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by MetalSucker
08 Nov 2014, 23:52
Forum: Lua Scripts
Topic: Lua "tutorial" guide..blob thing?
Replies: 28
Views: 8997

Re: Lua "tutorial" guide..blob thing?

FLOZi wrote:Modulo is quite a common enough concept early on in basic programming imo
+1

I also want to add .. it could be better without that gradient on the code snippets and maybe syntax highlighting. (don't hit me).
by MetalSucker
08 Nov 2014, 18:38
Forum: Off Topic Discussion
Topic: Starcrap 2 WCS finals today
Replies: 19
Views: 8340

Re: Starcrap 2 WCS finals today

But it would be better if there was Big Game Hunters in spring (i see there is one) with sc units with a bit more realistic (?!?!) ranges, speeds, unit sizes. But then everything would change and it would be an entirely different game.
by MetalSucker
08 Nov 2014, 18:09
Forum: Off Topic Discussion
Topic: Starcrap 2 WCS finals today
Replies: 19
Views: 8340

Re: Starcrap 2 WCS finals today

I really liked Starcraft.....1 ... for the singleplayer campaign, and Wings of Liberty's single player also was decent enough to give it a try on the hardest level. Sc is limited by the view size, can't zoom out, so it's kind of got to be micro micro micro for battles, I played zerg on sc2 and just ...
by MetalSucker
07 Nov 2014, 01:05
Forum: Off Topic Discussion
Topic: What would you do (coding related)
Replies: 6
Views: 994

Re: What would you do (coding related)

grep -izorP '^\s*global[a-z \n\s$,_]+' --include='*.php' --exclude-dir='dirname' --exclude-dir='dirname2' . | grep -ioP '\$\K\w+' | sort | uniq That gives me a list of (almost) all the globals. I then run that sort of manually through gnu globals/patched cscope (that has been broken for years...) A...
by MetalSucker
06 Nov 2014, 19:51
Forum: Off Topic Discussion
Topic: What would you do (coding related)
Replies: 6
Views: 994

Re: What would you do (coding related)

Wow thank you for the fast replies. In my original naiveté I actually considered rewriting the core on my own time since learning to work with - and expand upon - current functionality would really slow me down. I'm at the point where for a single function call I have to enter every include and chec...
by MetalSucker
06 Nov 2014, 19:01
Forum: Off Topic Discussion
Topic: What would you do (coding related)
Replies: 6
Views: 994

What would you do (coding related)

I landed a php-sql customer with an existing codebase - 90% back-end. Said codebase has: -a lot of global variables. I mean a lot. An obscene amount. -classes that use those global variables -include files coming from everywhere assigning values to them based on god knows what -uses namespaces just ...
by MetalSucker
04 Nov 2014, 08:37
Forum: Off Topic Discussion
Topic: Homemade Cafe Mocha
Replies: 17
Views: 2801

Re: Homemade Cafe Mocha

Yet another wrong reason to want mesh deformation.
by MetalSucker
30 Oct 2014, 22:59
Forum: Off Topic Discussion
Topic: Homemade Cafe Mocha
Replies: 17
Views: 2801

Re: Homemade Cafe Mocha

wiki sauce: US one tablespoon (measurement unit) is approximately 15 mL; the capacity of an actual tablespoon (dining utensil) ranges from 7 mL to 14 mL. In Australia one tablespoon (measurement unit) is 20 mL. In the United States one teaspoon as a unit of culinary measure is 1⁄3 tablespoon , that ...
by MetalSucker
30 Oct 2014, 15:54
Forum: Off Topic Discussion
Topic: Homemade Cafe Mocha
Replies: 17
Views: 2801

Re: Homemade Cafe Mocha

Dry mass should be weight measured, liquid should be volume measured (or by weight if density is well known) but here concentration also plays an important role, so the only measurement that makes sense is the initial dry substance mass. Volume measurements (teaspoons, tablespoons, cups) are common ...
by MetalSucker
30 Oct 2014, 12:58
Forum: Off Topic Discussion
Topic: Homemade Cafe Mocha
Replies: 17
Views: 2801

Re: Homemade Cafe Mocha

But but but .... https://en.wikipedia.org/wiki/Epigallocatechin_gallate Anyway, I don't want to hijack this thread, re: addiction, I am strangely not addicted to actual coffee (even if everyone is drinking it daily around me), but to caffeine.. however it does go away in one week of not "using&...
by MetalSucker
27 Oct 2014, 09:07
Forum: Help & Bugs
Topic: Building from git on wheeze
Replies: 5
Views: 1195

Re: Building from git on wheeze

One reason to compile it from source would be to apply custom compiler flags/specific architecture optimizations... however in the case of spring the compile process actually warns that some compiler optimizations can break multiplayer because of timing/sync issues, so static is most likely the way ...
by MetalSucker
25 Oct 2014, 09:05
Forum: Off Topic Discussion
Topic: Homemade Cafe Mocha
Replies: 17
Views: 2801

Re: Homemade Cafe Mocha

I green tea. And have developed an addiction for energy drinks.

But that mix sounds soothing & yummy.
by MetalSucker
22 Oct 2014, 15:25
Forum: Infrastructure Development
Topic: lobby server disconnects / high load at springrts.com server
Replies: 19
Views: 5308

Re: lobby server disconnects / high load at springrts.com se

The last time I had failed ATA commands it was when I had a faulty data cable connection to the HDD, so it's probably bad.
by MetalSucker
10 Oct 2014, 22:47
Forum: Off Topic Discussion
Topic: Windows 10
Replies: 33
Views: 16774

Re: Windows 10

There are a few reasons for that and other many better reasons to bash M$ https://searchcode.com/?q=if%28version%2Cstartswith%28%22windows+9%22%29 http://www.independent.co.uk/life-style/gadgets-and-tech/windows-10-why-microsoft-skipped-windows-9-9769537.html It has to do with "windows 95"...
by MetalSucker
09 Oct 2014, 15:13
Forum: News
Topic: Spring 98.0 released!
Replies: 42
Views: 35378

Re: Spring 98.0 released!

@varikonniemi, I managed to fix that by removing all config files, starting the Zero-K lobby, starting a game there (it writes a config file) and then stop it and you can try it with the new engine with the same config file, the corruption was gone. 64 bit ati linux here too. BuildWarnings = 0 BumpW...
by MetalSucker
09 Oct 2014, 00:43
Forum: News
Topic: Spring 98.0 released!
Replies: 42
Views: 35378

Re: Spring 98.0 released!

Edit: nevermind, grabbing the fix now, the latest stable git compiles but I tried it with the archive that has the error, you should probably update the links on the front page. Sadly I ran into some trouble building this on latest 64 bit Ubuntu, fglrx driver: [ 87%] Building CXX object rts/builds/l...
by MetalSucker
08 Oct 2014, 15:18
Forum: Engine
Topic: Engine Testing - 97.0.1-425-g3d34d8b (23. Sept 2014)
Replies: 22
Views: 2965

Re: Engine Testing - 97.0.1-425-g3d34d8b (23. Sept 2014)

Not sure it's actually related to the engine changes , but while playing http://zero-k.info/Missions/Detail/208 there's a certain point where the AI has a lot of units (if you don't destroy it fast enough) and the performance goes to 5fps on a decent computer, pretty sure it's not because of the gra...
by MetalSucker
08 Oct 2014, 13:29
Forum: News
Topic: Spring 98.0 released!
Replies: 42
Views: 35378

Re: Spring 98.0 released!

by MetalSucker
05 Oct 2014, 21:26
Forum: Off Topic Discussion
Topic: Windows 10
Replies: 33
Views: 16774

Re: Windows 10

Why use Windows 10 when you can use Windows 95... on your smartwatch ...

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