Converting a model to a 3do file

Converting a model to a 3do file

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

Moderator: Moderators

Post Reply
Doomweaver
Posts: 704
Joined: 30 Oct 2004, 14:14

Converting a model to a 3do file

Post by Doomweaver »

What formats can I use a model of to get a 3do? can I do it with 3ds? What software can do it for me?

Thanks in advanced.
User avatar
SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Post by SinbadEV »

if you got to http://www.clan-sy.com they had a 3DS plugin to deal with 3DO files.

http://www.clan-sy.com/download/3ds_3do/
Doomweaver
Posts: 704
Joined: 30 Oct 2004, 14:14

Post by Doomweaver »

I don't have 3DS, I was just wondering what formats would be useful.
Gnomre
Imperial Winter Developer
Posts: 1754
Joined: 06 Feb 2005, 13:42

Post by Gnomre »

You export each independent piece of the model as LWO (lightwave object) or dxf. LWO tends to work better. Then you go into 3do builder and import each piece forming a hierarchy of pieces, with children and parents and whatnot. Then you texture it and blah blah blah...
Doomweaver
Posts: 704
Joined: 30 Oct 2004, 14:14

Post by Doomweaver »

Thanks! That was a far more concise answer than I expected... Also, another question rising from your answer, do 3do files have UV's?
Gnomre
Imperial Winter Developer
Posts: 1754
Joined: 06 Feb 2005, 13:42

Post by Gnomre »

No. You texture each polygon manually in 3do builder. Only four sided polygons (squares/rectangles) can have textures, any triangle or polygon with 5 or more sides must be flat colored. Hopefully the SYs will program in better 3d model support with UV mapping and such in the future, though.
Post Reply

Return to “General Discussion”