: Ingame Font

Post by AF »

lurkers fix is a testament to bad release practice. People banding out replacement binaries like that should never happen, because there should never be the need.
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Re: Ingame Font

Post by Tobi »

How do you suggest to fix it?
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: Ingame Font

Post by AF »

0.77b6

New features or consideration of 0.78 shouldn't happen untill all known bugs are corrected and if there are bug fixes in svn then they should be pushed out if possible.
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Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

Re: Ingame Font

Post by Hoi »

amen.
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Re: Ingame Font

Post by Tobi »

IMHO stopping to even think about future things because some bugs are still open is a good way to kill development...
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: Ingame Font

Post by AF »

Branches to the rescue!!!!

But certainly if it is possible to release a fix binary such as the one lurker is distributing then it's possible to do a bugfix release.
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Re: Ingame Font

Post by Tobi »

The logic therein is flawed. (distributing a single binary for a single platform is a lot easier then creating a new release which is forced upon everyone, just check the releasechecklist.txt in SVN (and this isn't even complete))

I'm considering some options tho.
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