Wee Spring
Moderator: Moderators
-
- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
- BlackLiger
- Posts: 1371
- Joined: 05 Oct 2004, 21:58
-
- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
Making things bigger would wreck a map, I believe. Firstly, there would be areas that unit's couldn't go. Secondly, speed values would look very strange, and thirdly, it'd be impossible to build a plant anywhere.
Big maps are supposed to be large for online play. If you're just playing Springy, play a smaller map...
Big maps are supposed to be large for online play. If you're just playing Springy, play a smaller map...
http://www.epicedit.com/MiniSpring.zip
Recompiled using the most up-to-date code from SY (0.51b1)
Please note, this isn't the client, just the base exe itself. Nothing else.
-Buggi
Recompiled using the most up-to-date code from SY (0.51b1)
Please note, this isn't the client, just the base exe itself. Nothing else.
-Buggi
-
- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59