we need a new "reputation" measure besides "rank"
Moderator: Moderators
Re: we need a new "reputation" measure besides "rank"
Anything that relies on votes is basically making Tired a moderator.
Re: we need a new "reputation" measure besides "rank"
I would consider this for a small, or possibly private, community. However, even on Caydr's site we saw how horrid this was in a matter of weeks. Moderators, Administrators and Content Developers get ripped by detractors, and the best trolls get sycophants to pump their statistics.
- KingRaptor
- Zero-K Developer
- Posts: 838
- Joined: 14 Mar 2007, 03:44
Re: we need a new "reputation" measure besides "rank"
I agree with this idea as long as only members of top level clans will be allowed to change people's reputation. That way, LCC as the largest clan will become the power bloc in Spring. We can even browbeat the few moderators who aren't already in our clan into being assimilated, thus ensuring that there is no-one to contest our absolute dominance over the community.
Today the Spring lobby, tomorrow the world!
Today the Spring lobby, tomorrow the world!
Re: we need a new "reputation" measure besides "rank"
If you keep that up, Raptor, I might just have to go over to the dark side. [WarC] and [XHC] can still challenge you!
Re: we need a new "reputation" measure besides "rank"
What do you mean? WE are the dark side!neddiedrow wrote:I might just have to go over to the dark side.
Anyway, like many have said before, the spring community is small enough to have a reputation system based on natural conversation and memory. There's no need for a massively abusable vote system. As for a mathematical reputation algorithm, human interaction is based on the reasons behind actions, rather than actions themselves. No algorithm has ever been able to decipher a meaning behind words.
Frankly, an integrated reputation system, vote or some other way, is just a bad idea imho. It would lead to a popularity contest at best, and be totally disregarded or abused at worst.
Re: we need a new "reputation" measure besides "rank"
How many times have I told you not to discuss our plans in public?KingRaptor wrote:That way, LCC as the largest clan will become the power bloc in Spring. We can even browbeat the few moderators who aren't already in our clan into being assimilated, thus ensuring that there is no-one to contest our absolute dominance over the community.
Today the Spring lobby, tomorrow the world!
Re: we need a new "reputation" measure besides "rank"
We just need a way to keep people from "disguising" thenselfes. Maybe a system where you can mark people and if they enter the lobby with other account you can see that its then in another account through ip...
Re: we need a new "reputation" measure besides "rank"
. . .manored wrote:We just need a way to keep people from "disguising" thenselfes. Maybe a system where you can mark people and if they enter the lobby with other account you can see that its then in another account through ip...
!smurfs
Why did it get removed in the first place? To protect privacy?
Re: we need a new "reputation" measure besides "rank"
Moderators arent bots, they have emotions, they have prejudice(note, not meaning this word just negatively here) over people, they have assumptions over some people's behaviour.kiki wrote:Sleska's insensitivity for anyone and anything really bothers me. We should have reputations that are moderator controlled.
what forum rules does sleSka break?~~That way, since the moderators let Sleska break forum rules, they could easily rep him down to make up for the fact that he is not banned.
Woo, i have negative reputation points, i will now "behave" properly by cheering up for retarded ideas and people telling other people what to do and raging when some people object to gain more reputation points.
zZzAlso, nice helpful people, or people who are just awesome (forb, smoth, arg, agorm to name just a FEW Dont get mad at me if I did not mention you) could get repped up by mods. Since mods are made mods due to their maturity to handle power thoughtfully and carefully, they should be in charge of rep. Separately (or maybe not separately), rank should be determined by ladder matches and such.
The gods have spoken.A. We're never ever going to display a user voted popularity ranking. It's so massively abusable it's laughable. Get over it.
B. It's not possible to evaluate player ethical performance by mathematical function. Ethics are situational, so the altorithm would just break every time someone did something outside of the programmed ideal situation.
C. Both systems, even when working properly, create more work for moderators.
who made peet mod! :[Anything that relies on votes is basically making Tired a moderator.
The X-tremely handsome War goats will prevail over LCCI agree with this idea as long as only members of top level clans will be allowed to change people's reputation. That way, LCC as the largest clan will become the power bloc in Spring. We can even browbeat the few moderators who aren't already in our clan into being assimilated, thus ensuring that there is no-one to contest our absolute dominance over the community.
Re: we need a new "reputation" measure besides "rank"
Most likely a Springie server wasn't around to answer. But yeah, betalord found out the client was sending out its IP to too many people and stopped it, mucking up !smurfs.Teutooni wrote: . . .
!smurfs
Why did it get removed in the first place? To protect privacy?
- I2:Isaacment_Day
- Posts: 158
- Joined: 05 Dec 2007, 07:19
Re: we need a new "reputation" measure besides "rank"
yaBaNa wrote:gah why turn this into a dickwaving contest. Our community is small enough that people have reputations anyway, you dont have to press a -1 button to vote that someone is an asshole, just remember it.
i rly just look at peoples names, then their tag, then their rank and base my opinion of their skill and actions on that.
If we had 10x the people my system wouldnt work, but we dont
Re: we need a new "reputation" measure besides "rank"
It reads like you want moderators to favour certain people because you like them and disfavour certain people because you don't like them. Don't backseat mod. Also naming a few people who you think are awesome is pretty silly if you're trying to make a post that people take seriously.kiki wrote:Sleska's insensitivity for anyone and anything really bothers me. We should have reputations that are moderator controlled. That way, since the moderators let Sleska break forum rules, they could easily rep him down to make up for the fact that he is not banned. Also, nice helpful people, or people who are just awesome (forb, smoth, arg, agorm to name just a FEW Dont get mad at me if I did not mention you) could get repped up by mods. Since mods are made mods due to their maturity to handle power thoughtfully and carefully, they should be in charge of rep. Separately (or maybe not separately), rank should be determined by ladder matches and such.
- Foxomaniac
- Posts: 691
- Joined: 18 Jan 2006, 16:59
Re: we need a new "reputation" measure besides "rank"
He speaketh the truest words, listen to his wisdom you must.BaNa wrote:gah why turn this into a dickwaving contest. Our community is small enough that people have reputations anyway, you dont have to press a -1 button to vote that someone is an asshole, just remember it.
Re: we need a new "reputation" measure besides "rank"
^Yoda sentence inversionFoxomaniac wrote:He speaketh the truest words, listen to his wisdom you must.BaNa wrote:gah why turn this into a dickwaving contest. Our community is small enough that people have reputations anyway, you dont have to press a -1 button to vote that someone is an asshole, just remember it.
My suggestion was just a way to make a rep system work well. That does not mean a rep system is good or appropriate.
Re: we need a new "reputation" measure besides "rank"
Y'all know I don't play so this is only marginally valid... but why would you need this kind of thing?
To avoid playing with winer babies and grievers and sub-n00bs?
Basically the problem is that this is the INTERNET. If you want to avoid those people you will have to look elsewhere.
For the most part, no matter how much a player has played, how many people like/dislike them there is no guarantee of a good game.
Like people have been saying, you don't need some kind of measurement to determine if someone is an [expletive deleted]-wipe... if you want you can make your own personal spreadsheet to monitor people you like/don't like playing with... I've done this before myself in other situations. You could also try to make outside contact with the users you DO like and arrange to meet in the servers for a private game.
To avoid playing with winer babies and grievers and sub-n00bs?
Basically the problem is that this is the INTERNET. If you want to avoid those people you will have to look elsewhere.
For the most part, no matter how much a player has played, how many people like/dislike them there is no guarantee of a good game.
Like people have been saying, you don't need some kind of measurement to determine if someone is an [expletive deleted]-wipe... if you want you can make your own personal spreadsheet to monitor people you like/don't like playing with... I've done this before myself in other situations. You could also try to make outside contact with the users you DO like and arrange to meet in the servers for a private game.
Re: we need a new "reputation" measure besides "rank"
Play with people u know in irl. Or would that be to shameful?
Re: we need a new "reputation" measure besides "rank"
I hope those situations were quite different.SinbadEV wrote: if you want you can make your own personal spreadsheet to monitor people you like/don't like playing with... I've done this before myself in other situations.
Re: we need a new "reputation" measure besides "rank"
Namely playing Magic the Gathering through free online software (listing people I liked playing with and people who had rage-quited on me) and online browser based war games where I listed people who attacked me and lost so I could attack them back... and I used a text file at the time.Boirunner wrote:I hope those situations were quite different.SinbadEV wrote: if you want you can make your own personal spreadsheet to monitor people you like/don't like playing with... I've done this before myself in other situations.
Re: we need a new "reputation" measure besides "rank"
Just wanted to point out that this was in the General Discussion forum not the Off Topic one...