Advanced controls
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Advanced controls
Can someone explain the "ADVANCED WAIT CONTROLS OMGZ"? Also, what does ctrl + move do? (I cant play spring atm) TYVMIACAPSLOCK
http://spring.clan-sy.com/phpbb/viewtopic.php?t=13065lbctech wrote:Wow, if only I had known CTRL move sooner. Custom formations just got tons more useful. :) I would appreciate a place to find other similar advanced controls or some listed here. Thanks alot!
This topic will help u a little i think ...
OH Look! What's this? Is it an exhaustive description of all the commands in spring? Oh my, it looks to be almost up to date and would be about a 10 minute job for someone who knows what they are doing to bring up to current information? How Interesting!!!
http://spring.clan-sy.com/wiki/Using_Or ... ve_.28M.29
http://spring.clan-sy.com/wiki/Using_Or ... ve_.28M.29
Sorry, I think you may have misinterpreted the direction of my sarcasm, I was trying to attack the people who actually know these controls and "undocumented features" but have not taken the time to update the wiki page that I linked to.lbctech wrote:Well, some lulzor gave me the impression that there were secret undocumented ones that only he could have the genius to discover. Thats all. Thanks for your 10 minute job. You must be someone who knows what they are doing to bring up to current information. Its pretty interesting!
Most controls are well documented in that wiki page I linked to but I know there might be one or two new features missing, and the people who know about them are the (lightheartedly of course) people I am "calling out" as it where.
The answer to your original question IS answered by that document however and that is why I linked to it.
Wait and Repeat are the commands I think they are talking about with the OMGZORS stuff...
SinbadEV wrote:Sorry, I think you may have misinterpreted the direction of my sarcasm, I was trying to attack the people who actually know these controls and "undocumented features" but have not taken the time to update the wiki page that I linked to.lbctech wrote:Well, some lulzor gave me the impression that there were secret undocumented ones that only he could have the genius to discover. Thats all. Thanks for your 10 minute job. You must be someone who knows what they are doing to bring up to current information. Its pretty interesting!
Most controls are well documented in that wiki page I linked to but I know there might be one or two new features missing, and the people who know about them are the (lightheartedly of course) people I am "calling out" as it where.
The answer to your original question IS answered by that document however and that is why I linked to it.
Wait and Repeat are the commands I think they are talking about with the OMGZORS stuff...
More info about "undocumented" commands plxs?
Sorry for misinterpreting your sarcasm, I hope you did not misinterpret mine.
there were four wait commands added to the engine that used specific parameters to determine when the wait was released.
off the top of my head one used number of units at the waiting point... there are three others that were added... and iirc they were documented in the changelog... not sure what version they were added though..
also afaik they weren't bound to any keys so you'll have to manually do that if you want to use them.
EDIT: found em...
- Added "timewait [seconds] ["queued"]" action
- Added "deathwait ["queued"]" action
- Added "squadwait [count] ["queued"]" action
- Added "gatherwait" action
- Added "gathermode [0|1]" action
unfortunately thats all the documentation there is on them... in the changelog... though i seem to recall a thread in which specifics were mentioned.
off the top of my head one used number of units at the waiting point... there are three others that were added... and iirc they were documented in the changelog... not sure what version they were added though..
also afaik they weren't bound to any keys so you'll have to manually do that if you want to use them.
EDIT: found em...
- Added "timewait [seconds] ["queued"]" action
- Added "deathwait ["queued"]" action
- Added "squadwait [count] ["queued"]" action
- Added "gatherwait" action
- Added "gathermode [0|1]" action
unfortunately thats all the documentation there is on them... in the changelog... though i seem to recall a thread in which specifics were mentioned.
Don't lie, those were recovered from a bunker in Berlin, Germany circa 1945!SinbadEV wrote:OH Look! What's this? Is it an exhaustive description of all the commands in spring? Oh my, it looks to be almost up to date and would be about a 10 minute job for someone who knows what they are doing to bring up to current information? How Interesting!!!
http://spring.clan-sy.com/wiki/Using_Or ... ve_.28M.29
Re: Advanced controls
so who's gonna figure out what they do, lazy ppl.
Re: Advanced controls
Dunno, bind them and try it?
Re: Advanced controls
does ctrl+move slow the unit or make them wait for the others?
Re: Advanced controls
slows them all to same speed. Does it do anything for position, eg pathing through a choke point?